source: src/LinearAlgebra/Plane.cpp@ 336e33

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Last change on this file since 336e33 was 783e88, checked in by Frederik Heber <heber@…>, 15 years ago

Removed LinearDependenceException, MultipleSolutionsException and MathException from Exceptions.

  • Property mode set to 100644
File size: 8.2 KB
RevLine 
[bcf653]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
[0a4f7f]8/*
9 * Plane.cpp
10 *
11 * Created on: Apr 7, 2010
12 * Author: crueger
13 */
14
[bf3817]15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
[ad011c]20#include "CodePatterns/MemDebug.hpp"
[112b09]21
[6d5a10]22#include <cmath>
[9b410d]23#include <limits>
[6d5a10]24
[ad011c]25#include "CodePatterns/Assert.hpp"
26#include "CodePatterns/Info.hpp"
27#include "CodePatterns/Log.hpp"
28#include "CodePatterns/Verbose.hpp"
[9b410d]29#include "LinearAlgebra/defs.hpp"
[8b9c43]30#include "LinearAlgebra/Exceptions.hpp"
[cd406d]31#include "LinearAlgebra/fast_functions.hpp"
[57f243]32#include "LinearAlgebra/Line.hpp"
[6d5a10]33#include "LinearAlgebra/Plane.hpp"
34#include "LinearAlgebra/Vector.hpp"
[0a4f7f]35
36/**
37 * generates a plane from three given vectors defining three points in space
38 */
[2cbe97]39Plane::Plane(const Vector &y1, const Vector &y2, const Vector &y3) throw(LinearDependenceException) :
[0a4f7f]40 normalVector(new Vector())
41{
[783e88]42 Vector x1 = y1 - y2;
43 Vector x2 = y3 - y2;
44 if ((x1.Norm() <= LINALG_MYEPSILON())) {
45 throw LinearDependenceException() << LinearAlgebraVectorPair( make_pair(&y1, &y2) );
46 }
47 if ((x2.Norm() <= LINALG_MYEPSILON())) {
48 throw LinearDependenceException() << LinearAlgebraVectorPair( make_pair(&y2, &y3) );
49 }
50 if((fabs(x1.Angle(x2)) <= LINALG_MYEPSILON())) {
51 throw LinearDependenceException() << LinearAlgebraVectorPair( make_pair(&x1, &x2) );
[0a4f7f]52 }
53// Log() << Verbose(4) << "relative, first plane coordinates:";
54// x1.Output((ofstream *)&cout);
55// Log() << Verbose(0) << endl;
56// Log() << Verbose(4) << "second plane coordinates:";
57// x2.Output((ofstream *)&cout);
58// Log() << Verbose(0) << endl;
59
60 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
61 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
62 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
63 normalVector->Normalize();
64
[273382]65 offset=normalVector->ScalarProduct(y1);
[0a4f7f]66}
67/**
[2cbe97]68 * Constructs a plane from two direction vectors and a offset.
[0a4f7f]69 */
[fa5a6a]70Plane::Plane(const Vector &y1, const Vector &y2, double _offset) throw(ZeroVectorException,LinearDependenceException) :
[0a4f7f]71 normalVector(new Vector()),
72 offset(_offset)
73{
[273382]74 Vector x1 = y1;
75 Vector x2 = y2;
[783e88]76 if ((x1.Norm() <= LINALG_MYEPSILON())) {
[8b9c43]77 throw ZeroVectorException() << LinearAlgebraVector(&x1);
78 }
[783e88]79 if ((x2.Norm() <= LINALG_MYEPSILON())) {
[8b9c43]80 throw ZeroVectorException() << LinearAlgebraVector(&x2);
[fa5a6a]81 }
[71129f]82 if((fabs(x1.Angle(x2)) <= LINALG_MYEPSILON())) {
[783e88]83 throw LinearDependenceException() << LinearAlgebraVectorPair( make_pair(&x1, &x2) );
[0a4f7f]84 }
85// Log() << Verbose(4) << "relative, first plane coordinates:";
86// x1.Output((ofstream *)&cout);
87// Log() << Verbose(0) << endl;
88// Log() << Verbose(4) << "second plane coordinates:";
89// x2.Output((ofstream *)&cout);
90// Log() << Verbose(0) << endl;
91
92 normalVector->at(0) = (x1[1]*x2[2] - x1[2]*x2[1]);
93 normalVector->at(1) = (x1[2]*x2[0] - x1[0]*x2[2]);
94 normalVector->at(2) = (x1[0]*x2[1] - x1[1]*x2[0]);
95 normalVector->Normalize();
96}
97
[2cbe97]98Plane::Plane(const Vector &_normalVector, double _offset) throw(ZeroVectorException):
[0a4f7f]99 normalVector(new Vector(_normalVector)),
100 offset(_offset)
[72e7fa]101{
[2cbe97]102 if(normalVector->IsZero())
[8b9c43]103 throw ZeroVectorException() << LinearAlgebraVector(&(*normalVector));
[72e7fa]104 double factor = 1/normalVector->Norm();
105 // normalize the plane parameters
106 (*normalVector)*=factor;
107 offset*=factor;
108}
[0a4f7f]109
[2cbe97]110Plane::Plane(const Vector &_normalVector, const Vector &_offsetVector) throw(ZeroVectorException):
[0a4f7f]111 normalVector(new Vector(_normalVector))
112{
[2cbe97]113 if(normalVector->IsZero()){
[8b9c43]114 throw ZeroVectorException() << LinearAlgebraVector(&(*normalVector));
[2cbe97]115 }
[3cdd16]116 normalVector->Normalize();
[273382]117 offset = normalVector->ScalarProduct(_offsetVector);
[0a4f7f]118}
119
[d4c9ae]120/**
121 * copy constructor
122 */
123Plane::Plane(const Plane& plane) :
124 normalVector(new Vector(*plane.normalVector)),
125 offset(plane.offset)
126{}
127
128
[0a4f7f]129Plane::~Plane()
130{}
131
[89ebc0]132Plane &Plane::operator=(const Plane &rhs){
133 if(&rhs!=this){
134 normalVector.reset(new Vector(*rhs.normalVector));
135 offset = rhs.offset;
136 }
137 return *this;
138}
139
[0a4f7f]140
[fa5a6a]141Vector Plane::getNormal() const{
[0a4f7f]142 return *normalVector;
143}
144
[fa5a6a]145double Plane::getOffset() const{
[0a4f7f]146 return offset;
147}
148
[45ef76]149Vector Plane::getOffsetVector() const {
[72e7fa]150 return getOffset()*getNormal();
151}
[c61c87]152
[45ef76]153vector<Vector> Plane::getPointsOnPlane() const{
[1829c4]154 std::vector<Vector> res;
[fa5a6a]155 res.reserve(3);
[1829c4]156 // first point on the plane
[fa5a6a]157 res.push_back(getOffsetVector());
158 // get a vector that has direction of plane
[c61c87]159 Vector direction;
[fa5a6a]160 direction.GetOneNormalVector(getNormal());
161 res.push_back(res[0]+direction);
162 // get an orthogonal vector to direction and normal (has direction of plane)
163 direction.VectorProduct(getNormal());
[c61c87]164 direction.Normalize();
[fa5a6a]165 res.push_back(res[0] +direction);
[c61c87]166 return res;
[1829c4]167}
[c61c87]168
[72e7fa]169
[0a4f7f]170/** Calculates the intersection point between a line defined by \a *LineVector and \a *LineVector2 and a plane defined by \a *Normal and \a *PlaneOffset.
171 * According to [Bronstein] the vectorial plane equation is:
172 * -# \f$\stackrel{r}{\rightarrow} \cdot \stackrel{N}{\rightarrow} + D = 0\f$,
173 * where \f$\stackrel{r}{\rightarrow}\f$ is the vector to be testet, \f$\stackrel{N}{\rightarrow}\f$ is the plane's normal vector and
174 * \f$D = - \stackrel{a}{\rightarrow} \stackrel{N}{\rightarrow}\f$, the offset with respect to origin, if \f$\stackrel{a}{\rightarrow}\f$,
175 * is an offset vector onto the plane. The line is parametrized by \f$\stackrel{x}{\rightarrow} + k \stackrel{t}{\rightarrow}\f$, where
176 * \f$\stackrel{x}{\rightarrow}\f$ is the offset and \f$\stackrel{t}{\rightarrow}\f$ the directional vector (NOTE: No need to normalize
177 * the latter). Inserting the parametrized form into the plane equation and solving for \f$k\f$, which we insert then into the parametrization
178 * of the line yields the intersection point on the plane.
179 * \param *Origin first vector of line
180 * \param *LineVector second vector of line
181 * \return true - \a this contains intersection point on return, false - line is parallel to plane (even if in-plane)
182 */
[27ac00]183Vector Plane::GetIntersection(const Line& line) const
[0a4f7f]184{
185 Info FunctionInfo(__func__);
186 Vector res;
187
[783e88]188 res = getNormal();
189 const Vector direction = line.getDirection();
190 double factor1 = res.ScalarProduct(direction);
[71129f]191 if(fabs(factor1) <= LINALG_MYEPSILON()){
[27ac00]192 // the plane is parallel... under all circumstances this is bad luck
193 // we no have either no or infinite solutions
194 if(isContained(line.getOrigin())){
[783e88]195 const Vector origin = line.getOrigin();
196 throw MultipleSolutionsException() << LinearAlgebraVector(&origin);
[27ac00]197 }
198 else{
[783e88]199 throw LinearDependenceException() << LinearAlgebraVectorPair( make_pair(&res, &direction) );
[27ac00]200 }
[0a4f7f]201 }
202
[27ac00]203 double factor2 = getNormal().ScalarProduct(line.getOrigin());
[0a4f7f]204 double scaleFactor = (offset-factor2)/factor1;
205
[27ac00]206 res = line.getOrigin() + scaleFactor * line.getDirection();
[0a4f7f]207
[27ac00]208 // tests to make sure the resulting vector really is on plane and line
209 ASSERT(isContained(res),"Calculated line-Plane intersection does not lie on plane.");
210 ASSERT(line.isContained(res),"Calculated line-Plane intersection does not lie on line.");
[0a4f7f]211 return res;
212};
[2247a9]213
[ccf826]214Vector Plane::mirrorVector(const Vector &rhs) const {
215 Vector helper = getVectorToPoint(rhs);
216 // substract twice the Vector to the plane
217 return rhs+2*helper;
218}
219
[5589858]220Line Plane::getOrthogonalLine(const Vector &origin) const{
221 return Line(origin,getNormal());
222}
223
[c17975]224bool Plane::onSameSide(const Vector &point1,const Vector &point2) const{
225 return sign(point1.ScalarProduct(*normalVector)-offset) ==
226 sign(point2.ScalarProduct(*normalVector)-offset);
227}
228
[2247a9]229/************ Methods inherited from Space ****************/
230
[005e18]231double Plane::distance(const Vector &point) const{
[2247a9]232 double res = point.ScalarProduct(*normalVector)-offset;
233 return fabs(res);
234}
235
[005e18]236Vector Plane::getClosestPoint(const Vector &point) const{
[fa5a6a]237 double factor = point.ScalarProduct(*normalVector)-offset;
[71129f]238 if(fabs(factor) <= LINALG_MYEPSILON()){
[2247a9]239 // the point itself lies on the plane
240 return point;
241 }
[fa5a6a]242 Vector difference = factor * (*normalVector);
243 return (point - difference);
244}
245
246// Operators
247
[82cf79]248bool operator==(const Plane &x,const Plane &y){
249 return *x.normalVector == *y.normalVector && x.offset == y.offset;
250}
251
[fa5a6a]252ostream &operator << (ostream &ost,const Plane &p){
253 ost << "<" << p.getNormal() << ";x> - " << p.getOffset() << "=0";
254 return ost;
[2247a9]255}
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