source: src/Plane.cpp@ 273382

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Last change on this file since 273382 was 273382, checked in by Tillmann Crueger <crueger@…>, 15 years ago

Prepared interface of Vector Class for transition to VectorComposites

  • Property mode set to 100644
File size: 5.4 KB
Line 
1/*
2 * Plane.cpp
3 *
4 * Created on: Apr 7, 2010
5 * Author: crueger
6 */
7
8#include "Plane.hpp"
9#include "vector.hpp"
10#include "Exceptions/LinearDependenceException.hpp"
11#include "info.hpp"
12#include "log.hpp"
13#include "verbose.hpp"
14#include "Helpers/Assert.hpp"
15
16/**
17 * generates a plane from three given vectors defining three points in space
18 */
19Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) :
20 normalVector(new Vector())
21{
22 Vector x1 = y1 -y2;
23 Vector x2 = y3 -y2;
24 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON) || (fabs(x1.Angle(x2)) < MYEPSILON)) {
25 throw LinearDependenceException(__FILE__,__LINE__);
26 }
27// Log() << Verbose(4) << "relative, first plane coordinates:";
28// x1.Output((ofstream *)&cout);
29// Log() << Verbose(0) << endl;
30// Log() << Verbose(4) << "second plane coordinates:";
31// x2.Output((ofstream *)&cout);
32// Log() << Verbose(0) << endl;
33
34 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
35 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
36 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
37 normalVector->Normalize();
38
39 offset=normalVector->ScalarProduct(y1);
40}
41/**
42 * Constructs a plane from two vectors and a offset.
43 * If no offset is given a plane through origin is assumed
44 */
45Plane::Plane(const Vector &y1, const Vector &y2, double _offset):
46 normalVector(new Vector()),
47 offset(_offset)
48{
49 Vector x1 = y1;
50 Vector x2 = y2;
51 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON) || (fabs(x1.Angle(x2)) < MYEPSILON)) {
52 throw LinearDependenceException(__FILE__,__LINE__);
53 }
54// Log() << Verbose(4) << "relative, first plane coordinates:";
55// x1.Output((ofstream *)&cout);
56// Log() << Verbose(0) << endl;
57// Log() << Verbose(4) << "second plane coordinates:";
58// x2.Output((ofstream *)&cout);
59// Log() << Verbose(0) << endl;
60
61 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
62 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
63 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
64 normalVector->Normalize();
65}
66
67Plane::Plane(const Vector &_normalVector, double _offset) :
68 normalVector(new Vector(_normalVector)),
69 offset(_offset)
70{
71 ASSERT(normalVector->Norm()>MYEPSILON,"Normalvector was zero when constructing a plane.");
72 double factor = 1/normalVector->Norm();
73 // normalize the plane parameters
74 (*normalVector)*=factor;
75 offset*=factor;
76}
77
78Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) :
79 normalVector(new Vector(_normalVector))
80{
81 offset = normalVector->ScalarProduct(_offsetVector);
82}
83
84Plane::~Plane()
85{}
86
87
88Vector Plane::getNormal(){
89 return *normalVector;
90}
91
92double Plane::getOffset(){
93 return offset;
94}
95
96Vector Plane::getOffsetVector() {
97 return getOffset()*getNormal();
98}
99
100/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
101 * According to [Bronstein] the vectorial plane equation is:
102 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
103 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
104 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
105 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
106 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
107 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
108 * of the line yields the intersection point on the plane.
109 * \param *Origin first vector of line
110 * \param *LineVector second vector of line
111 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
112 */
113Vector Plane::GetIntersection(const Vector &Origin, const Vector &LineVector)
114{
115 Info FunctionInfo(__func__);
116 Vector res;
117
118 // find intersection of a line defined by Offset and Direction with a plane defined by triangle
119 Vector Direction = LineVector - Origin;
120 Direction.Normalize();
121 Log() << Verbose(1) << "INFO: Direction is " << Direction << "." << endl;
122 //Log() << Verbose(1) << "INFO: PlaneNormal is " << *PlaneNormal << " and PlaneOffset is " << *PlaneOffset << "." << endl;
123 double factor1 = Direction.ScalarProduct(*normalVector.get());
124 if (fabs(factor1) < MYEPSILON) { // Uniqueness: line parallel to plane?
125 Log() << Verbose(1) << "BAD: Line is parallel to plane, no intersection." << endl;
126 throw LinearDependenceException(__FILE__,__LINE__);
127 }
128
129 double factor2 = Origin.ScalarProduct(*normalVector.get());
130 if (fabs(factor2-offset) < MYEPSILON) { // Origin is in-plane
131 Log() << Verbose(1) << "GOOD: Origin of line is in-plane." << endl;
132 res = Origin;
133 return res;
134 }
135
136 double scaleFactor = (offset-factor2)/factor1;
137
138 //factor = Origin->ScalarProduct(PlaneNormal)*(-PlaneOffset->ScalarProduct(PlaneNormal))/(Direction.ScalarProduct(PlaneNormal));
139 Direction.Scale(scaleFactor);
140 res = Origin + Direction;
141 Log() << Verbose(1) << "INFO: Scaled direction is " << Direction << "." << endl;
142
143 // test whether resulting vector really is on plane
144 ASSERT(fabs(res.ScalarProduct((*normalVector.get())) - offset) < MYEPSILON,
145 "Calculated line-Plane intersection does not lie on plane.");
146 return res;
147};
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