1 | /*
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2 | * RealSpaceMatrix.hpp
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3 | *
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4 | * Created on: Jun 25, 2010
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5 | * Author: crueger
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6 | */
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7 |
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8 | #ifndef REALSPACEMATRIX_HPP_
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9 | #define REALSPACEMATRIX_HPP_
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10 |
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11 | // include config.h
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12 | #ifdef HAVE_CONFIG_H
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13 | #include <config.h>
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14 | #endif
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15 |
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16 |
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17 | #include <iosfwd>
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18 |
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19 | #include "LinearAlgebra/defs.hpp"
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20 |
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21 |
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22 | /**
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23 | * Simple class to store matrices with a few extra functions
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24 | */
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25 |
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26 | class Vector;
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27 | class MatrixContent;
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28 |
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29 | /** 3x3 Matrix class.
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30 | * This class has some specific features for 3D space such as rotations or
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31 | * hard-coded determinants.
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32 | */
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33 | class RealSpaceMatrix
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34 | {
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35 | friend Vector operator*(const RealSpaceMatrix&,const Vector&);
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36 | public:
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37 | RealSpaceMatrix();
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38 |
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39 | /**
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40 | * construct a matrix from a 3x3 double array that contains all Elements.
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41 | *
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42 | * The elements are laid out in the following way:
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43 | * array -> matrix
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44 | * 0 -> (0,0)
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45 | * 1 -> (1,0)
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46 | * 2 -> (2,0)
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47 | * 3 -> (0,1)
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48 | * 4 -> (1,1)
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49 | * 5 -> (2,1)
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50 | * 6 -> (0,2)
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51 | * 7 -> (1,2)
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52 | * 8 -> (2,2)
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53 | *
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54 | */
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55 | RealSpaceMatrix(const double*);
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56 | RealSpaceMatrix(const RealSpaceMatrix&);
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57 | RealSpaceMatrix(const MatrixContent&);
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58 | virtual ~RealSpaceMatrix();
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59 |
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60 | /**
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61 | * Set the matrix to a unit matrix.
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62 | */
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63 | void setIdentity();
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64 |
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65 | /**
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66 | * Set all matrix entries to zero.
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67 | */
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68 | void setZero();
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69 |
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70 | /**
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71 | * Sets all matrix corresponding to a rotation matrix,
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72 | * first around the x-, then the y-, finally the z-axis
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73 | * with given angles.
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74 | */
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75 | void setRotation(const double x, const double y, const double z);
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76 | void setRandomRotation();
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77 |
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78 | /**
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79 | * Access the matrix at index (i,j)
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80 | */
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81 | double &at(size_t i, size_t j);
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82 | /**
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83 | * Access the matrix at index (i,j)
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84 | */
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85 | const double at(size_t i, size_t j) const;
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86 |
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87 | /**
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88 | * Set the matrix at index (i,j).
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89 | *
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90 | * Slightly faster than at(i,j)=x
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91 | */
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92 | void set(size_t i, size_t j, const double value);
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93 |
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94 | /**
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95 | * get the ith row of the matrix as a vector
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96 | */
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97 | Vector &row(size_t);
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98 | const Vector &row(size_t) const;
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99 |
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100 | /**
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101 | * get the ith column of the matrix as a vector
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102 | */
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103 | Vector &column(size_t);
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104 | const Vector &column(size_t) const;
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105 |
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106 | /**
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107 | * get the diagonal of the matrix as a vector
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108 | */
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109 | Vector &diagonal();
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110 | const Vector &diagonal() const;
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111 |
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112 | /**
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113 | * Calculate the determinant of the matrix
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114 | */
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115 | double determinant() const;
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116 |
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117 | /**
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118 | * Calculate the inverse of the matrix.
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119 | *
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120 | * Rather costly, so use precomputation as often as possible.
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121 | */
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122 | RealSpaceMatrix invert() const;
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123 |
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124 | /**
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125 | * Diagonalizes a matrix and sets its rows to the resulting eigenvalues.
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126 | * The eigenvalues are returned as a vector.
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127 | *
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128 | * Rather costly, so use precomputation as often as possible.
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129 | */
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130 | Vector transformToEigenbasis();
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131 |
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132 | /**
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133 | * Calculate the transpose of the matrix.
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134 | */
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135 | RealSpaceMatrix transpose() const;
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136 | RealSpaceMatrix &transpose();
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137 |
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138 | // operators
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139 | RealSpaceMatrix &operator=(const RealSpaceMatrix&);
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140 |
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141 | const RealSpaceMatrix &operator+=(const RealSpaceMatrix&);
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142 | const RealSpaceMatrix &operator-=(const RealSpaceMatrix&);
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143 | const RealSpaceMatrix &operator*=(const RealSpaceMatrix&);
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144 |
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145 | const RealSpaceMatrix &operator*=(const double);
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146 |
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147 | const RealSpaceMatrix operator+(const RealSpaceMatrix&) const;
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148 | const RealSpaceMatrix operator-(const RealSpaceMatrix&) const;
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149 | const RealSpaceMatrix operator*(const RealSpaceMatrix&) const;
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150 |
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151 | bool operator==(const RealSpaceMatrix&) const;
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152 |
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153 | private:
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154 | RealSpaceMatrix(MatrixContent*);
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155 | void createViews();
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156 | MatrixContent *content;
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157 | // we keep around some Vector views of the matrix, to return references
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158 | Vector* rows_ptr[NDIM];
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159 | Vector* columns_ptr[NDIM];
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160 | Vector* diagonal_ptr;
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161 | };
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162 |
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163 | const RealSpaceMatrix operator*(const double,const RealSpaceMatrix&);
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164 | const RealSpaceMatrix operator*(const RealSpaceMatrix&,const double);
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165 |
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166 | /**
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167 | * Takes a symmetric matrix that stores the lower diagonal and produces a
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168 | * full matrix.
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169 | *
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170 | * The array is laid out as follows:
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171 | *
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172 | * array -> matrix
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173 | * 0 -> (0,0)
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174 | * 1 -> (1,0);(0,1)
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175 | * 2 -> (1,1)
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176 | * 3 -> (2,0);(0,2)
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177 | * 4 -> (2,1);(1,2)
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178 | * 5 -> (2,2)
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179 | */
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180 | RealSpaceMatrix ReturnFullMatrixforSymmetric(const double * const cell_size);
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181 |
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182 | std::ostream &operator<<(std::ostream&,const RealSpaceMatrix&);
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183 | Vector operator*(const RealSpaceMatrix&,const Vector&);
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184 | Vector& operator*=(Vector&,const RealSpaceMatrix&);
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185 |
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186 | #endif /* REALSPACEMATRIX_HPP_ */
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