source: src/RandomNumbers/unittests/RandomNumberGeneratorFactoryUnitTest.cpp@ 0aa122

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Last change on this file since 0aa122 was 0aa122, checked in by Frederik Heber <heber@…>, 13 years ago

Updated all source files's copyright note to current year 2012.

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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * RandomNumberGeneratorFactoryUnitTest.cpp
10 *
11 * Created on: Jan 03, 2011
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include <cppunit/CompilerOutputter.h>
21#include <cppunit/extensions/TestFactoryRegistry.h>
22#include <cppunit/ui/text/TestRunner.h>
23
24#include "CodePatterns/Assert.hpp"
25
26#include "RandomNumberGeneratorFactoryUnitTest.hpp"
27
28#include "RandomNumbers/RandomNumberGenerator.hpp"
29#include "RandomNumbers/RandomNumberEngineFactory.hpp"
30#include "RandomNumbers/RandomNumberDistributionFactory.hpp"
31#include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
32
33#include <boost/nondet_random.hpp>
34#include <boost/random.hpp>
35#include <boost/random/additive_combine.hpp>
36#include <boost/random/discard_block.hpp>
37#include <boost/random/inversive_congruential.hpp>
38#include <boost/random/lagged_fibonacci.hpp>
39#include <boost/random/linear_congruential.hpp>
40#include <boost/random/linear_feedback_shift.hpp>
41#include <boost/random/mersenne_twister.hpp>
42#include <boost/random/random_number_generator.hpp>
43#include <boost/random/ranlux.hpp>
44#include <boost/random/shuffle_output.hpp>
45#include <boost/random/subtract_with_carry.hpp>
46#include <boost/random/xor_combine.hpp>
47#include <boost/random/bernoulli_distribution.hpp>
48#include <boost/random/binomial_distribution.hpp>
49#include <boost/random/cauchy_distribution.hpp>
50#include <boost/random/exponential_distribution.hpp>
51#include <boost/random/gamma_distribution.hpp>
52#include <boost/random/geometric_distribution.hpp>
53#include <boost/random/linear_congruential.hpp>
54#include <boost/random/lognormal_distribution.hpp>
55#include <boost/random/normal_distribution.hpp>
56#include <boost/random/poisson_distribution.hpp>
57#include <boost/random/triangle_distribution.hpp>
58#include <boost/random/uniform_01.hpp>
59#include <boost/random/uniform_int.hpp>
60#include <boost/random/uniform_on_sphere.hpp>
61#include <boost/random/uniform_real.hpp>
62#include <boost/random/uniform_smallint.hpp>
63
64#include <typeinfo>
65
66#ifdef HAVE_TESTRUNNER
67#include "UnitTestMain.hpp"
68#endif /*HAVE_TESTRUNNER*/
69
70/********************************************** Test classes **************************************/
71
72// Registers the fixture into the 'registry'
73CPPUNIT_TEST_SUITE_REGISTRATION( RandomNumberGeneratorFactoryTest );
74
75void RandomNumberGeneratorFactoryTest::setUp()
76{
77 RandomNumberGeneratorFactory::getInstance();
78}
79
80void RandomNumberGeneratorFactoryTest::tearDown()
81{
82
83 RandomNumberDistributionFactory::purgeInstance();
84 RandomNumberEngineFactory::purgeInstance();
85 RandomNumberGeneratorFactory::purgeInstance();
86}
87
88void RandomNumberGeneratorFactoryTest::GeneratorTest()
89{
90 // check one of the engines and distributions
91 RandomNumberGenerator& rng = *(RandomNumberGeneratorFactory::getInstance().
92 GeneratorPrototypeTable[RandomNumberEngineFactory::minstd_rand0]
93 [RandomNumberDistributionFactory::uniform_smallint]);
94 CPPUNIT_ASSERT_EQUAL(
95 std::string(typeid(boost::minstd_rand0).name()),
96 rng.EngineName()
97 );
98 CPPUNIT_ASSERT_EQUAL(
99 std::string(typeid(boost::uniform_smallint<> ).name()),
100 rng.DistributionName()
101 );
102
103 // set types in lower factories
104 RandomNumberEngineFactory::getInstance().setCurrentType(RandomNumberEngineFactory::minstd_rand0);
105 RandomNumberDistributionFactory::getInstance().setCurrentType(RandomNumberDistributionFactory::uniform_int);
106 // ... and check whether generator delivers those set types
107 RandomNumberGenerator &rng_A = RandomNumberGeneratorFactory::getInstance().
108 makeRandomNumberGenerator();
109 CPPUNIT_ASSERT_EQUAL(
110 std::string(typeid(boost::minstd_rand0).name()),
111 rng_A.EngineName()
112 );
113 CPPUNIT_ASSERT_EQUAL(
114 std::string(typeid(boost::uniform_int<> ).name()),
115 rng_A.DistributionName()
116 );
117}
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