| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2012 University of Bonn. All rights reserved. | 
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| 5 | * Copyright (C)  2013 Frederik Heber. All rights reserved. | 
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| 6 | * Please see the COPYING file or "Copyright notice" in builder.cpp for details. | 
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| 7 | * | 
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| 8 | * | 
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| 9 | *   This file is part of MoleCuilder. | 
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| 10 | * | 
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| 11 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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| 12 | *    it under the terms of the GNU General Public License as published by | 
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| 13 | *    the Free Software Foundation, either version 2 of the License, or | 
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| 14 | *    (at your option) any later version. | 
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| 15 | * | 
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| 16 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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| 17 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 18 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 19 | *    GNU General Public License for more details. | 
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| 20 | * | 
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| 21 | *    You should have received a copy of the GNU General Public License | 
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| 22 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| 23 | */ | 
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| 24 |  | 
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| 25 | /* | 
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| 26 | * WindowGrid_converter.cpp | 
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| 27 | * | 
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| 28 | *  Created on: Dec 20, 2012 | 
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| 29 | *      Author: heber | 
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| 30 | */ | 
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| 31 |  | 
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| 32 |  | 
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| 33 | // include config.h | 
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| 34 | #ifdef HAVE_CONFIG_H | 
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| 35 | #include <config.h> | 
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| 36 | #endif | 
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| 37 |  | 
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| 38 | #include "grid/grid.hpp" | 
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| 39 |  | 
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| 40 | #include "WindowGrid_converter.hpp" | 
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| 41 |  | 
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| 42 | #include "CodePatterns/MemDebug.hpp" | 
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| 43 |  | 
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| 44 | #include <iostream> | 
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| 45 | #include <iterator> | 
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| 46 | #include <limits> | 
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| 47 |  | 
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| 48 | #include "CodePatterns/Assert.hpp" | 
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| 49 | #include "CodePatterns/Log.hpp" | 
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| 50 |  | 
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| 51 | #include "Fragmentation/Summation/SetValues/SamplingGrid.hpp" | 
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| 52 |  | 
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| 53 | void WindowGrid_converter::addGridOntoWindow( | 
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| 54 | VMG::Grid &grid, | 
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| 55 | SamplingGrid &window, | 
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| 56 | const double prefactor, | 
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| 57 | const bool OpenBoundaryConditions) | 
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| 58 | { | 
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| 59 | #ifndef NDEBUG | 
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| 60 | for(size_t index=0;index<3;++index) { | 
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| 61 | ASSERT( window.begin[index] >= window.begin_window[index], | 
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| 62 | "InterfaceVMGJob::addGridOntoWindow() - given grid starts earlier than window in component " | 
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| 63 | +toString(index)+"."); | 
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| 64 | ASSERT( window.end[index] <= window.end_window[index], | 
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| 65 | "InterfaceVMGJob::addGridOntoWindow() - given grid ends later than window in component " | 
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| 66 | +toString(index)+"."); | 
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| 67 | } | 
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| 68 | #endif | 
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| 69 | // the only issue are indices | 
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| 70 | const size_t gridpoints_axis = window.getGridPointsPerAxis(); | 
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| 71 | size_t pre_offset[3]; | 
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| 72 | size_t post_offset[3]; | 
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| 73 | size_t length[3]; | 
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| 74 | size_t total[3]; | 
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| 75 | const double round_offset = | 
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| 76 | (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ? | 
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| 77 | 0.5 : 0.; // need offset to get to round_toward_nearest behavior | 
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| 78 | for(size_t index=0;index<3;++index) { | 
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| 79 | const double delta = (double)gridpoints_axis/(window.end[index] - window.begin[index]); | 
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| 80 | // delta is conversion factor from box length to discrete length, i.e. number of points | 
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| 81 | pre_offset[index] = delta*(window.begin[index] - window.begin_window[index])+round_offset; | 
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| 82 | length[index] = delta*(window.end[index] - window.begin[index])+round_offset; | 
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| 83 | post_offset[index] = delta*(window.end_window[index] - window.end[index])+round_offset; | 
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| 84 | total[index] = delta*(window.end_window[index] - window.begin_window[index])+round_offset; | 
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| 85 | // total is used as safe-guard against loss due to discrete conversion | 
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| 86 | ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index], | 
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| 87 | "InterfaceVMGJob::addGridOntoWindow() - pre, post, and length don't sum up to total for " | 
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| 88 | +toString(index)+"th component."); | 
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| 89 | } | 
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| 90 | #ifndef NDEBUG | 
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| 91 | const size_t calculated_size = length[0]*length[1]*length[2]; | 
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| 92 | //  const size_t given_size = std::distance(grid_begin, grid_end); | 
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| 93 | //  ASSERT( calculated_size == given_size, | 
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| 94 | //      "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values given: " | 
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| 95 | //      +toString(calculated_size)+" != "+toString(given_size)+"."); | 
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| 96 | ASSERT( calculated_size <=  window.sampled_grid.size(), | 
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| 97 | "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values available: " | 
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| 98 | +toString(calculated_size)+" <= "+toString(window.sampled_grid.size())+"."); | 
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| 99 | const size_t total_size = total[0]*total[1]*total[2]; | 
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| 100 | ASSERT( total_size == window.sampled_grid.size(), | 
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| 101 | "InterfaceVMGJob::addGridOntoWindow() - total size is not equal to number of present points: " | 
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| 102 | +toString(total_size)+" != "+toString(window.sampled_grid.size())+"."); | 
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| 103 | #endif | 
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| 104 | size_t N[3]; | 
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| 105 | SamplingGrid::sampledvalues_t::iterator griditer = window.sampled_grid.begin(); | 
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| 106 | std::advance(griditer, pre_offset[0]*total[1]*total[2]); | 
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| 107 |  | 
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| 108 | VMG::Grid::iterator copyiter = grid.Iterators().Local().Begin(); | 
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| 109 | const VMG::Index size = grid.Local().Size(); | 
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| 110 | if (OpenBoundaryConditions) | 
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| 111 | for(N[0]=0; N[0] < size[0]/4; ++N[0]) | 
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| 112 | for(N[1]=0; N[1] < size[1]; ++N[1]) | 
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| 113 | for(N[2]=0; N[2] < size[2]; ++N[2]) { | 
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| 114 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 115 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 116 | ++copyiter; | 
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| 117 | } | 
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| 118 | for(N[0]=0; N[0] < length[0]; ++N[0]) { | 
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| 119 | std::advance(griditer, pre_offset[1]*total[2]); | 
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| 120 | if (OpenBoundaryConditions) | 
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| 121 | for(N[1]=0; N[1] < size[1]/4; ++N[1]) | 
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| 122 | for(N[2]=0; N[2] < size[2]; ++N[2]) { | 
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| 123 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 124 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 125 | ++copyiter; | 
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| 126 | } | 
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| 127 | for(N[1]=0; N[1] < length[1]; ++N[1]) { | 
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| 128 | std::advance(griditer, pre_offset[2]); | 
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| 129 | if (OpenBoundaryConditions) | 
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| 130 | for(N[2]=0; N[2] < size[2]/4; ++N[2]) { | 
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| 131 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 132 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 133 | ++copyiter; | 
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| 134 | } | 
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| 135 | for(N[2]=0; N[2] < length[2]; ++N[2]) { | 
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| 136 | ASSERT( griditer != window.sampled_grid.end(), | 
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| 137 | "InterfaceVMGJob::addGridOntoWindow() - griditer is already at end of window."); | 
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| 138 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 139 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 140 | *griditer++ += prefactor*grid(*copyiter++); | 
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| 141 | } | 
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| 142 | std::advance(griditer, post_offset[2]); | 
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| 143 | if (OpenBoundaryConditions) | 
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| 144 | for(N[2]=0; N[2] < size[2] - size[2]/4 - length[2]; ++N[2]) { | 
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| 145 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 146 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 147 | ++copyiter; | 
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| 148 | } | 
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| 149 | } | 
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| 150 | std::advance(griditer, post_offset[1]*total[2]); | 
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| 151 | if (OpenBoundaryConditions) | 
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| 152 | for(N[1]=0; N[1] < size[1] - size[1]/4 - length[1]; ++N[1]) | 
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| 153 | for(N[2]=0; N[2] < size[2]; ++N[2]) { | 
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| 154 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 155 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 156 | ++copyiter; | 
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| 157 | } | 
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| 158 | } | 
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| 159 | if (OpenBoundaryConditions) | 
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| 160 | for(N[0]=0; N[0] < size[0] - size[0]/4 - length[0]; ++N[0]) | 
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| 161 | for(N[1]=0; N[1] < size[1]; ++N[1]) | 
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| 162 | for(N[2]=0; N[2] < size[2]; ++N[2]) { | 
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| 163 | ASSERT( copyiter != grid.Iterators().Local().End(), | 
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| 164 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window."); | 
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| 165 | ++copyiter; | 
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| 166 | } | 
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| 167 | #ifndef NDEBUG | 
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| 168 | std::advance(griditer, post_offset[0]*total[1]*total[2]); | 
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| 169 | ASSERT( griditer == window.sampled_grid.end(), | 
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| 170 | "InterfaceVMGJob::addGridOntoWindow() - griditer is not at end of window."); | 
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| 171 | ASSERT( copyiter == grid.Iterators().Local().End(), | 
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| 172 | "InterfaceVMGJob::addGridOntoWindow() - copyiter is not at end of window."); | 
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| 173 | #endif | 
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| 174 | } | 
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| 175 |  | 
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| 176 | void WindowGrid_converter::addWindowOntoGrid( | 
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| 177 | VMG::Grid& window, | 
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| 178 | const SamplingGrid &grid, | 
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| 179 | const double prefactor, | 
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| 180 | const bool OpenBoundaryConditions) | 
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| 181 | { | 
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| 182 | #ifndef NDEBUG | 
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| 183 | for(size_t index=0;index<3;++index) { | 
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| 184 | ASSERT( grid.begin_window[index] >= grid.begin[index], | 
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| 185 | "InterfaceVMGJob::addWindowOntoGrid() - given window starts earlier than grid in component " | 
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| 186 | +toString(index)+"."); | 
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| 187 | ASSERT( grid.end_window[index] <= grid.end[index], | 
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| 188 | "InterfaceVMGJob::addWindowOntoGrid() - given window ends later than grid in component " | 
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| 189 | +toString(index)+"."); | 
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| 190 | } | 
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| 191 | #endif | 
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| 192 | // the only issue are indices | 
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| 193 | const size_t gridpoints_axis = grid.getGridPointsPerAxis(); | 
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| 194 | size_t pre_offset[3]; | 
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| 195 | size_t post_offset[3]; | 
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| 196 | size_t length[3]; | 
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| 197 | size_t total[3]; | 
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| 198 | const double round_offset = | 
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| 199 | (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ? | 
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| 200 | 0.5 : 0.; // need offset to get to round_toward_nearest behavior | 
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| 201 | for(size_t index=0;index<3;++index) { | 
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| 202 | const double delta = (double)gridpoints_axis/(grid.end[index] - grid.begin[index]); | 
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| 203 | // delta is conversion factor from box length to discrete length, i.e. number of points | 
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| 204 | pre_offset[index] = delta*(grid.begin_window[index] - grid.begin[index])+round_offset; | 
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| 205 | length[index] = delta*(grid.end_window[index] - grid.begin_window[index])+round_offset; | 
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| 206 | post_offset[index] = delta*(grid.end[index] - grid.end_window[index])+round_offset; | 
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| 207 | total[index] = delta*(grid.end[index] - grid.begin[index])+round_offset; | 
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| 208 | // total is used as safe-guard against loss due to discrete conversion | 
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| 209 | ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index], | 
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| 210 | "InterfaceVMGJob::addWindowOntoGrid() - pre, post, and length don't sum up to total for " | 
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| 211 | +toString(index)+"th component."); | 
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| 212 | } | 
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| 213 | #ifndef NDEBUG | 
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| 214 | const size_t calculated_size = length[0]*length[1]*length[2]; | 
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| 215 | ASSERT( calculated_size == grid.sampled_grid.size(), | 
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| 216 | "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values given: " | 
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| 217 | +toString(calculated_size)+" != "+toString(grid.sampled_grid.size())+"."); | 
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| 218 | //  ASSERT( calculated_size <=  given_size, | 
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| 219 | //      "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values available: " | 
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| 220 | //      +toString(calculated_size)+" <= "+toString(given_size)+"."); | 
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| 221 | //  const size_t total_size = total[0]*total[1]*total[2]; | 
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| 222 | //  ASSERT( total_size == given_size, | 
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| 223 | //      "InterfaceVMGJob::addWindowOntoGrid() - total size is not equal to number of present points: " | 
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| 224 | //      +toString(total_size)+" != "+toString(given_size)+"."); | 
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| 225 | #endif | 
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| 226 | size_t N[3]; | 
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| 227 | // in open boundary case grid.Local() contains more than just the inner area. The grid | 
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| 228 | // is actually twice as large to allow for the FV discretization to work. Hence, we first | 
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| 229 | // have to seek our starting point ... see VMG::Grid::GetSpatialPos() | 
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| 230 | if (OpenBoundaryConditions) { | 
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| 231 | const VMG::Index size = window.Local().Size(); | 
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| 232 | const VMG::Index halosize = window.Local().HaloSize1(); | 
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| 233 | for (size_t i=0;i<3;++i) | 
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| 234 | pre_offset[i] += size[i] / 4; | 
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| 235 | for (size_t i=0;i<3;++i) | 
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| 236 | total[i] = size[i]; | 
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| 237 | for (size_t i=0;i<3;++i) | 
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| 238 | post_offset[i] = size[i] - pre_offset[i] - length[i]; | 
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| 239 | } | 
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| 240 |  | 
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| 241 | VMG::Grid::iterator griditer = window.Iterators().Local().Begin(); | 
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| 242 | //  griditer.advance(pre_offset[0]*total[1]*total[2]); | 
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| 243 | for(N[0]=0; N[0] < pre_offset[0]; ++N[0]) | 
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| 244 | for(N[1]=0; N[1] < total[1]; ++N[1]) | 
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| 245 | for(N[2]=0; N[2] < total[2]; ++N[2]) { | 
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| 246 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 247 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 248 | window(*griditer++) = 0.; | 
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| 249 | } | 
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| 250 | SamplingGrid::sampledvalues_t::const_iterator copyiter = grid.sampled_grid.begin(); | 
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| 251 | for(N[0]=0; N[0] < length[0]; ++N[0]) { | 
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| 252 | //    griditer.advance(pre_offset[1]*total[2]); | 
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| 253 | for(N[1]=0; N[1] < pre_offset[1]; ++N[1]) | 
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| 254 | for(N[2]=0; N[2] < total[2]; ++N[2]) { | 
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| 255 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 256 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 257 | window(*griditer++) = 0.; | 
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| 258 | } | 
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| 259 | for(N[1]=0; N[1] < length[1]; ++N[1]) { | 
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| 260 | //      griditer.advance(pre_offset[2]); | 
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| 261 | for(N[2]=0; N[2] < pre_offset[2]; ++N[2]) | 
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| 262 | window(*griditer++) = 0.; | 
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| 263 | for(N[2]=0; N[2] < length[2]; ++N[2]) { | 
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| 264 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 265 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 266 | ASSERT( copyiter != grid.sampled_grid.end(), | 
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| 267 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 268 | window(*griditer++) += prefactor*(*copyiter++); | 
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| 269 | } | 
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| 270 | //      griditer.advance(post_offset[2]); | 
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| 271 | for(N[2]=0; N[2] < post_offset[2]; ++N[2]) { | 
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| 272 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 273 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 274 | window(*griditer++) = 0.; | 
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| 275 | } | 
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| 276 | } | 
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| 277 | //    griditer.advance(post_offset[1]*total[2]); | 
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| 278 | for(N[1]=0; N[1] < post_offset[1]; ++N[1]) | 
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| 279 | for(N[2]=0; N[2] < total[2]; ++N[2]) { | 
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| 280 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 281 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 282 | window(*griditer++) = 0.; | 
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| 283 | } | 
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| 284 | } | 
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| 285 | //  griditer.advance(post_offset[0]*total[1]*total[2]); | 
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| 286 | for(N[0]=0; N[0] < post_offset[0]; ++N[0]) | 
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| 287 | for(N[1]=0; N[1] < total[1]; ++N[1]) | 
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| 288 | for(N[2]=0; N[2] < total[2]; ++N[2]) { | 
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| 289 | ASSERT( griditer != window.Iterators().Local().End(), | 
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| 290 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window."); | 
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| 291 | window(*griditer++) = 0.; | 
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| 292 | } | 
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| 293 | #ifndef NDEBUG | 
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| 294 | ASSERT( griditer == window.Iterators().Local().End(), | 
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| 295 | "InterfaceVMGJob::addWindowOntoGrid() - griditer is not at end of window."); | 
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| 296 | ASSERT( copyiter == grid.sampled_grid.end(), | 
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| 297 | "InterfaceVMGJob::addWindowOntoGrid() - copyiter is not at end of window."); | 
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| 298 | #endif | 
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| 299 | //  LOG(2, "DEBUG: Grid after adding other is " << grid << "."); | 
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| 300 | } | 
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