1 | #ifndef VECTOR_HPP_
|
---|
2 | #define VECTOR_HPP_
|
---|
3 |
|
---|
4 | using namespace std;
|
---|
5 |
|
---|
6 | /*********************************************** includes ***********************************/
|
---|
7 |
|
---|
8 | // include config.h
|
---|
9 | #ifdef HAVE_CONFIG_H
|
---|
10 | #include <config.h>
|
---|
11 | #endif
|
---|
12 |
|
---|
13 | #include <iosfwd>
|
---|
14 |
|
---|
15 | #include <memory>
|
---|
16 | #include <vector>
|
---|
17 |
|
---|
18 | #include "Helpers/defs.hpp"
|
---|
19 | #include "LinearAlgebra/Space.hpp"
|
---|
20 |
|
---|
21 | /********************************************** declarations *******************************/
|
---|
22 |
|
---|
23 | class Vector;
|
---|
24 | class RealSpaceMatrix;
|
---|
25 | class MatrixContent;
|
---|
26 | struct VectorContent;
|
---|
27 |
|
---|
28 | typedef std::vector<Vector> pointset;
|
---|
29 |
|
---|
30 | /** Single vector.
|
---|
31 | * basically, just a x[3] but with helpful functions
|
---|
32 | */
|
---|
33 | class Vector : public Space{
|
---|
34 | friend Vector const operator*(const MatrixContent&,const Vector&);
|
---|
35 | friend Vector const operator*(const Vector&,const MatrixContent&);
|
---|
36 | friend class RealSpaceMatrix; // needs access to Vector(VectorContent*&) due to views
|
---|
37 | public:
|
---|
38 | Vector();
|
---|
39 | Vector(const double x1, const double x2, const double x3);
|
---|
40 | Vector(const double x[3]);
|
---|
41 | Vector(const Vector& src);
|
---|
42 | virtual ~Vector();
|
---|
43 |
|
---|
44 | // Method implemented by forwarding to the Representation
|
---|
45 |
|
---|
46 | double DistanceSquared(const Vector &y) const;
|
---|
47 | double DistanceToSpace(const Space& space) const;
|
---|
48 | double ScalarProduct(const Vector &y) const;
|
---|
49 | double Angle(const Vector &y) const;
|
---|
50 | bool IsZero() const;
|
---|
51 | bool IsOne() const;
|
---|
52 | bool IsNormalTo(const Vector &normal) const;
|
---|
53 | bool IsEqualTo(const Vector &a) const;
|
---|
54 |
|
---|
55 | void AddVector(const Vector &y);
|
---|
56 | void SubtractVector(const Vector &y);
|
---|
57 | void VectorProduct(const Vector &y);
|
---|
58 | void ProjectOntoPlane(const Vector &y);
|
---|
59 | void ProjectIt(const Vector &y);
|
---|
60 | Vector Projection(const Vector &y) const;
|
---|
61 | void ScaleAll(const double *factor);
|
---|
62 | void ScaleAll(const Vector &factor);
|
---|
63 | void Scale(const double factor);
|
---|
64 | bool GetOneNormalVector(const Vector &x1);
|
---|
65 | bool MakeNormalTo(const Vector &y1);
|
---|
66 | std::pair<Vector,Vector> partition(const Vector&) const;
|
---|
67 | std::pair<pointset,Vector> partition(const pointset&) const;
|
---|
68 | size_t GreatestComponent() const;
|
---|
69 | size_t SmallestComponent() const;
|
---|
70 |
|
---|
71 | // Accessors ussually come in pairs... and sometimes even more than that
|
---|
72 | double& operator[](size_t i);
|
---|
73 | const double& operator[](size_t i) const;
|
---|
74 | double& at(size_t i);
|
---|
75 | const double& at(size_t i) const;
|
---|
76 |
|
---|
77 | // Assignment operator
|
---|
78 | Vector &operator=(const Vector& src);
|
---|
79 |
|
---|
80 | // Access to internal structure
|
---|
81 | VectorContent* get() const;
|
---|
82 |
|
---|
83 | // Methods that are derived directly from other methods
|
---|
84 | double Norm() const;
|
---|
85 | double NormSquared() const;
|
---|
86 | void Normalize();
|
---|
87 | Vector getNormalized() const;
|
---|
88 | void Zero();
|
---|
89 | void One(const double one);
|
---|
90 | void LinearCombinationOfVectors(const Vector &x1, const Vector &x2, const Vector &x3, const double * const factors);
|
---|
91 |
|
---|
92 | // operators for mathematical operations
|
---|
93 | bool operator==(const Vector& b) const;
|
---|
94 | bool operator!=(const Vector& b) const;
|
---|
95 | const Vector& operator+=(const Vector& b);
|
---|
96 | const Vector& operator-=(const Vector& b);
|
---|
97 | Vector const operator+(const Vector& b) const;
|
---|
98 | Vector const operator-(const Vector& b) const;
|
---|
99 | const Vector& operator*=(const double m);
|
---|
100 | const Vector operator*(const double m) const;
|
---|
101 |
|
---|
102 | // Methods inherited from Space
|
---|
103 | virtual double distance(const Vector &point) const;
|
---|
104 | virtual Vector getClosestPoint(const Vector &point) const;
|
---|
105 |
|
---|
106 | explicit Vector(VectorContent *&);
|
---|
107 | explicit Vector(VectorContent &_content);
|
---|
108 | protected:
|
---|
109 |
|
---|
110 | private:
|
---|
111 | VectorContent *content;
|
---|
112 |
|
---|
113 | };
|
---|
114 |
|
---|
115 | // some commonly used and fixed vectors
|
---|
116 | const extern Vector zeroVec;
|
---|
117 | const extern Vector unitVec[NDIM];
|
---|
118 |
|
---|
119 | ostream & operator << (ostream& ost, const Vector &m);
|
---|
120 | const Vector operator*(const double m, const Vector& a);
|
---|
121 |
|
---|
122 | #endif /*VECTOR_HPP_*/
|
---|