source: src/LinearAlgebra/Plane.cpp@ bcf653

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Last change on this file since bcf653 was bcf653, checked in by Frederik Heber <heber@…>, 14 years ago

Added copyright note to each .cpp file and an extensive one to builder.cpp.

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File size: 7.1 KB
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1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * Plane.cpp
10 *
11 * Created on: Apr 7, 2010
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include "LinearAlgebra/Plane.hpp"
23#include "LinearAlgebra/Vector.hpp"
24#include "defs.hpp"
25#include "Helpers/Info.hpp"
26#include "Helpers/Log.hpp"
27#include "Helpers/Verbose.hpp"
28#include "Helpers/Assert.hpp"
29#include <cmath>
30#include "LinearAlgebra/Line.hpp"
31#include "Exceptions/MultipleSolutionsException.hpp"
32
33/**
34 * generates a plane from three given vectors defining three points in space
35 */
36Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
37 normalVector(new Vector())
38{
39 Vector x1 = y1 -y2;
40 Vector x2 = y3 -y2;
41 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON) || (fabs(x1.Angle(x2)) < MYEPSILON)) {
42 throw LinearDependenceException(__FILE__,__LINE__);
43 }
44// Log() << Verbose(4) << "relative, first plane coordinates:";
45// x1.Output((ofstream *)&cout);
46// Log() << Verbose(0) << endl;
47// Log() << Verbose(4) << "second plane coordinates:";
48// x2.Output((ofstream *)&cout);
49// Log() << Verbose(0) << endl;
50
51 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
52 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
53 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
54 normalVector->Normalize();
55
56 offset=normalVector->ScalarProduct(y1);
57}
58/**
59 * Constructs a plane from two direction vectors and a offset.
60 */
61Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
62 normalVector(new Vector()),
63 offset(_offset)
64{
65 Vector x1 = y1;
66 Vector x2 = y2;
67 if ((fabs(x1.Norm()) < MYEPSILON) || (fabs(x2.Norm()) < MYEPSILON)) {
68 throw ZeroVectorException(__FILE__,__LINE__);
69 }
70
71 if((fabs(x1.Angle(x2)) < MYEPSILON)) {
72 throw LinearDependenceException(__FILE__,__LINE__);
73 }
74// Log() << Verbose(4) << "relative, first plane coordinates:";
75// x1.Output((ofstream *)&cout);
76// Log() << Verbose(0) << endl;
77// Log() << Verbose(4) << "second plane coordinates:";
78// x2.Output((ofstream *)&cout);
79// Log() << Verbose(0) << endl;
80
81 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
82 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
83 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
84 normalVector->Normalize();
85}
86
87Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
88 normalVector(new Vector(_normalVector)),
89 offset(_offset)
90{
91 if(normalVector->IsZero())
92 throw ZeroVectorException(__FILE__,__LINE__);
93 double factor = 1/normalVector->Norm();
94 // normalize the plane parameters
95 (*normalVector)*=factor;
96 offset*=factor;
97}
98
99Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
100 normalVector(new Vector(_normalVector))
101{
102 if(normalVector->IsZero()){
103 throw ZeroVectorException(__FILE__,__LINE__);
104 }
105 normalVector->Normalize();
106 offset = normalVector->ScalarProduct(_offsetVector);
107}
108
109/**
110 * copy constructor
111 */
112Plane::Plane(const Plane& plane) :
113 normalVector(new Vector(*plane.normalVector)),
114 offset(plane.offset)
115{}
116
117
118Plane::~Plane()
119{}
120
121
122Vector Plane::getNormal() const{
123 return *normalVector;
124}
125
126double Plane::getOffset() const{
127 return offset;
128}
129
130Vector Plane::getOffsetVector() const {
131 return getOffset()*getNormal();
132}
133
134vector<Vector> Plane::getPointsOnPlane() const{
135 std::vector<Vector> res;
136 res.reserve(3);
137 // first point on the plane
138 res.push_back(getOffsetVector());
139 // get a vector that has direction of plane
140 Vector direction;
141 direction.GetOneNormalVector(getNormal());
142 res.push_back(res[0]+direction);
143 // get an orthogonal vector to direction and normal (has direction of plane)
144 direction.VectorProduct(getNormal());
145 direction.Normalize();
146 res.push_back(res[0] +direction);
147 return res;
148}
149
150
151/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
152 * According to [Bronstein] the vectorial plane equation is:
153 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
154 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
155 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
156 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
157 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
158 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
159 * of the line yields the intersection point on the plane.
160 * \param *Origin first vector of line
161 * \param *LineVector second vector of line
162 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
163 */
164Vector Plane::GetIntersection(const Line& line) const
165{
166 Info FunctionInfo(__func__);
167 Vector res;
168
169 double factor1 = getNormal().ScalarProduct(line.getDirection());
170 if(fabs(factor1)<MYEPSILON){
171 // the plane is parallel... under all circumstances this is bad luck
172 // we no have either no or infinite solutions
173 if(isContained(line.getOrigin())){
174 throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin());
175 }
176 else{
177 throw LinearDependenceException(__FILE__,__LINE__);
178 }
179 }
180
181 double factor2 = getNormal().ScalarProduct(line.getOrigin());
182 double scaleFactor = (offset-factor2)/factor1;
183
184 res = line.getOrigin() + scaleFactor * line.getDirection();
185
186 // tests to make sure the resulting vector really is on plane and line
187 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
188 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
189 return res;
190};
191
192Vector Plane::mirrorVector(const Vector &rhs) const {
193 Vector helper = getVectorToPoint(rhs);
194 // substract twice the Vector to the plane
195 return rhs+2*helper;
196}
197
198Line Plane::getOrthogonalLine(const Vector &origin) const{
199 return Line(origin,getNormal());
200}
201
202/************ Methods inherited from Space ****************/
203
204double Plane::distance(const Vector &point) const{
205 double res = point.ScalarProduct(*normalVector)-offset;
206 return fabs(res);
207}
208
209Vector Plane::getClosestPoint(const Vector &point) const{
210 double factor = point.ScalarProduct(*normalVector)-offset;
211 if(fabs(factor) < MYEPSILON){
212 // the point itself lies on the plane
213 return point;
214 }
215 Vector difference = factor * (*normalVector);
216 return (point - difference);
217}
218
219// Operators
220
221ostream &operator << (ostream &ost,const Plane &p){
222 ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
223 return ost;
224}
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