1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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6 | */
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7 |
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8 | /*
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9 | * VectorContent.cpp
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10 | *
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11 | * Created on: Nov 15, 2010
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12 | * Author: heber
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13 | */
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14 |
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15 | // include config.h
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16 | #ifdef HAVE_CONFIG_H
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17 | #include <config.h>
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18 | #endif
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19 |
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20 | #include "Helpers/MemDebug.hpp"
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21 |
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22 | #include <gsl/gsl_blas.h>
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23 | #include <gsl/gsl_vector.h>
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24 | #include <cmath>
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25 | #include <iostream>
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26 |
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27 | #include "Helpers/Assert.hpp"
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28 | #include "Helpers/defs.hpp"
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29 | #include "LinearAlgebra/Vector.hpp"
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30 | #include "LinearAlgebra/VectorContent.hpp"
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31 |
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32 | /** Constructor of class VectorContent.
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33 | * Allocates GSL structures
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34 | * \param _dim number of components
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35 | */
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36 | VectorContent::VectorContent(size_t _dim) :
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37 | dimension(_dim)
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38 | {
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39 | content = gsl_vector_calloc(dimension);
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40 | }
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41 |
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42 | /** Constructor of class VectorContent.
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43 | * We need this VectorBaseCase for the VectorContentView class.
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44 | * There no content should be allocated, as it is just a view with an internal
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45 | * gsl_vector_view. Hence, VectorBaseCase is just dummy class to give the
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46 | * constructor a unique signature.
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47 | * \param VectorBaseCase
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48 | */
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49 | VectorContent::VectorContent(VectorBaseCase)
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50 | {}
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51 |
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52 | /** Copy constructor of class VectorContent.
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53 | * Allocates GSL structures and copies components from \a *src.
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54 | * \param *src source vector
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55 | */
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56 | VectorContent::VectorContent(const VectorContent * const src) :
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57 | dimension(src->dimension)
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58 | {
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59 | content = gsl_vector_alloc(dimension);
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60 | gsl_vector_memcpy (content, src->content);
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61 | };
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62 |
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63 | /** Copy constructor of class VectorContent.
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64 | * Allocates GSL structures and copies components from \a *src.
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65 | * \param *src source vector
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66 | */
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67 | VectorContent::VectorContent(const VectorContent & src) :
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68 | dimension(src.dimension)
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69 | {
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70 | content = gsl_vector_alloc(dimension);
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71 | gsl_vector_memcpy (content, src.content);
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72 | };
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73 |
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74 | /** Copy constructor of class VectorContent.
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75 | * No allocation, we just take over gsl_vector.
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76 | * \param *src source gsl_vector
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77 | */
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78 | VectorContent::VectorContent(gsl_vector * _src) :
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79 | dimension(_src->size)
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80 | {
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81 | content = _src;
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82 | }
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83 |
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84 | /** Destructor of class VectorContent.
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85 | * Frees GSL structures
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86 | */
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87 | VectorContent::~VectorContent()
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88 | {
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89 | if(content != NULL){
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90 | gsl_vector_free(content);
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91 | content = NULL;
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92 | }
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93 | }
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94 |
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95 | /* ============================ Accessing =============================== */
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96 | /** Accessor for manipulating component (i).
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97 | * \param i component number
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98 | * \return reference to component (i)
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99 | */
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100 | double &VectorContent::at(size_t i)
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101 | {
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102 | ASSERT((i>=0) && (i<dimension),
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103 | "VectorContent::at() - Index i="+toString(i)+" for Matrix access out of range [0,"+toString(dimension)+"]");
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104 | return *gsl_vector_ptr (content, i);
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105 | }
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106 |
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107 | /** Constant accessor for (value of) component (i).
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108 | * \param i component number
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109 | * \return const component (i)
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110 | */
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111 | const double VectorContent::at(size_t i) const
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112 | {
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113 | ASSERT((i>=0) && (i<dimension),
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114 | "VectorContent::at() - Index i="+toString(i)+" for Matrix access out of range [0,"+toString(dimension)+"]");
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115 | return gsl_vector_get(content, i);
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116 | }
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117 |
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118 | /** These functions return a pointer to the \a m-th element of a vector.
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119 | * If \a m lies outside the allowed range of 0 to VectorContent::dimension-1 then the error handler is invoked and a null pointer is returned.
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120 | * \param m m-th element
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121 | * \return pointer to \a m-th element
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122 | */
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123 | double *VectorContent::Pointer(size_t m) const
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124 | {
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125 | return gsl_vector_ptr (content, m);
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126 | };
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127 |
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128 | /** These functions return a constant pointer to the \a m-th element of a vector.
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129 | * If \a m lies outside the allowed range of 0 to VectorContent::dimension-1 then the error handler is invoked and a null pointer is returned.
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130 | * \param m m-th element
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131 | * \return const pointer to \a m-th element
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132 | */
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133 | const double *VectorContent::const_Pointer(size_t m) const
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134 | {
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135 | return gsl_vector_const_ptr (content, m);
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136 | };
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137 |
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138 | /** Assignment operator.
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139 | * \param &src source vector to assign \a *this to
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140 | * \return reference to \a *this
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141 | */
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142 | VectorContent& VectorContent::operator=(const VectorContent& src)
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143 | {
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144 | ASSERT(dimension == src.dimension,
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145 | "Dimensions have to be the same to assign VectorContent onto another:"
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146 | +toString(dimension)+" != "+toString(src.dimension)+"!");
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147 | // check for self assignment
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148 | if(&src!=this){
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149 | gsl_vector_memcpy(content, src.content);
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150 | }
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151 | return *this;
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152 | }
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153 |
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154 | /* ========================== Initializing =============================== */
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155 | /** This function sets all the elements of the vector to the value \a x.
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156 | * \param x value to set to
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157 | */
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158 | void VectorContent::setValue(double x)
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159 | {
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160 | gsl_vector_set_all (content, x);
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161 | };
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162 |
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163 | /** This function sets the vector from a double array.
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164 | * Creates a vector view of the array and performs a memcopy.
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165 | * \param *x array of values (no dimension check is performed)
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166 | */
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167 | void VectorContent::setFromDoubleArray(double * x)
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168 | {
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169 | gsl_vector_view m = gsl_vector_view_array (x, dimension);
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170 | gsl_vector_memcpy (content, &m.vector);
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171 | };
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172 |
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173 | /**
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174 | * This function sets the GSLvector from an ordinary vector.
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175 | *
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176 | * Takes access to the internal gsl_vector and copies it
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177 | */
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178 | void VectorContent::setFromVector(Vector &v)
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179 | {
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180 | gsl_vector_memcpy (content, v.get()->content);
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181 | }
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182 |
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183 | /** This function sets all the elements of the vector to zero.
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184 | */
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185 | void VectorContent::setZero()
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186 | {
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187 | gsl_vector_set_zero (content);
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188 | };
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189 |
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190 | /** This function makes a basis vector by setting all the elements of the vector to zero except for the i-th element which is set to one.
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191 | * \param i i-th component to set to unity (all other to zero)
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192 | * \return vector set
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193 | */
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194 | int VectorContent::setBasis(size_t i)
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195 | {
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196 | return gsl_vector_set_basis (content, i);
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197 | };
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198 |
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199 | /* ====================== Exchanging elements ============================ */
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200 | /** This function exchanges the \a i-th and \a j-th elements of the vector in-place.
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201 | * \param i i-th element to swap with ...
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202 | * \param j ... j-th element to swap against
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203 | */
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204 | int VectorContent::SwapElements(size_t i, size_t j)
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205 | {
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206 | return gsl_vector_swap_elements (content, i, j);
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207 | };
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208 |
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209 | /** This function reverses the order of the elements of the vector.
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210 | */
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211 | int VectorContent::Reverse()
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212 | {
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213 | return gsl_vector_reverse (content);
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214 | };
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215 |
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216 |
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217 | /* ========================== Operators =============================== */
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218 | /** Accessor for manipulating component (i).
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219 | * \param i component number
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220 | * \return reference to component (i)
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221 | */
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222 | double &VectorContent::operator[](size_t i)
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223 | {
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224 | ASSERT((i>=0) && (i<dimension),
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225 | "VectorContent::operator[]() - Index i="+toString(i)+" for Matrix access out of range [0,"+toString(dimension)+"]");
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226 | return *gsl_vector_ptr (content, i);
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227 | }
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228 |
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229 | /** Constant accessor for (value of) component (i).
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230 | * \param i component number
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231 | * \return const component (i)
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232 | */
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233 | const double VectorContent::operator[](size_t i) const
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234 | {
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235 | ASSERT((i>=0) && (i<dimension),
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236 | "VectorContent::operator[]() - Index i="+toString(i)+" for Matrix access out of range [0,"+toString(dimension)+"]");
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237 | return gsl_vector_get(content, i);
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238 | }
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239 |
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240 |
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241 | /** Compares VectorContent \a to VectorContent \a b component-wise.
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242 | * \param a base VectorContent
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243 | * \param b VectorContent components to add
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244 | * \return a == b
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245 | */
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246 | bool VectorContent::operator==(const VectorContent& b) const
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247 | {
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248 | bool status = true;
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249 | ASSERT(dimension == b.dimension, "Dimenions of VectorContents to compare differ");
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250 | for (size_t i=0;i<dimension;i++)
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251 | status = status && (fabs(at(i) - b.at(i)) < MYEPSILON);
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252 | return status;
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253 | };
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254 |
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255 | /** Sums VectorContent \a to this lhs component-wise.
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256 | * \param a base VectorContent
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257 | * \param b VectorContent components to add
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258 | * \return lhs + a
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259 | */
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260 | const VectorContent& VectorContent::operator+=(const VectorContent& b)
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261 | {
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262 | ASSERT(dimension == b.dimension, "Dimenions of VectorContents to compare differ");
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263 | for (size_t i=0;i<dimension;i++)
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264 | at(i) = at(i)+b.at(i);
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265 | return *this;
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266 | };
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267 |
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268 | /** Subtracts VectorContent \a from this lhs component-wise.
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269 | * \param a base VectorContent
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270 | * \param b VectorContent components to add
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271 | * \return lhs - a
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272 | */
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273 | const VectorContent& VectorContent::operator-=(const VectorContent& b)
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274 | {
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275 | ASSERT(dimension == b.dimension, "Dimenions of VectorContents to compare differ");
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276 | for (size_t i=0;i<dimension;i++)
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277 | at(i) = at(i)-b.at(i);
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278 | return *this;
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279 | };
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280 |
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281 | /** factor each component of \a a times a double \a m.
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282 | * \param a base VectorContent
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283 | * \param m factor
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284 | * \return lhs.Get(i) * m
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285 | */
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286 | const VectorContent& VectorContent::operator*=(const double m)
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287 | {
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288 | for (size_t i=0;i<dimension;i++)
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289 | at(i) = at(i)*m;
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290 | return *this;
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291 | };
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292 |
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293 | /** Sums two VectorContents \a and \b component-wise.
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294 | * \param a first VectorContent
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295 | * \param b second VectorContent
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296 | * \return a + b
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297 | */
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298 | VectorContent const operator+(const VectorContent& a, const VectorContent& b)
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299 | {
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300 | ASSERT(a.dimension == b.dimension, "VectorContent::operator+() - dimensions have to match: "+toString(a.dimension)+" != "+toString(b.dimension)+"!");
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301 | VectorContent x(a);
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302 | for (size_t i=0;i<a.dimension;i++)
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303 | x.at(i) = a.at(i)+b.at(i);
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304 | return x;
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305 | };
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306 |
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307 | /** Subtracts VectorContent \a from \b component-wise.
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308 | * \param a first VectorContent
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309 | * \param b second VectorContent
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310 | * \return a - b
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311 | */
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312 | VectorContent const operator-(const VectorContent& a, const VectorContent& b)
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313 | {
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314 | ASSERT(a.dimension == b.dimension, "VectorContent::operator-() - dimensions have to match: "+toString(a.dimension)+" != "+toString(b.dimension)+"!");
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315 | VectorContent x(a);
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316 | for (size_t i=0;i<a.dimension;i++)
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317 | x.at(i) = a.at(i)-b.at(i);
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318 | return x;
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319 | };
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320 |
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321 | /** Factors given VectorContent \a a times \a m.
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322 | * \param a VectorContent
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323 | * \param m factor
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324 | * \return m * a
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325 | */
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326 | VectorContent const operator*(const VectorContent& a, const double m)
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327 | {
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328 | VectorContent x(a);
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329 | for (size_t i=0;i<a.dimension;i++)
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330 | x.at(i) = a.at(i)*m;
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331 | return x;
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332 | };
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333 |
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334 | /** Factors given VectorContent \a a times \a m.
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335 | * \param m factor
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336 | * \param a VectorContent
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337 | * \return m * a
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338 | */
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339 | VectorContent const operator*(const double m, const VectorContent& a )
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340 | {
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341 | VectorContent x(a);
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342 | for (size_t i=0;i<a.dimension;i++)
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343 | x.at(i) = a.at(i)*m;
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344 | return x;
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345 | };
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346 |
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347 | ostream& operator<<(ostream& ost, const VectorContent& m)
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348 | {
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349 | ost << "(";
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350 | for (size_t i=0;i<m.dimension;i++) {
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351 | ost << m.at(i);
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352 | if (i != m.dimension-1)
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353 | ost << ",";
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354 | }
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355 | ost << ")";
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356 | return ost;
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357 | };
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358 |
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359 | /* ====================== Checking State ============================ */
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360 | /** Checks whether vector has all components zero.
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361 | * TODO: This might see some numerical instabilities for huge dimension and small number.
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362 | * For stability one should sort the order of summing!
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363 | * @return true - vector is zero, false - vector is not
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364 | */
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365 | bool VectorContent::IsZero() const
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366 | {
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367 | double result = 0.;
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368 | for (size_t i = dimension; i--; )
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369 | result += fabs(at(i));
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370 | return (result < MYEPSILON);
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371 | };
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372 |
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373 | /** Checks whether vector has length of 1.
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374 | * @return true - vector is normalized, false - vector is not
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375 | */
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376 | bool VectorContent::IsOne() const
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377 | {
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378 | double NormValue = 0.;
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379 | for (size_t i=dimension;--i;)
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380 | NormValue += at(i)*at(i);
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381 | return (fabs(NormValue - 1.) < MYEPSILON);
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382 | };
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383 |
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384 | /* ========================== Norm =============================== */
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385 | /** Calculates norm of this vector.
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386 | * \return \f$|x|\f$
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387 | */
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388 | double VectorContent::Norm() const
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389 | {
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390 | return (sqrt(NormSquared()));
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391 | };
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392 |
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393 | /** Calculates squared norm of this vector.
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394 | * \return \f$|x|^2\f$
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395 | */
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396 | double VectorContent::NormSquared() const
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397 | {
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398 | return (ScalarProduct(*this));
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399 | };
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400 |
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401 | /** Normalizes this vector.
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402 | */
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403 | void VectorContent::Normalize()
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404 | {
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405 | double factor = Norm();
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406 | (*this) *= 1/factor;
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407 | };
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408 |
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409 | VectorContent VectorContent::getNormalized() const{
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410 | VectorContent res= *this;
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411 | res.Normalize();
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412 | return res;
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413 | }
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414 |
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415 | /* ======================== Properties ============================= */
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416 | /** Calculates the squared distance to some other vector.
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417 | * @param y other vector
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418 | * @return \f$|(\text{*this})-y|^2\f$
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419 | */
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420 | double VectorContent::DistanceSquared(const VectorContent &y) const
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421 | {
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422 | double res = 0.;
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423 | for (int i=dimension;i--;)
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424 | res += (at(i)-y[i])*(at(i)-y[i]);
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425 | return (res);
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426 | }
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427 |
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428 | /** Calculates scalar product between \a *this and \a b.
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429 | * @param b other vector
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430 | * @return \f$| (*this) \cdot (b)|^2\f$
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431 | */
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432 | double VectorContent::ScalarProduct(const VectorContent &y) const
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433 | {
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434 | return ((*this)*y);
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435 | }
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436 |
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437 | /** Calculates the angle between \a *this and \a y.
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438 | *
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439 | * @param y other vector
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440 | * @return \f$\acos\bigl(frac{\langle \text{*this}, y \rangle}{|\text{*this}||y|}\bigr)\f$
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441 | */
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442 | double VectorContent::Angle(const VectorContent &y) const
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443 | {
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444 | double norm1 = Norm(), norm2 = y.Norm();
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445 | double angle = -1;
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446 | if ((fabs(norm1) > MYEPSILON) && (fabs(norm2) > MYEPSILON))
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447 | angle = this->ScalarProduct(y)/norm1/norm2;
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448 | // -1-MYEPSILON occured due to numerical imprecision, catch ...
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449 | //Log() << Verbose(2) << "INFO: acos(-1) = " << acos(-1) << ", acos(-1+MYEPSILON) = " << acos(-1+MYEPSILON) << ", acos(-1-MYEPSILON) = " << acos(-1-MYEPSILON) << "." << endl;
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450 | if (angle < -1)
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451 | angle = -1;
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452 | if (angle > 1)
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453 | angle = 1;
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454 | return acos(angle);
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455 | }
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456 |
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457 | /* ======================== Properties ============================= */
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458 | /** Calculates scalar product between \a *this and \a b.
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459 | * @param b other vector
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460 | * @return \f$| (*this) \cdot (b)|^2\f$
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461 | */
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462 | const double VectorContent::operator*(const VectorContent& b) const
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463 | {
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464 | double res = 0.;
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465 | gsl_blas_ddot(content, b.content, &res);
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466 | return res;
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467 | };
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468 |
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469 | /** Getter for VectorContent::dimension.
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470 | * @return VectorContent::dimension
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471 | */
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472 | const size_t VectorContent::getDimension() const
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473 | {
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474 | return dimension;
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475 | }
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