| [bcf653] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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| [0aa122] | 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| [94d5ac6] | 5 | * | 
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|  | 6 | * | 
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|  | 7 | *   This file is part of MoleCuilder. | 
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|  | 8 | * | 
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|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 10 | *    it under the terms of the GNU General Public License as published by | 
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|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 12 | *    (at your option) any later version. | 
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|  | 13 | * | 
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|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 17 | *    GNU General Public License for more details. | 
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|  | 18 | * | 
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|  | 19 | *    You should have received a copy of the GNU General Public License | 
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|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [bcf653] | 21 | */ | 
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|  | 22 |  | 
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| [e38447] | 23 | /* | 
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|  | 24 | * BaseShapes_impl.cpp | 
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|  | 25 | * | 
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|  | 26 | *  Created on: Jun 18, 2010 | 
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|  | 27 | *      Author: crueger | 
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|  | 28 | */ | 
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|  | 29 |  | 
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| [bf3817] | 30 | // include config.h | 
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|  | 31 | #ifdef HAVE_CONFIG_H | 
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|  | 32 | #include <config.h> | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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| [ad011c] | 35 | #include "CodePatterns/MemDebug.hpp" | 
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| [bbbad5] | 36 |  | 
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| [e38447] | 37 | #include "Shapes/BaseShapes.hpp" | 
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|  | 38 | #include "Shapes/BaseShapes_impl.hpp" | 
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| [b94634] | 39 | #include "Shapes/ShapeExceptions.hpp" | 
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| [f3526d] | 40 | #include "Shapes/ShapeOps.hpp" | 
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| [e38447] | 41 |  | 
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| [e4fe8d] | 42 | #include "Helpers/defs.hpp" | 
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| [5de9da] | 43 |  | 
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| [ad011c] | 44 | #include "CodePatterns/Assert.hpp" | 
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| [57f243] | 45 | #include "LinearAlgebra/Vector.hpp" | 
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| [0eb8f4] | 46 | #include "LinearAlgebra/RealSpaceMatrix.hpp" | 
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| [6c438f] | 47 | #include "LinearAlgebra/Line.hpp" | 
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|  | 48 | #include "LinearAlgebra/Plane.hpp" | 
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|  | 49 | #include "LinearAlgebra/LineSegment.hpp" | 
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|  | 50 | #include "LinearAlgebra/LineSegmentSet.hpp" | 
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| [c6f395] | 51 |  | 
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| [5de9da] | 52 | #include <cmath> | 
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| [d76a7c] | 53 | #include <algorithm> | 
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| [e38447] | 54 |  | 
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| [0eb8f4] | 55 | // CYLINDER CODE | 
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|  | 56 | // ---------------------------------------------------------------------------- | 
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|  | 57 | bool Cylinder_impl::isInside(const Vector &point) const { | 
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|  | 58 | return (Vector(point[0], point[1], 0.0).NormSquared() < 1.0+MYEPSILON) && | 
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|  | 59 | (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON); | 
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|  | 60 | } | 
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|  | 61 |  | 
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|  | 62 | bool Cylinder_impl::isOnSurface(const Vector &point) const { | 
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|  | 63 | return fabs(Vector(point[0], point[1], 0.0).NormSquared()-1.0)<MYEPSILON && | 
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|  | 64 | (point[2] > -1.0-MYEPSILON) && (point[2] < 1.0+MYEPSILON); | 
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|  | 65 |  | 
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|  | 66 | } | 
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|  | 67 |  | 
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|  | 68 | Vector Cylinder_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException) { | 
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|  | 69 | if(!isOnSurface(point)){ | 
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|  | 70 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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|  | 71 | } | 
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|  | 72 |  | 
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|  | 73 | if ((fabs(point[2]-1)<MYEPSILON) || (fabs(point[2])<MYEPSILON)) | 
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|  | 74 | return Vector(0.0, 0.0, point[2]); | 
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|  | 75 | else | 
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|  | 76 | return Vector(point[0], point[1], 0.0); | 
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|  | 77 | } | 
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|  | 78 |  | 
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|  | 79 | Vector Cylinder_impl::getCenter() const | 
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|  | 80 | { | 
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|  | 81 | return Vector(0.0, 0.0, 0.0); | 
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|  | 82 | } | 
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|  | 83 |  | 
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|  | 84 | double Cylinder_impl::getRadius() const | 
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|  | 85 | { | 
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|  | 86 | return 1.0; | 
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|  | 87 | } | 
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|  | 88 |  | 
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|  | 89 | double Cylinder_impl::getVolume() const | 
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|  | 90 | { | 
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|  | 91 | return M_PI*2.0; // pi r^2 h | 
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|  | 92 | } | 
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|  | 93 |  | 
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|  | 94 | double Cylinder_impl::getSurfaceArea() const | 
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|  | 95 | { | 
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|  | 96 | return 2.0*M_PI*2.0; // 2 pi r h | 
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|  | 97 | } | 
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|  | 98 |  | 
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|  | 99 | LineSegmentSet Cylinder_impl::getLineIntersections(const Line &line) const { | 
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| [f4a863] | 100 | const Vector origin = line.getOrigin(); | 
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|  | 101 | const Vector direction = line.getDirection(); | 
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|  | 102 |  | 
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|  | 103 | const Vector e(direction[0], direction[1], 0.0); | 
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|  | 104 | const Vector f(origin[0], origin[1], 0.0); | 
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|  | 105 | const double A = e.ScalarProduct(e); | 
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|  | 106 | const double B = 2.0*e.ScalarProduct(f); | 
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|  | 107 | const double C = f.ScalarProduct(f) - 1.0; | 
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|  | 108 |  | 
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|  | 109 | std::vector<double> solutions; | 
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|  | 110 |  | 
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|  | 111 | // Common routine to solve quadratic quations, anywhere? | 
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|  | 112 | const double neg_p_half = -B/(2.0*A); | 
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|  | 113 | const double q = C/A; | 
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|  | 114 | const double radicant = neg_p_half*neg_p_half-q; | 
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|  | 115 |  | 
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|  | 116 | if (radicant > 0.0) { | 
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|  | 117 | const double root = sqrt(radicant); | 
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|  | 118 | solutions.push_back(neg_p_half+root); | 
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|  | 119 | const double sln2 = neg_p_half-root; | 
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|  | 120 | if (sln2 != solutions.back()) | 
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|  | 121 | solutions.push_back(sln2); | 
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|  | 122 | } | 
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|  | 123 |  | 
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|  | 124 | // Now get parameter for intersection with z-Planes. | 
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|  | 125 | const double origin_z = origin[2]; | 
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|  | 126 | const double dir_z = direction[2]; | 
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|  | 127 |  | 
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|  | 128 | if (dir_z != 0.0) { | 
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|  | 129 | solutions.push_back((-1.0-origin_z)/dir_z); | 
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|  | 130 | solutions.push_back((1.0-origin_z)/dir_z); | 
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|  | 131 | } | 
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|  | 132 |  | 
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|  | 133 | // Calculate actual vectors from obtained parameters and check, | 
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|  | 134 | // if they are actual intersections. | 
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|  | 135 | std::vector<Vector> intersections; | 
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|  | 136 |  | 
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|  | 137 | for(unsigned int i=0; i<solutions.size(); i++) { | 
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|  | 138 | const Vector check_me(origin + direction*solutions[i]); | 
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|  | 139 | if (isOnSurface(check_me)) | 
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|  | 140 | intersections.push_back(check_me); | 
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|  | 141 | } | 
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|  | 142 |  | 
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|  | 143 | LineSegmentSet result(line); | 
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|  | 144 | if (intersections.size()==2) | 
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|  | 145 | result.insert(LineSegment(intersections[0], intersections[1])); | 
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|  | 146 | return result; | 
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| [0eb8f4] | 147 | } | 
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|  | 148 |  | 
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|  | 149 | std::string Cylinder_impl::toString() const | 
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|  | 150 | { | 
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|  | 151 | return "Cylinder()"; | 
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|  | 152 | } | 
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|  | 153 |  | 
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|  | 154 | enum ShapeType Cylinder_impl::getType() const | 
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|  | 155 | { | 
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|  | 156 | return CylinderType; | 
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|  | 157 | } | 
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|  | 158 |  | 
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|  | 159 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsOnSurface(const size_t N) const { | 
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| [9e2737] | 160 | const double nz_float = sqrt(N/M_PI); | 
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|  | 161 | const int nu = round(N/nz_float); | 
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|  | 162 | const int nz = round(nz_float); | 
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| [6f0507e] | 163 |  | 
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|  | 164 | const double dphi = 2.0*M_PI/nu; | 
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|  | 165 | const double dz = 2.0/nz; | 
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|  | 166 |  | 
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|  | 167 | std::vector<Vector> result; | 
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|  | 168 |  | 
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|  | 169 | for(int useg=0; useg<nu; useg++) | 
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| [9e2737] | 170 | for(int zseg=0; zseg<nz; zseg++) | 
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| [6f0507e] | 171 | result.push_back(Vector(cos(useg*dphi), sin(useg*dphi), zseg*dz-1.0)); | 
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|  | 172 |  | 
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|  | 173 | return result; | 
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| [0eb8f4] | 174 | } | 
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|  | 175 |  | 
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|  | 176 | std::vector<Vector> Cylinder_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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| [9e2737] | 177 | const double nz_float = pow(N/(2.0*M_PI), 1.0/3.0); | 
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|  | 178 | const int nu = round(nz_float*M_PI); | 
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|  | 179 | const int nr = round(nz_float*0.5); | 
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|  | 180 | const int nz = round(nz_float); | 
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|  | 181 |  | 
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|  | 182 | const double dphi = 2.0*M_PI/nu; | 
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|  | 183 | const double dz = 2.0/nz; | 
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|  | 184 | const double dr = 1.0/nr; | 
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|  | 185 |  | 
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|  | 186 | std::vector<Vector> result; | 
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|  | 187 |  | 
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|  | 188 | for(int useg=0; useg<nu; useg++) | 
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|  | 189 | for(int zseg=0; zseg<nz; zseg++) | 
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|  | 190 | for(int rseg=0; rseg<nr; rseg++) | 
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|  | 191 | { | 
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| [5d4179f] | 192 | const double r = dr+rseg*dr; | 
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| [9e2737] | 193 | result.push_back(Vector(r*cos(useg*dphi), r*sin(useg*dphi), zseg*dz-1.0)); | 
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|  | 194 | } | 
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|  | 195 |  | 
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|  | 196 | return result; | 
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| [0eb8f4] | 197 | } | 
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|  | 198 |  | 
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|  | 199 | Shape Cylinder() { | 
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|  | 200 | Shape::impl_ptr impl = Shape::impl_ptr(new Cylinder_impl()); | 
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|  | 201 | return Shape(impl); | 
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|  | 202 | } | 
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|  | 203 |  | 
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|  | 204 | Shape Cylinder(const Vector ¢er, const double xrot, const double yrot, | 
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|  | 205 | const double height, const double radius) | 
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|  | 206 | { | 
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|  | 207 | RealSpaceMatrix rot; | 
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|  | 208 | rot.setRotation(xrot, yrot, 0.0); | 
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|  | 209 |  | 
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|  | 210 | return translate( | 
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|  | 211 | transform( | 
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|  | 212 | stretch( | 
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|  | 213 | Cylinder(), | 
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|  | 214 | Vector(radius, radius, height*0.5)), | 
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|  | 215 | rot), | 
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|  | 216 | center); | 
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|  | 217 | } | 
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|  | 218 | // ---------------------------------------------------------------------------- | 
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|  | 219 |  | 
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| [735940] | 220 | bool Sphere_impl::isInside(const Vector &point) const{ | 
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|  | 221 | return point.NormSquared()<=1.; | 
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| [e38447] | 222 | } | 
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|  | 223 |  | 
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| [735940] | 224 | bool Sphere_impl::isOnSurface(const Vector &point) const{ | 
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|  | 225 | return fabs(point.NormSquared()-1.)<MYEPSILON; | 
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| [5de9da] | 226 | } | 
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|  | 227 |  | 
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| [735940] | 228 | Vector Sphere_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){ | 
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| [5de9da] | 229 | if(!isOnSurface(point)){ | 
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| [b94634] | 230 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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| [5de9da] | 231 | } | 
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|  | 232 | return point; | 
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|  | 233 | } | 
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|  | 234 |  | 
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| [6acc2f3] | 235 | Vector Sphere_impl::getCenter() const | 
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|  | 236 | { | 
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|  | 237 | return Vector(0.,0.,0.); | 
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|  | 238 | } | 
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|  | 239 |  | 
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|  | 240 | double Sphere_impl::getRadius() const | 
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|  | 241 | { | 
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|  | 242 | return 1.; | 
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|  | 243 | } | 
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|  | 244 |  | 
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| [c67c65] | 245 | double Sphere_impl::getVolume() const | 
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|  | 246 | { | 
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|  | 247 | return (4./3.)*M_PI; // 4/3 pi r^3 | 
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|  | 248 | } | 
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|  | 249 |  | 
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|  | 250 | double Sphere_impl::getSurfaceArea() const | 
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|  | 251 | { | 
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|  | 252 | return 2.*M_PI; // 2 pi r^2 | 
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|  | 253 | } | 
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|  | 254 |  | 
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| [6acc2f3] | 255 |  | 
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| [735940] | 256 | LineSegmentSet Sphere_impl::getLineIntersections(const Line &line) const{ | 
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| [c6f395] | 257 | LineSegmentSet res(line); | 
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|  | 258 | std::vector<Vector> intersections = line.getSphereIntersections(); | 
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|  | 259 | if(intersections.size()==2){ | 
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|  | 260 | res.insert(LineSegment(intersections[0],intersections[1])); | 
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|  | 261 | } | 
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|  | 262 | return res; | 
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|  | 263 | } | 
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|  | 264 |  | 
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| [b92e4a] | 265 | std::string Sphere_impl::toString() const{ | 
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| [cfda65] | 266 | return "Sphere()"; | 
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|  | 267 | } | 
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|  | 268 |  | 
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| [b92e4a] | 269 | enum ShapeType Sphere_impl::getType() const | 
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|  | 270 | { | 
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|  | 271 | return SphereType; | 
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|  | 272 | } | 
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|  | 273 |  | 
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| [c5186e] | 274 | /** | 
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|  | 275 | * algorithm taken from http://www.cgafaq.info/wiki/Evenly_distributed_points_on_sphere | 
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|  | 276 | * \param N number of points on surface | 
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|  | 277 | */ | 
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| [f6ba43] | 278 | std::vector<Vector> Sphere_impl::getHomogeneousPointsOnSurface(const size_t N) const | 
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|  | 279 | { | 
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| [c5186e] | 280 | std::vector<Vector> PointsOnSurface; | 
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| [125841] | 281 | if (true) { | 
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|  | 282 | // Exactly N points but not symmetric. | 
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|  | 283 |  | 
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|  | 284 | // This formula is derived by finding a curve on the sphere that spirals down from | 
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|  | 285 | // the north pole to the south pole keeping a constant distance between consecutive turns. | 
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|  | 286 | // The curve is then parametrized by arch length and evaluated in constant intervals. | 
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|  | 287 | double a = sqrt(N) * 2; | 
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|  | 288 | for (int i=0; i<N; i++){ | 
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|  | 289 | double t0 = ((double)i + 0.5) / (double)N; | 
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|  | 290 | double t = (sqrt(t0) - sqrt(1.0 - t0) + 1.0) / 2.0 * M_PI; | 
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|  | 291 | Vector point; | 
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|  | 292 | point.Zero(); | 
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|  | 293 | point[0] = sin(t) * sin(t * a); | 
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|  | 294 | point[1] = sin(t) * cos(t * a); | 
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|  | 295 | point[2] = cos(t); | 
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|  | 296 | PointsOnSurface.push_back(point); | 
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|  | 297 | } | 
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|  | 298 | ASSERT(PointsOnSurface.size() == N, | 
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|  | 299 | "Sphere_impl::getHomogeneousPointsOnSurface() did not create " | 
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|  | 300 | +::toString(N)+" but "+::toString(PointsOnSurface.size())+" points."); | 
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|  | 301 | } else { | 
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|  | 302 | // Symmetric but only approximately N points. | 
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|  | 303 | double a=4*M_PI/N; | 
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| [faca99] | 304 | double d= sqrt(a); | 
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| [125841] | 305 | int Mtheta=int(M_PI/d); | 
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|  | 306 | double dtheta=M_PI/Mtheta; | 
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| [faca99] | 307 | double dphi=a/dtheta; | 
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|  | 308 | for (int m=0; m<Mtheta; m++) | 
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|  | 309 | { | 
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| [125841] | 310 | double theta=M_PI*(m+0.5)/Mtheta; | 
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|  | 311 | int Mphi=int(2*M_PI*sin(theta)/dphi); | 
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|  | 312 | for (int n=0; n<Mphi;n++) | 
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|  | 313 | { | 
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|  | 314 | double phi= 2*M_PI*n/Mphi; | 
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|  | 315 | Vector point; | 
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|  | 316 | point.Zero(); | 
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|  | 317 | point[0]=sin(theta)*cos(phi); | 
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|  | 318 | point[1]=sin(theta)*sin(phi); | 
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|  | 319 | point[2]=cos(theta); | 
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|  | 320 | PointsOnSurface.push_back(point); | 
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|  | 321 | } | 
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| [faca99] | 322 | } | 
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| [125841] | 323 | } | 
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| [c5186e] | 324 | return PointsOnSurface; | 
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|  | 325 | } | 
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|  | 326 |  | 
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| [5a8d61] | 327 | std::vector<Vector> Sphere_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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|  | 328 | ASSERT(0, | 
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|  | 329 | "Sphere_impl::getHomogeneousPointsInVolume() - not implemented."); | 
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|  | 330 | return std::vector<Vector>(); | 
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|  | 331 | } | 
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| [c5186e] | 332 |  | 
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| [e38447] | 333 | Shape Sphere(){ | 
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|  | 334 | Shape::impl_ptr impl = Shape::impl_ptr(new Sphere_impl()); | 
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|  | 335 | return Shape(impl); | 
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|  | 336 | } | 
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|  | 337 |  | 
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| [f3526d] | 338 | Shape Sphere(const Vector ¢er,double radius){ | 
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|  | 339 | return translate(resize(Sphere(),radius),center); | 
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|  | 340 | } | 
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|  | 341 |  | 
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|  | 342 | Shape Ellipsoid(const Vector ¢er, const Vector &radius){ | 
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|  | 343 | return translate(stretch(Sphere(),radius),center); | 
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|  | 344 | } | 
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|  | 345 |  | 
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| [735940] | 346 | bool Cuboid_impl::isInside(const Vector &point) const{ | 
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| [0d02fb] | 347 | return (point[0]>=0 && point[0]<=1) && (point[1]>=0 && point[1]<=1) && (point[2]>=0 && point[2]<=1); | 
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| [5de9da] | 348 | } | 
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|  | 349 |  | 
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| [735940] | 350 | bool Cuboid_impl::isOnSurface(const Vector &point) const{ | 
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| [5de9da] | 351 | bool retVal = isInside(point); | 
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|  | 352 | // test all borders of the cuboid | 
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|  | 353 | // double fabs | 
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|  | 354 | retVal = retVal && | 
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| [6c438f] | 355 | (((fabs(point[0]-1.)  < MYEPSILON) || (fabs(point[0])  < MYEPSILON)) || | 
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|  | 356 | ((fabs(point[1]-1.)  < MYEPSILON) || (fabs(point[1])  < MYEPSILON)) || | 
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|  | 357 | ((fabs(point[2]-1.)  < MYEPSILON) || (fabs(point[2])  < MYEPSILON))); | 
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| [5de9da] | 358 | return retVal; | 
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|  | 359 | } | 
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|  | 360 |  | 
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| [735940] | 361 | Vector Cuboid_impl::getNormal(const Vector &point) const throw(NotOnSurfaceException){ | 
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| [5de9da] | 362 | if(!isOnSurface(point)){ | 
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| [b94634] | 363 | throw NotOnSurfaceException() << ShapeVector(&point); | 
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| [5de9da] | 364 | } | 
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|  | 365 | Vector res; | 
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|  | 366 | // figure out on which sides the Vector lies (maximum 3, when it is in a corner) | 
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|  | 367 | for(int i=NDIM;i--;){ | 
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|  | 368 | if(fabs(fabs(point[i])-1)<MYEPSILON){ | 
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|  | 369 | // add the scaled (-1/+1) Vector to the set of surface vectors | 
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|  | 370 | res[i] = point[i]; | 
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|  | 371 | } | 
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|  | 372 | } | 
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|  | 373 | ASSERT(res.NormSquared()>=1 && res.NormSquared()<=3,"To many or to few sides found for this Vector"); | 
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|  | 374 |  | 
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|  | 375 | res.Normalize(); | 
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|  | 376 | return res; | 
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| [e38447] | 377 | } | 
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|  | 378 |  | 
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| [6acc2f3] | 379 |  | 
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|  | 380 | Vector Cuboid_impl::getCenter() const | 
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|  | 381 | { | 
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|  | 382 | return Vector(0.5,0.5,0.5); | 
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|  | 383 | } | 
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|  | 384 |  | 
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|  | 385 | double Cuboid_impl::getRadius() const | 
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|  | 386 | { | 
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|  | 387 | return .5; | 
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|  | 388 | } | 
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|  | 389 |  | 
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| [c67c65] | 390 | double Cuboid_impl::getVolume() const | 
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|  | 391 | { | 
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|  | 392 | return 1.; // l^3 | 
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|  | 393 | } | 
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|  | 394 |  | 
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|  | 395 | double Cuboid_impl::getSurfaceArea() const | 
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|  | 396 | { | 
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|  | 397 | return 6.;      // 6 * l^2 | 
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|  | 398 | } | 
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|  | 399 |  | 
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| [735940] | 400 | LineSegmentSet Cuboid_impl::getLineIntersections(const Line &line) const{ | 
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| [c6f395] | 401 | LineSegmentSet res(line); | 
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|  | 402 | // get the intersection on each of the six faces | 
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| [955b91] | 403 | std::vector<Vector> intersections; | 
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| [c6f395] | 404 | intersections.resize(2); | 
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|  | 405 | int c=0; | 
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|  | 406 | int x[2]={-1,+1}; | 
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|  | 407 | for(int i=NDIM;i--;){ | 
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|  | 408 | for(int p=0;p<2;++p){ | 
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|  | 409 | if(c==2) goto end; // I know this sucks, but breaking two loops is stupid | 
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|  | 410 | Vector base; | 
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|  | 411 | base[i]=x[p]; | 
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|  | 412 | // base now points to the surface and is normal to it at the same time | 
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|  | 413 | Plane p(base,base); | 
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|  | 414 | Vector intersection = p.GetIntersection(line); | 
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|  | 415 | if(isInside(intersection)){ | 
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|  | 416 | // if we have a point on the edge it might already be contained | 
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|  | 417 | if(c==1 && intersections[0]==intersection) | 
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|  | 418 | continue; | 
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|  | 419 | intersections[c++]=intersection; | 
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|  | 420 | } | 
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|  | 421 | } | 
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|  | 422 | } | 
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|  | 423 | end: | 
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|  | 424 | if(c==2){ | 
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|  | 425 | res.insert(LineSegment(intersections[0],intersections[1])); | 
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|  | 426 | } | 
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|  | 427 | return res; | 
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|  | 428 | } | 
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|  | 429 |  | 
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| [b92e4a] | 430 | std::string Cuboid_impl::toString() const{ | 
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| [cfda65] | 431 | return "Cuboid()"; | 
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|  | 432 | } | 
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|  | 433 |  | 
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| [b92e4a] | 434 | enum ShapeType Cuboid_impl::getType() const | 
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|  | 435 | { | 
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|  | 436 | return CuboidType; | 
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|  | 437 | } | 
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|  | 438 |  | 
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| [c5186e] | 439 | /** | 
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|  | 440 | * \param N number of points on surface | 
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|  | 441 | */ | 
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| [9c1c89] | 442 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsOnSurface(const size_t N) const { | 
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| [c5186e] | 443 | std::vector<Vector> PointsOnSurface; | 
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|  | 444 | ASSERT(false, "Cuboid_impl::getHomogeneousPointsOnSurface() not implemented yet"); | 
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|  | 445 | return PointsOnSurface; | 
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|  | 446 | } | 
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|  | 447 |  | 
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| [5a8d61] | 448 | std::vector<Vector> Cuboid_impl::getHomogeneousPointsInVolume(const size_t N) const { | 
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|  | 449 | ASSERT(0, | 
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|  | 450 | "Cuboid_impl::getHomogeneousPointsInVolume() - not implemented."); | 
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|  | 451 | return std::vector<Vector>(); | 
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|  | 452 | } | 
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|  | 453 |  | 
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| [e38447] | 454 | Shape Cuboid(){ | 
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| [5de9da] | 455 | Shape::impl_ptr impl = Shape::impl_ptr(new Cuboid_impl()); | 
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| [e38447] | 456 | return Shape(impl); | 
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|  | 457 | } | 
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| [d76a7c] | 458 |  | 
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|  | 459 | Shape Cuboid(const Vector &corner1, const Vector &corner2){ | 
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|  | 460 | // make sure the two edges are upper left front and lower right back | 
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|  | 461 | Vector sortedC1; | 
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|  | 462 | Vector sortedC2; | 
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|  | 463 | for(int i=NDIM;i--;){ | 
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| [955b91] | 464 | sortedC1[i] = std::min(corner1[i],corner2[i]); | 
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|  | 465 | sortedC2[i] = std::max(corner1[i],corner2[i]); | 
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| [d76a7c] | 466 | ASSERT(corner1[i]!=corner2[i],"Given points for cuboid edges did not define a valid space"); | 
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|  | 467 | } | 
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|  | 468 | // get the middle point | 
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|  | 469 | Vector middle = (1./2.)*(sortedC1+sortedC2); | 
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|  | 470 | Vector factors = sortedC2-middle; | 
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|  | 471 | return translate(stretch(Cuboid(),factors),middle); | 
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|  | 472 | } | 
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