| [63c1f6] | 1 | /* | 
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|  | 2 | * Observer.hpp | 
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|  | 3 | * | 
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|  | 4 | *  Created on: Jan 19, 2010 | 
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|  | 5 | *      Author: crueger | 
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|  | 6 | */ | 
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|  | 7 |  | 
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|  | 8 | #ifndef OBSERVER_HPP_ | 
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|  | 9 | #define OBSERVER_HPP_ | 
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|  | 10 |  | 
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|  | 11 | #include <map> | 
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|  | 12 | #include <set> | 
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|  | 13 |  | 
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|  | 14 | /** | 
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|  | 15 | * Basic structure for the observer pattern | 
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|  | 16 | * | 
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|  | 17 | * Observers register themselves with the observables to be notified when something changes. | 
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| [c296c2] | 18 | * In the Observable code that changes, attributes should be started with OBSERVE;. This macro | 
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| [317df8] | 19 | * locks the observer mechanism while changes are done. At the end of the scope in which the | 
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|  | 20 | * macro was placed the lock is released. When the last lock is released all changes are | 
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|  | 21 | * propagated to the observers. | 
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| [f721c6] | 22 | * | 
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| [63c1f6] | 23 | * Each observerable can have sub-observables. When one of these sub-observables changes and | 
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|  | 24 | * notifies its observers the observable that contains them will also notify its observers. | 
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|  | 25 | * This passing on of updates is blocked, when the main-observable is in the process of | 
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|  | 26 | * updating many of its internal sub-observables. This means the update is not passed, if | 
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|  | 27 | * it is produced while the main-observable itself is within any Observation block. | 
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|  | 28 | */ | 
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|  | 29 |  | 
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|  | 30 | class Observable; | 
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|  | 31 |  | 
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| [dbb474] | 32 | /** | 
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|  | 33 | * An Observer is notified by all Observed objects, when anything changes. | 
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|  | 34 | * | 
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|  | 35 | * If a simple change is done to an Object the Obervable will call the update() method | 
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|  | 36 | * of all signed on observers, passing itself as a parameter for identification. The | 
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|  | 37 | * Observers should then react to the changes and update themselves accordingly. | 
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|  | 38 | * | 
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|  | 39 | * If an observed Object is destroyed it will call the subjectKilled() method | 
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|  | 40 | * of all signed on Observers, again passing itself as a parameter for identification. | 
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|  | 41 | * The Observers should handle the destruction of an observed Object gracefully, i.e. | 
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|  | 42 | * set themselves inactive, display something else, etc. There is no need | 
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|  | 43 | * to sign of from the dying object, since this will be handled by the Observable destructor. | 
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|  | 44 | */ | 
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| [63c1f6] | 45 | class Observer | 
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|  | 46 | { | 
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| [d5f216] | 47 | friend class Observable; | 
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| [63c1f6] | 48 | public: | 
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|  | 49 | Observer(); | 
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|  | 50 | virtual ~Observer(); | 
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|  | 51 |  | 
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| [d5f216] | 52 | protected: | 
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| [dbb474] | 53 | /** | 
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|  | 54 | * This method is called upon changes of the Observable | 
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|  | 55 | */ | 
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| [63c1f6] | 56 | virtual void update(Observable *publisher)=0; | 
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| [dbb474] | 57 |  | 
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|  | 58 | /** | 
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|  | 59 | * This method is called when the observed object is destroyed. | 
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|  | 60 | */ | 
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| [63c1f6] | 61 | virtual void subjectKilled(Observable *publisher)=0; | 
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|  | 62 | }; | 
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|  | 63 |  | 
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| [dbb474] | 64 | /** | 
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|  | 65 | * An Observable implements all neccessary method for being observed. | 
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|  | 66 | * | 
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|  | 67 | * That is, it provides methods for signing on and of from an | 
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|  | 68 | * Observable that can be used by any observer. The actual | 
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|  | 69 | * observer-mechanism is handled at a central static place | 
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|  | 70 | * to avoid memory issues when many observable are around but only few | 
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|  | 71 | * are actually observed. | 
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|  | 72 | */ | 
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| [63c1f6] | 73 | class Observable : public Observer { | 
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|  | 74 | public: | 
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|  | 75 | Observable(); | 
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|  | 76 | virtual ~Observable(); | 
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|  | 77 |  | 
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| [dbb474] | 78 | /** | 
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|  | 79 | * Sign an Observer on to this Observable. The Observer will be notified | 
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|  | 80 | * whenever something inside the Observable changes. The Observer can | 
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|  | 81 | * assign itself a priority for the changes in the range of -20:+20. | 
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|  | 82 | * The Observer with lower priority will be called before the others, | 
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|  | 83 | * same as with Unix nice-levels. This can be used when an Object | 
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|  | 84 | * contains other objects that observe it (derived values), and these objects have | 
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|  | 85 | * to recalculate their states before the changes should be propageted to the | 
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|  | 86 | * UI. A default priority of 0 should be fine in most cases, since there is | 
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|  | 87 | * ussually no need to order the update sequence. | 
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|  | 88 | */ | 
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| [0c1d97] | 89 | virtual void signOn(Observer *target, int priority=0); | 
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| [dbb474] | 90 |  | 
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|  | 91 | /** | 
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|  | 92 | * Sign of a previously signed on Observer. After this no more | 
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|  | 93 | * updates will be recieved from that observer. | 
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|  | 94 | */ | 
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| [63c1f6] | 95 | virtual void signOff(Observer *target); | 
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|  | 96 |  | 
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| [4fb5a3] | 97 | /** | 
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|  | 98 | * Ask an Observer if it is currently in a blocked state, i.e. if | 
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|  | 99 | * Changes are in Progress, that are not yet published. | 
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|  | 100 | */ | 
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|  | 101 | virtual bool isBlocked(); | 
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|  | 102 |  | 
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| [d5f216] | 103 | protected: | 
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| [63c1f6] | 104 | virtual void update(Observable *publisher); | 
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|  | 105 | virtual void subjectKilled(Observable *publisher); | 
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|  | 106 |  | 
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|  | 107 | virtual void notifyAll(); | 
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|  | 108 | protected: | 
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| [d5f216] | 109 | // Observer mechanism is done from a static central place | 
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| [63c1f6] | 110 | /** | 
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|  | 111 | * Internal method. | 
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| [317df8] | 112 | * Do not call directly. Use OBSERVE macro instead | 
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| [63c1f6] | 113 | */ | 
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|  | 114 | static void start_observer_internal(Observable *publisher); | 
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|  | 115 | /** | 
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|  | 116 | * Internal method. | 
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| [317df8] | 117 | * Do not call directly. Use OBSERVE macro instead | 
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| [63c1f6] | 118 | */ | 
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|  | 119 | static void finish_observer_internal(Observable *publisher); | 
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|  | 120 |  | 
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|  | 121 | private: | 
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| [0c1d97] | 122 | typedef std::multimap<int,Observer*> callees_t; | 
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| [63c1f6] | 123 | static std::map<Observable*, int> depth; | 
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| [0c1d97] | 124 | static std::map<Observable*,callees_t*> callTable; | 
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| [63c1f6] | 125 | static std::set<Observable*> busyObservables; | 
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|  | 126 |  | 
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| [4fb5a3] | 127 | //! @cond | 
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| [317df8] | 128 | // Structure for RAII-Style notification | 
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|  | 129 | protected: | 
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| [dbb474] | 130 | /** | 
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|  | 131 | * This structure implements the Observer-mechanism RAII-Idiom. | 
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|  | 132 | * It triggers certain functions on creation and destruction so that | 
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|  | 133 | * Observer mechanisms can be linked to scope block. | 
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|  | 134 | */ | 
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| [317df8] | 135 | class _Observable_protector { | 
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|  | 136 | public: | 
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|  | 137 | _Observable_protector(Observable *); | 
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|  | 138 | ~_Observable_protector(); | 
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|  | 139 | private: | 
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|  | 140 | Observable *protege; | 
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|  | 141 | }; | 
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| [4fb5a3] | 142 | //! @endcond | 
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| [317df8] | 143 | }; | 
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| [63c1f6] | 144 |  | 
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| [50fc88c] | 145 | // extra macro is necessary to work with __LINE__ | 
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|  | 146 | #define PASTE(a,b) PASTE_HELPER(a,b) | 
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|  | 147 | #define PASTE_HELPER(a,b) a ## b | 
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|  | 148 | #define OBSERVE Observable::_Observable_protector PASTE(_scope_obs_protector_,__LINE__)(this) | 
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| [2ba827] | 149 | // deprecated macros from before RAII was used | 
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|  | 150 | //#define START_OBSERVER Observable::start_observer_internal(this);do{do{}while(0) | 
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|  | 151 | //#define FINISH_OBSERVER }while(0);Observable::finish_observer_internal(this) | 
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|  | 152 | //#define RETURN_OBSERVER( retval ) do{Observable::finish_observer_internal(this); return (retval);}while(0) | 
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| [63c1f6] | 153 | #endif /* OBSERVER_HPP_ */ | 
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