source: src/LinearAlgebra/RealSpaceMatrix.cpp@ 111387

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Last change on this file since 111387 was a5028f, checked in by Frederik Heber <heber@…>, 14 years ago

RandomNumberGeneratorFactory is now used instead of rand() throughout the code.

  • FillVoidWithMolecule(): this is not sensible for all distributions. Maybe so, for now this is just to test the dipole angular correlation implementation. Here, one should rather hard-code one.
  • Property mode set to 100644
File size: 9.4 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * RealSpaceMatrix.cpp
10 *
11 * Created on: Jun 25, 2010
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "Exceptions/NotInvertibleException.hpp"
23#include "CodePatterns/Assert.hpp"
24#include "Helpers/defs.hpp"
25#include "Helpers/fast_functions.hpp"
26#include "LinearAlgebra/MatrixContent.hpp"
27#include "LinearAlgebra/RealSpaceMatrix.hpp"
28#include "LinearAlgebra/Vector.hpp"
29#include "LinearAlgebra/VectorContent.hpp"
30#include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
31#include "RandomNumbers/RandomNumberGenerator.hpp"
32
33#include <gsl/gsl_blas.h>
34#include <gsl/gsl_eigen.h>
35#include <gsl/gsl_matrix.h>
36#include <gsl/gsl_multimin.h>
37#include <gsl/gsl_vector.h>
38#include <cmath>
39#include <iostream>
40
41using namespace std;
42
43RealSpaceMatrix::RealSpaceMatrix()
44{
45 content = new MatrixContent(NDIM, NDIM);
46 createViews();
47}
48
49RealSpaceMatrix::RealSpaceMatrix(const double* src)
50{
51 content = new MatrixContent(NDIM, NDIM, src);
52 createViews();
53}
54
55RealSpaceMatrix::RealSpaceMatrix(const RealSpaceMatrix &src)
56{
57 content = new MatrixContent(src.content);
58 createViews();
59}
60
61RealSpaceMatrix::RealSpaceMatrix(const MatrixContent &src)
62{
63 content = new MatrixContent(src);
64 createViews();
65}
66
67RealSpaceMatrix::RealSpaceMatrix(MatrixContent* _content)
68{
69 content = new MatrixContent(_content);
70 createViews();
71}
72
73RealSpaceMatrix::~RealSpaceMatrix()
74{
75 // delete all views
76 for(int i=NDIM;i--;){
77 delete rows_ptr[i];
78 }
79 for(int i=NDIM;i--;){
80 delete columns_ptr[i];
81 }
82 delete diagonal_ptr;
83 delete content;
84}
85
86void RealSpaceMatrix::createViews(){
87 // create row views
88 for(int i=NDIM;i--;){
89 VectorContent *rowContent = content->getRowVector(i);
90 rows_ptr[i] = new Vector(rowContent);
91 ASSERT(rowContent == NULL, "RealSpaceMatrix::createViews() - rowContent was not taken over as supposed to happen!");
92 }
93 // create column views
94 for(int i=NDIM;i--;){
95 VectorContent *columnContent = content->getColumnVector(i);
96 columns_ptr[i] = new Vector(columnContent);
97 ASSERT(columnContent == NULL, "RealSpaceMatrix::createViews() - columnContent was not taken over as supposed to happen!");
98 }
99 // create diagonal view
100 VectorContent *diagonalContent = content->getDiagonalVector();
101 diagonal_ptr = new Vector(diagonalContent);
102 ASSERT(diagonalContent == NULL, "RealSpaceMatrix::createViews() - diagonalContent was not taken over as supposed to happen!");
103}
104
105void RealSpaceMatrix::setIdentity(){
106 content->setIdentity();
107}
108
109void RealSpaceMatrix::setZero(){
110 content->setZero();
111}
112
113void RealSpaceMatrix::setRotation(const double x, const double y, const double z)
114{
115 set(0,0, cos(y)*cos(z));
116 set(0,1, cos(z)*sin(x)*sin(y) - cos(x)*sin(z));
117 set(0,2, cos(x)*cos(z)*sin(y) + sin(x) * sin(z));
118 set(1,0, cos(y)*sin(z));
119 set(1,1, cos(x)*cos(z) + sin(x)*sin(y)*sin(z));
120 set(1,2, -cos(z)*sin(x) + cos(x)*sin(y)*sin(z));
121 set(2,0, -sin(y));
122 set(2,1, cos(y)*sin(x));
123 set(2,2, cos(x)*cos(y));
124}
125
126void RealSpaceMatrix::setRandomRotation()
127{
128 double phi[NDIM];
129 RandomNumberGenerator &random = RandomNumberGeneratorFactory::getInstance().makeRandomNumberGenerator();
130 const double rng_min = random.min();
131 const double rng_max = random.max();
132
133
134 for (int i=0;i<NDIM;i++) {
135 phi[i] = (random()/(rng_max-rng_min))*(2.*M_PI);
136 std::cout << "Random angle is " << phi[i] << std::endl;
137 }
138
139 set(0,0, cos(phi[0]) *cos(phi[2]) + (sin(phi[0])*sin(phi[1])*sin(phi[2])));
140 set(0,1, sin(phi[0]) *cos(phi[2]) - (cos(phi[0])*sin(phi[1])*sin(phi[2])));
141 set(0,2, cos(phi[1])*sin(phi[2]) );
142 set(1,0, -sin(phi[0])*cos(phi[1]) );
143 set(1,1, cos(phi[0])*cos(phi[1]) );
144 set(1,2, sin(phi[1]) );
145 set(2,0, -cos(phi[0]) *sin(phi[2]) + (sin(phi[0])*sin(phi[1])*cos(phi[2])));
146 set(2,1, -sin(phi[0]) *sin(phi[2]) - (cos(phi[0])*sin(phi[1])*cos(phi[2])));
147 set(2,2, cos(phi[1])*cos(phi[2]) );
148}
149
150
151RealSpaceMatrix &RealSpaceMatrix::operator=(const RealSpaceMatrix &src)
152{
153 // MatrixContent checks for self-assignment
154 *content = *(src.content);
155 return *this;
156}
157
158const RealSpaceMatrix &RealSpaceMatrix::operator+=(const RealSpaceMatrix &rhs)
159{
160 *content += *(rhs.content);
161 return *this;
162}
163
164const RealSpaceMatrix &RealSpaceMatrix::operator-=(const RealSpaceMatrix &rhs)
165{
166 *content -= *(rhs.content);
167 return *this;
168}
169
170const RealSpaceMatrix &RealSpaceMatrix::operator*=(const RealSpaceMatrix &rhs)
171{
172 (*content) *= (*rhs.content);
173 return *this;
174}
175
176const RealSpaceMatrix RealSpaceMatrix::operator+(const RealSpaceMatrix &rhs) const
177{
178 RealSpaceMatrix tmp = *this;
179 tmp+=rhs;
180 return tmp;
181}
182
183const RealSpaceMatrix RealSpaceMatrix::operator-(const RealSpaceMatrix &rhs) const
184{
185 RealSpaceMatrix tmp = *this;
186 tmp-=rhs;
187 return tmp;
188}
189
190const RealSpaceMatrix RealSpaceMatrix::operator*(const RealSpaceMatrix &rhs) const
191{
192 RealSpaceMatrix tmp(content);
193 tmp *= rhs;
194 return tmp;
195}
196
197double &RealSpaceMatrix::at(size_t i, size_t j)
198{
199 return content->at(i,j);
200}
201
202const double RealSpaceMatrix::at(size_t i, size_t j) const
203{
204 return content->at(i,j);
205}
206
207Vector &RealSpaceMatrix::row(size_t i)
208{
209 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
210 return *rows_ptr[i];
211}
212
213const Vector &RealSpaceMatrix::row(size_t i) const
214{
215 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
216 return *rows_ptr[i];
217}
218
219Vector &RealSpaceMatrix::column(size_t i)
220{
221 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
222 return *columns_ptr[i];
223}
224
225const Vector &RealSpaceMatrix::column(size_t i) const
226{
227 ASSERT(i>=0&&i<NDIM,"Index i for Matrix access out of range");
228 return *columns_ptr[i];
229}
230
231Vector &RealSpaceMatrix::diagonal()
232{
233 return *diagonal_ptr;
234}
235
236const Vector &RealSpaceMatrix::diagonal() const
237{
238 return *diagonal_ptr;
239}
240
241void RealSpaceMatrix::set(size_t i, size_t j, const double value)
242{
243 content->set(i,j, value);
244}
245
246double RealSpaceMatrix::determinant() const{
247 return at(0,0)*at(1,1)*at(2,2)
248 + at(0,1)*at(1,2)*at(2,0)
249 + at(0,2)*at(1,0)*at(2,1)
250 - at(2,0)*at(1,1)*at(0,2)
251 - at(2,1)*at(1,2)*at(0,0)
252 - at(2,2)*at(1,0)*at(0,1);
253}
254
255
256RealSpaceMatrix RealSpaceMatrix::invert() const{
257 double det = determinant();
258 if(fabs(det)<MYEPSILON){
259 throw NotInvertibleException(__FILE__,__LINE__);
260 }
261
262 double detReci = 1./det;
263 RealSpaceMatrix res;
264 res.set(0,0, detReci*RDET2(at(1,1),at(2,1),at(1,2),at(2,2))); // A_11
265 res.set(1,0, -detReci*RDET2(at(1,0),at(2,0),at(1,2),at(2,2))); // A_21
266 res.set(2,0, detReci*RDET2(at(1,0),at(2,0),at(1,1),at(2,1))); // A_31
267 res.set(0,1, -detReci*RDET2(at(0,1),at(2,1),at(0,2),at(2,2))); // A_12
268 res.set(1,1, detReci*RDET2(at(0,0),at(2,0),at(0,2),at(2,2))); // A_22
269 res.set(2,1, -detReci*RDET2(at(0,0),at(2,0),at(0,1),at(2,1))); // A_32
270 res.set(0,2, detReci*RDET2(at(0,1),at(1,1),at(0,2),at(1,2))); // A_13
271 res.set(1,2, -detReci*RDET2(at(0,0),at(1,0),at(0,2),at(1,2))); // A_23
272 res.set(2,2, detReci*RDET2(at(0,0),at(1,0),at(0,1),at(1,1))); // A_33
273 return res;
274}
275
276RealSpaceMatrix RealSpaceMatrix::transpose() const
277{
278 RealSpaceMatrix res = RealSpaceMatrix(const_cast<const MatrixContent *>(content)->transpose());
279 return res;
280}
281
282RealSpaceMatrix &RealSpaceMatrix::transpose()
283{
284 content->transpose();
285 return *this;
286}
287
288Vector RealSpaceMatrix::transformToEigenbasis()
289{
290 gsl_vector *eval = content->transformToEigenbasis();
291 Vector evalues(gsl_vector_get(eval,0), gsl_vector_get(eval,1), gsl_vector_get(eval,2));
292 gsl_vector_free(eval);
293 return evalues;
294}
295
296const RealSpaceMatrix &RealSpaceMatrix::operator*=(const double factor)
297 {
298 *content *= factor;
299 return *this;
300}
301
302const RealSpaceMatrix operator*(const double factor,const RealSpaceMatrix& mat)
303{
304 RealSpaceMatrix tmp = mat;
305 return tmp *= factor;
306}
307
308const RealSpaceMatrix operator*(const RealSpaceMatrix &mat,const double factor)
309{
310 return factor*mat;
311}
312
313bool RealSpaceMatrix::operator==(const RealSpaceMatrix &rhs) const
314{
315 return (*content == *(rhs.content));
316}
317
318/** Blows the 6-dimensional \a cell_size array up to a full NDIM by NDIM matrix.
319 * \param *symm 6-dim array of unique symmetric matrix components
320 * \return allocated NDIM*NDIM array with the symmetric matrix
321 */
322RealSpaceMatrix ReturnFullMatrixforSymmetric(const double * const symm)
323{
324 RealSpaceMatrix matrix;
325 matrix.set(0,0, symm[0]);
326 matrix.set(1,0, symm[1]);
327 matrix.set(2,0, symm[3]);
328 matrix.set(0,1, symm[1]);
329 matrix.set(1,1, symm[2]);
330 matrix.set(2,1, symm[4]);
331 matrix.set(0,2, symm[3]);
332 matrix.set(1,2, symm[4]);
333 matrix.set(2,2, symm[5]);
334 return matrix;
335};
336
337ostream &operator<<(ostream &ost,const RealSpaceMatrix &mat)
338{
339 for(int i = 0;i<NDIM;++i){
340 ost << "\n";
341 for(int j = 0; j<NDIM;++j){
342 ost << mat.at(i,j);
343 if(j!=NDIM-1)
344 ost << "; ";
345 }
346 }
347 return ost;
348}
349
350Vector operator*(const RealSpaceMatrix &mat,const Vector &vec)
351{
352 return (*mat.content) * vec;
353}
354
355Vector &operator*=(Vector& lhs,const RealSpaceMatrix &mat)
356{
357 lhs = mat*lhs;
358 return lhs;
359}
360
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