| [3f9eba] | 1 | /* | 
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|  | 2 | * RandomNumberGeneratorFactory.hpp | 
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|  | 3 | * | 
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|  | 4 | *  Created on: Dec 31, 2010 | 
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|  | 5 | *      Author: heber | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | #ifndef RANDOMNUMBERGENERATORFACTORY_HPP_ | 
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|  | 9 | #define RANDOMNUMBERGENERATORFACTORY_HPP_ | 
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|  | 10 |  | 
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|  | 11 | // include config.h | 
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|  | 12 | #ifdef HAVE_CONFIG_H | 
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|  | 13 | #include <config.h> | 
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|  | 14 | #endif | 
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|  | 15 |  | 
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|  | 16 | #include "CodePatterns/Singleton.hpp" | 
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|  | 17 |  | 
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| [c9bc2b7] | 18 | #include "RandomNumberDistributionFactory.hpp" | 
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|  | 19 | #include "RandomNumberEngineFactory.hpp" | 
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| [3f9eba] | 20 |  | 
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|  | 21 | #include <map> | 
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|  | 22 |  | 
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|  | 23 | #include "unittests/RandomNumberGeneratorFactoryUnitTest.hpp" | 
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|  | 24 |  | 
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| [c9bc2b7] | 25 | class RandomNumberGenerator; | 
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|  | 26 |  | 
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| [3f9eba] | 27 | /** This is the abstract factory class for random number generators. | 
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|  | 28 | * | 
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|  | 29 | * The reason for creating the generators as this is that we would like to set | 
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|  | 30 | * the generator's parameters, via some Action, and then onward only have | 
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|  | 31 | * random number generator of this type using these parameters. Hence, we have | 
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|  | 32 | * a singleton factory that is controlled by the Action and can then create | 
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|  | 33 | * generators wherever we like in the code by having the factory create one. | 
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|  | 34 | * | 
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|  | 35 | */ | 
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|  | 36 | class RandomNumberGeneratorFactory : public Singleton<RandomNumberGeneratorFactory> | 
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|  | 37 | { | 
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|  | 38 | friend class Singleton<RandomNumberGeneratorFactory>; | 
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|  | 39 | friend class RandomNumberGeneratorFactoryTest; | 
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| [c9bc2b7] | 40 |  | 
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| [3f9eba] | 41 | public: | 
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|  | 42 |  | 
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|  | 43 | protected: | 
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|  | 44 | RandomNumberGeneratorFactory(); | 
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|  | 45 | virtual ~RandomNumberGeneratorFactory(); | 
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|  | 46 |  | 
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|  | 47 | public: | 
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|  | 48 | /** Create a Generator of previously set type. | 
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|  | 49 | * | 
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|  | 50 | * \return random number generator instance | 
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|  | 51 | */ | 
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| [c9bc2b7] | 52 | RandomNumberGenerator* makeRandomNumberGenerator() const; | 
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| [3f9eba] | 53 |  | 
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|  | 54 | /** Create a Generator of desired combination of engine and distribution. | 
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|  | 55 | * | 
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|  | 56 | * Note that this does not affect the default setting of the engine or | 
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|  | 57 | * distribution type. | 
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|  | 58 | * | 
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|  | 59 | * \param engine_type name of engine, give empty string for current default | 
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| [c9bc2b7] | 60 | * \param distribution_type name of distribution, give empty string for | 
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|  | 61 | *        current default | 
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| [3f9eba] | 62 | * \return random number generator instance | 
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|  | 63 | */ | 
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| [c9bc2b7] | 64 | RandomNumberGenerator* makeRandomNumberGenerator(std::string engine_type, std::string distribution_type) const; | 
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| [3f9eba] | 65 |  | 
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|  | 66 | /** Specify the precise type of the engine to build | 
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|  | 67 | * | 
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|  | 68 | * @param name of engine | 
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|  | 69 | */ | 
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|  | 70 | void setEngine(std::string engine_type); | 
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|  | 71 |  | 
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| [c9bc2b7] | 72 | /** Getter for the name of the current type of engine. | 
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| [3f9eba] | 73 | * | 
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|  | 74 | * @return name of engine | 
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|  | 75 | */ | 
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| [c9bc2b7] | 76 | const std::string &getEngineName() const; | 
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| [3f9eba] | 77 |  | 
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|  | 78 | /** Specify the precise type of the distribution to build | 
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|  | 79 | * | 
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|  | 80 | * @param name of distribution | 
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|  | 81 | */ | 
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|  | 82 | void setDistribution(std::string distribution_type); | 
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|  | 83 |  | 
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| [c9bc2b7] | 84 | /** Getter for the name of the current type of distribution. | 
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| [3f9eba] | 85 | * | 
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|  | 86 | * @return name of distribution | 
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|  | 87 | */ | 
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| [c9bc2b7] | 88 | const std::string &getDistributionName() const; | 
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| [3f9eba] | 89 |  | 
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|  | 90 | protected: | 
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|  | 91 | private: | 
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|  | 92 | /** Creates instances of all possible (engine,distribution) combinations | 
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|  | 93 | *  and stores them in \a PrototypeTable. | 
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|  | 94 | */ | 
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| [c9bc2b7] | 95 | void FillPrototypeTable(); | 
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| [3f9eba] | 96 |  | 
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|  | 97 | typedef std::map< | 
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| [1d5a871] | 98 | RandomNumberEngineFactory::TypeList, | 
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| [3f9eba] | 99 | std::map< | 
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| [1d5a871] | 100 | RandomNumberDistributionFactory::TypeList, | 
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|  | 101 | ICreator<RandomNumberGenerator> *> | 
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| [3f9eba] | 102 | > EngineDistributionTable; | 
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|  | 103 |  | 
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| [1d5a871] | 104 | static RandomNumberDistributionFactory::TypeList distribution; | 
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|  | 105 | static RandomNumberEngineFactory::TypeList engine; | 
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| [3f9eba] | 106 | static EngineDistributionTable GeneratorPrototypeTable; | 
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|  | 107 | }; | 
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|  | 108 |  | 
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|  | 109 | #endif /* RANDOMNUMBERGENERATORFACTORY_HPP_ */ | 
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