source: src/LinearAlgebra/Plane.cpp@ 888743

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Last change on this file since 888743 was cd406d, checked in by Frederik Heber <heber@…>, 14 years ago

Moved sign() from Helpers/helpers to LinearAlgebra/fast_functions.hpp.

  • Property mode set to 100644
File size: 7.8 KB
RevLine 
[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
[0a4f7f]8/*
9 * Plane.cpp
10 *
11 * Created on: Apr 7, 2010
12 * Author: crueger
13 */
14
[bf3817]15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
[ad011c]20#include "CodePatterns/MemDebug.hpp"
[112b09]21
[6d5a10]22#include <cmath>
[9b410d]23#include <limits>
[6d5a10]24
[ad011c]25#include "CodePatterns/Assert.hpp"
26#include "CodePatterns/Info.hpp"
27#include "CodePatterns/Log.hpp"
28#include "CodePatterns/Verbose.hpp"
[9b410d]29#include "Exceptions/MultipleSolutionsException.hpp"
30#include "Helpers/defs.hpp"
31#include "Helpers/helpers.hpp"
32#include "LinearAlgebra/defs.hpp"
[cd406d]33#include "LinearAlgebra/fast_functions.hpp"
[57f243]34#include "LinearAlgebra/Line.hpp"
[6d5a10]35#include "LinearAlgebra/Plane.hpp"
36#include "LinearAlgebra/Vector.hpp"
[0a4f7f]37
38/**
39 * generates a plane from three given vectors defining three points in space
40 */
[2cbe97]41Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
[0a4f7f]42 normalVector(new Vector())
43{
[273382]44 Vector x1 = y1 -y2;
45 Vector x2 = y3 -y2;
[9b410d]46 if ((fabs(x1.Norm()) <= LINALG_MYEPSILON) || (fabs(x2.Norm()) <= LINALG_MYEPSILON) || (fabs(x1.Angle(x2)) <= LINALG_MYEPSILON)) {
[0a4f7f]47 throw LinearDependenceException(__FILE__,__LINE__);
48 }
49// Log() << Verbose(4) << "relative, first plane coordinates:";
50// x1.Output((ofstream *)&cout);
51// Log() << Verbose(0) << endl;
52// Log() << Verbose(4) << "second plane coordinates:";
53// x2.Output((ofstream *)&cout);
54// Log() << Verbose(0) << endl;
55
56 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
57 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
58 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
59 normalVector->Normalize();
60
[273382]61 offset=normalVector->ScalarProduct(y1);
[0a4f7f]62}
63/**
[2cbe97]64 * Constructs a plane from two direction vectors and a offset.
[0a4f7f]65 */
[fa5a6a]66Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
[0a4f7f]67 normalVector(new Vector()),
68 offset(_offset)
69{
[273382]70 Vector x1 = y1;
71 Vector x2 = y2;
[9b410d]72 if ((fabs(x1.Norm()) <= LINALG_MYEPSILON) || (fabs(x2.Norm()) <= LINALG_MYEPSILON)) {
[fa5a6a]73 throw ZeroVectorException(__FILE__,__LINE__);
74 }
75
[9b410d]76 if((fabs(x1.Angle(x2)) <= LINALG_MYEPSILON)) {
[0a4f7f]77 throw LinearDependenceException(__FILE__,__LINE__);
78 }
79// Log() << Verbose(4) << "relative, first plane coordinates:";
80// x1.Output((ofstream *)&cout);
81// Log() << Verbose(0) << endl;
82// Log() << Verbose(4) << "second plane coordinates:";
83// x2.Output((ofstream *)&cout);
84// Log() << Verbose(0) << endl;
85
86 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
87 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
88 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
89 normalVector->Normalize();
90}
91
[2cbe97]92Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
[0a4f7f]93 normalVector(new Vector(_normalVector)),
94 offset(_offset)
[72e7fa]95{
[2cbe97]96 if(normalVector->IsZero())
97 throw ZeroVectorException(__FILE__,__LINE__);
[72e7fa]98 double factor = 1/normalVector->Norm();
99 // normalize the plane parameters
100 (*normalVector)*=factor;
101 offset*=factor;
102}
[0a4f7f]103
[2cbe97]104Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
[0a4f7f]105 normalVector(new Vector(_normalVector))
106{
[2cbe97]107 if(normalVector->IsZero()){
108 throw ZeroVectorException(__FILE__,__LINE__);
109 }
[3cdd16]110 normalVector->Normalize();
[273382]111 offset = normalVector->ScalarProduct(_offsetVector);
[0a4f7f]112}
113
[d4c9ae]114/**
115 * copy constructor
116 */
117Plane::Plane(const Plane& plane) :
118 normalVector(new Vector(*plane.normalVector)),
119 offset(plane.offset)
120{}
121
122
[0a4f7f]123Plane::~Plane()
124{}
125
[89ebc0]126Plane &Plane::operator=(const Plane &rhs){
127 if(&rhs!=this){
128 normalVector.reset(new Vector(*rhs.normalVector));
129 offset = rhs.offset;
130 }
131 return *this;
132}
133
[0a4f7f]134
[fa5a6a]135Vector Plane::getNormal() const{
[0a4f7f]136 return *normalVector;
137}
138
[fa5a6a]139double Plane::getOffset() const{
[0a4f7f]140 return offset;
141}
142
[45ef76]143Vector Plane::getOffsetVector() const {
[72e7fa]144 return getOffset()*getNormal();
145}
[c61c87]146
[45ef76]147vector<Vector> Plane::getPointsOnPlane() const{
[1829c4]148 std::vector<Vector> res;
[fa5a6a]149 res.reserve(3);
[1829c4]150 // first point on the plane
[fa5a6a]151 res.push_back(getOffsetVector());
152 // get a vector that has direction of plane
[c61c87]153 Vector direction;
[fa5a6a]154 direction.GetOneNormalVector(getNormal());
155 res.push_back(res[0]+direction);
156 // get an orthogonal vector to direction and normal (has direction of plane)
157 direction.VectorProduct(getNormal());
[c61c87]158 direction.Normalize();
[fa5a6a]159 res.push_back(res[0] +direction);
[c61c87]160 return res;
[1829c4]161}
[c61c87]162
[72e7fa]163
[0a4f7f]164/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
165 * According to [Bronstein] the vectorial plane equation is:
166 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
167 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
168 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
169 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
170 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
171 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
172 * of the line yields the intersection point on the plane.
173 * \param *Origin first vector of line
174 * \param *LineVector second vector of line
175 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
176 */
[27ac00]177Vector Plane::GetIntersection(const Line& line) const
[0a4f7f]178{
179 Info FunctionInfo(__func__);
180 Vector res;
181
[27ac00]182 double factor1 = getNormal().ScalarProduct(line.getDirection());
[9b410d]183 if(fabs(factor1) <= LINALG_MYEPSILON){
[27ac00]184 // the plane is parallel... under all circumstances this is bad luck
185 // we no have either no or infinite solutions
186 if(isContained(line.getOrigin())){
187 throw MultipleSolutionsException<Vector>(__FILE__,__LINE__,line.getOrigin());
188 }
189 else{
190 throw LinearDependenceException(__FILE__,__LINE__);
191 }
[0a4f7f]192 }
193
[27ac00]194 double factor2 = getNormal().ScalarProduct(line.getOrigin());
[0a4f7f]195 double scaleFactor = (offset-factor2)/factor1;
196
[27ac00]197 res = line.getOrigin() + scaleFactor * line.getDirection();
[0a4f7f]198
[27ac00]199 // tests to make sure the resulting vector really is on plane and line
200 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
201 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
[0a4f7f]202 return res;
203};
[2247a9]204
[ccf826]205Vector Plane::mirrorVector(const Vector &rhs) const {
206 Vector helper = getVectorToPoint(rhs);
207 // substract twice the Vector to the plane
208 return rhs+2*helper;
209}
210
[5589858]211Line Plane::getOrthogonalLine(const Vector &origin) const{
212 return Line(origin,getNormal());
213}
214
[c17975]215bool Plane::onSameSide(const Vector &point1,const Vector &point2) const{
216 return sign(point1.ScalarProduct(*normalVector)-offset) ==
217 sign(point2.ScalarProduct(*normalVector)-offset);
218}
219
[2247a9]220/************ Methods inherited from Space ****************/
221
[005e18]222double Plane::distance(const Vector &point) const{
[2247a9]223 double res = point.ScalarProduct(*normalVector)-offset;
224 return fabs(res);
225}
226
[005e18]227Vector Plane::getClosestPoint(const Vector &point) const{
[fa5a6a]228 double factor = point.ScalarProduct(*normalVector)-offset;
[9b410d]229 if(fabs(factor) <= LINALG_MYEPSILON){
[2247a9]230 // the point itself lies on the plane
231 return point;
232 }
[fa5a6a]233 Vector difference = factor * (*normalVector);
234 return (point - difference);
235}
236
237// Operators
238
[82cf79]239bool operator==(const Plane &x,const Plane &y){
240 return *x.normalVector == *y.normalVector && x.offset == y.offset;
241}
242
[fa5a6a]243ostream &operator << (ostream &ost,const Plane &p){
244 ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
245 return ost;
[2247a9]246}
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