1 | /*
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2 | * RandomNumberEngine_Encapsulation.hpp
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3 | *
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4 | * Created on: Jan 01, 2011
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef RANDOMNUMBERENGINE_ENCAPSULATION_HPP_
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9 | #define RANDOMNUMBERENGINE_ENCAPSULATION_HPP_
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10 |
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11 | // include config.h
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12 | #ifdef HAVE_CONFIG_H
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13 | #include <config.h>
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14 | #endif
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15 |
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16 | #include <typeinfo>
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17 |
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18 | #include <boost/nondet_random.hpp>
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19 | #include <boost/random.hpp>
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20 | #include <boost/random/additive_combine.hpp>
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21 | #include <boost/random/discard_block.hpp>
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22 | #include <boost/random/inversive_congruential.hpp>
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23 | #include <boost/random/lagged_fibonacci.hpp>
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24 | #include <boost/random/linear_congruential.hpp>
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25 | #include <boost/random/linear_feedback_shift.hpp>
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26 | #include <boost/random/mersenne_twister.hpp>
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27 | #include <boost/random/random_number_generator.hpp>
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28 | #include <boost/random/ranlux.hpp>
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29 | #include <boost/random/shuffle_output.hpp>
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30 | #include <boost/random/subtract_with_carry.hpp>
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31 | #include <boost/random/xor_combine.hpp>
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32 |
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33 | #include "CodePatterns/Clone.hpp"
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34 | #include "RandomNumberEngine.hpp"
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35 |
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36 | class RandomNumberEngineFactory;
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37 |
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38 | /** Template class that encapsulates the random number engines from
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39 | * random::boost.
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40 | *
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41 | *
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42 | * We need one template parameters:
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43 | * -# the engine - generates uniform random numbers
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44 | */
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45 | template <class engine>
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46 | class RandomNumberEngine_Encapsulation :
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47 | public RandomNumberEngine,
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48 | public Clone<RandomNumberEngine>
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49 | {
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50 | /**
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51 | * Factory is friend such that it can access private cstor when filling its
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52 | * table
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53 | */
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54 | friend class RandomNumberEngineFactory;
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55 |
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56 | public:
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57 | /** Set the engine's seed.
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58 | *
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59 | * @param _seed seed to set to
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60 | */
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61 | void seed(unsigned int _seed) {
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62 | value_seed = _seed;
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63 | engine_type.seed(value_seed);
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64 | }
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65 |
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66 | /** Getter for the engine's seed.
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67 | *
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68 | * @return seed
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69 | */
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70 | unsigned int getseed() const {
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71 | return value_seed;
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72 | }
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73 |
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74 | /** Getter for smallest value the engine produces.
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75 | *
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76 | * @return smallest value
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77 | */
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78 | double min() const {
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79 | return engine_type.min();
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80 | }
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81 |
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82 | /** Getter for largest value the engine produces.
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83 | *
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84 | * @return largest value
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85 | */
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86 | double max() const {
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87 | return engine_type.max();
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88 | }
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89 |
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90 | /** Getter for the type name of the internal engine.
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91 | *
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92 | */
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93 | std::string name() {
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94 | return typeid(engine_type).name();
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95 | }
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96 |
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97 | /** Getter for the engine instance.
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98 | *
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99 | * @return reference to instance
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100 | */
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101 | engine& getEngine() {
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102 | return engine_type;
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103 | }
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104 |
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105 | /** Clones the current instance.
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106 | *
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107 | * Implementation of Clone pattern.
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108 | *
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109 | * @return interface reference to cloned instance
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110 | */
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111 | RandomNumberEngine* clone() const {
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112 | RandomNumberEngine* MyClone = NULL;
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113 | MyClone = new RandomNumberEngine_Encapsulation<engine>();
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114 | MyClone->seed(getseed());
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115 | return MyClone;
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116 | }
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117 |
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118 | protected:
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119 | /** Constructor that instantiates a specific random number generator and
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120 | * distribution.
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121 | * @param _engine_type instance of the desired engine
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122 | */
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123 | RandomNumberEngine_Encapsulation() :
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124 | value_seed(1)
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125 | {}
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126 |
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127 | /** Destructor of the class.
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128 | *
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129 | */
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130 | virtual ~RandomNumberEngine_Encapsulation() {}
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131 | private:
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132 | engine engine_type;
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133 | unsigned int value_seed;
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134 | };
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135 |
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136 | #endif /* RANDOMNUMBERENGINE_ENCAPSULATION_HPP_ */
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