source: src/LinearAlgebra/Plane.cpp@ bf3817

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Last change on this file since bf3817 was bf3817, checked in by Frederik Heber <heber@…>, 14 years ago

Added ifdef HAVE_CONFIG and config.h include to each and every cpp file.

  • is now topmost in front of MemDebug.hpp (and any other).
  • Property mode set to 100644
File size: 6.9 KB
Line 
1/*
2 * Plane.cpp
3 *
4 * Created on: Apr 7, 2010
5 * Author: crueger
6 */
7
8// include config.h
9#ifdef HAVE_CONFIG_H
10#include <config.h>
11#endif
12
13#include "Helpers/MemDebug.hpp"
14
15#include "LinearAlgebra/Plane.hpp"
16#include "LinearAlgebra/Vector.hpp"
17#include "defs.hpp"
18#include "Helpers/Info.hpp"
19#include "Helpers/Log.hpp"
20#include "Helpers/Verbose.hpp"
21#include "Helpers/Assert.hpp"
22#include <cmath>
23#include "LinearAlgebra/Line.hpp"
24#include "Exceptions/MultipleSolutionsException.hpp"
25
26/**
27 * generates a plane from three given vectors defining three points in space
28 */
29Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
30 normalVector(new Vector())
31{
32 Vector x1 = y1 -y2;
33 Vector x2 = y3 -y2;
34 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON) || (fabs(x1.Angle(x2)) < MYEPSILON)) {
35 throw LinearDependenceException(__FILE__,__LINE__);
36 }
37// Log() << Verbose(4) << "relative, first plane coordinates:";
38// x1.Output((ofstream *)&cout);
39// Log() << Verbose(0) << endl;
40// Log() << Verbose(4) << "second plane coordinates:";
41// x2.Output((ofstream *)&cout);
42// Log() << Verbose(0) << endl;
43
44 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
45 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
46 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
47 normalVector->Normalize();
48
49 offset=normalVector->ScalarProduct(y1);
50}
51/**
52 * Constructs a plane from two direction vectors and a offset.
53 */
54Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
55 normalVector(new Vector()),
56 offset(_offset)
57{
58 Vector x1 = y1;
59 Vector x2 = y2;
60 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON)) {
61 throw ZeroVectorException(__FILE__,__LINE__);
62 }
63
64 if((fabs(x1.Angle(x2)) < MYEPSILON)) {
65 throw LinearDependenceException(__FILE__,__LINE__);
66 }
67// Log() << Verbose(4) << "relative, first plane coordinates:";
68// x1.Output((ofstream *)&cout);
69// Log() << Verbose(0) << endl;
70// Log() << Verbose(4) << "second plane coordinates:";
71// x2.Output((ofstream *)&cout);
72// Log() << Verbose(0) << endl;
73
74 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
75 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
76 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
77 normalVector->Normalize();
78}
79
80Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
81 normalVector(new Vector(_normalVector)),
82 offset(_offset)
83{
84 if(normalVector->IsZero())
85 throw ZeroVectorException(__FILE__,__LINE__);
86 double factor = 1/normalVector->Norm();
87 // normalize the plane parameters
88 (*normalVector)*=factor;
89 offset*=factor;
90}
91
92Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
93 normalVector(new Vector(_normalVector))
94{
95 if(normalVector->IsZero()){
96 throw ZeroVectorException(__FILE__,__LINE__);
97 }
98 normalVector->Normalize();
99 offset = normalVector->ScalarProduct(_offsetVector);
100}
101
102/**
103 * copy constructor
104 */
105Plane::Plane(const Plane& plane) :
106 normalVector(new Vector(*plane.normalVector)),
107 offset(plane.offset)
108{}
109
110
111Plane::~Plane()
112{}
113
114
115Vector Plane::getNormal() const{
116 return *normalVector;
117}
118
119double Plane::getOffset() const{
120 return offset;
121}
122
123Vector Plane::getOffsetVector() const {
124 return getOffset()*getNormal();
125}
126
127vector<Vector> Plane::getPointsOnPlane() const{
128 std::vector<Vector> res;
129 res.reserve(3);
130 // first point on the plane
131 res.push_back(getOffsetVector());
132 // get a vector that has direction of plane
133 Vector direction;
134 direction.GetOneNormalVector(getNormal());
135 res.push_back(res[0]+direction);
136 // get an orthogonal vector to direction and normal (has direction of plane)
137 direction.VectorProduct(getNormal());
138 direction.Normalize();
139 res.push_back(res[0] +direction);
140 return res;
141}
142
143
144/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
145 * According to [Bronstein] the vectorial plane equation is:
146 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
147 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
148 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
149 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
150 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
151 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
152 * of the line yields the intersection point on the plane.
153 * \param *Origin first vector of line
154 * \param *LineVector second vector of line
155 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
156 */
157Vector Plane::GetIntersection(const Line& line) const
158{
159 Info FunctionInfo(__func__);
160 Vector res;
161
162 double factor1 = getNormal().ScalarProduct(line.getDirection());
163 if(fabs(factor1)<MYEPSILON){
164 // the plane is parallel... under all circumstances this is bad luck
165 // we no have either no or infinite solutions
166 if(isContained(line.getOrigin())){
167 throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin());
168 }
169 else{
170 throw LinearDependenceException(__FILE__,__LINE__);
171 }
172 }
173
174 double factor2 = getNormal().ScalarProduct(line.getOrigin());
175 double scaleFactor = (offset-factor2)/factor1;
176
177 res = line.getOrigin() + scaleFactor * line.getDirection();
178
179 // tests to make sure the resulting vector really is on plane and line
180 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
181 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
182 return res;
183};
184
185Vector Plane::mirrorVector(const Vector &rhs) const {
186 Vector helper = getVectorToPoint(rhs);
187 // substract twice the Vector to the plane
188 return rhs+2*helper;
189}
190
191Line Plane::getOrthogonalLine(const Vector &origin) const{
192 return Line(origin,getNormal());
193}
194
195/************ Methods inherited from Space ****************/
196
197double Plane::distance(const Vector &point) const{
198 double res = point.ScalarProduct(*normalVector)-offset;
199 return fabs(res);
200}
201
202Vector Plane::getClosestPoint(const Vector &point) const{
203 double factor = point.ScalarProduct(*normalVector)-offset;
204 if(fabs(factor) < MYEPSILON){
205 // the point itself lies on the plane
206 return point;
207 }
208 Vector difference = factor * (*normalVector);
209 return (point - difference);
210}
211
212// Operators
213
214ostream &operator << (ostream &ost,const Plane &p){
215 ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
216 return ost;
217}
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