| 1 | /*
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| 2 | * MemDebug.cpp
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| 3 | *
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| 4 | * Created on: Apr 28, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | #include <iostream>
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| 9 | #include <cstdlib>
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| 10 | #include <cstring>
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| 11 |
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| 12 | using namespace std;
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| 13 |
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| 14 | namespace Memory {
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| 15 |
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| 16 | // This struct is added before each memory chunk
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| 17 | // and contains tracking information. Anything used
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| 18 | // to track memory cannot use any dynamic memory, so
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| 19 | // we have to resort to classic C-idioms here.
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| 20 | // This struct also contains pointers to the next
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| 21 | // an previous chunks to allow fast traversion of
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| 22 | // all allocated memory blocks
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| 23 | struct entry_t {
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| 24 | // we seperate the tracking info from the rest
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| 25 | // A checksum will be calculated for this part of
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| 26 | // the struct, so the information in here should
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| 27 | // not change during the lifetime of the memory
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| 28 | struct info_t {
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| 29 | enum {length = 64};
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| 30 | char file[length+1];
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| 31 | int line;
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| 32 | size_t nbytes;
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| 33 | bool isUsed;
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| 34 | void *location;
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| 35 | } info;
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| 36 | bool isIgnored;
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| 37 | char checksum;
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| 38 | entry_t *prev;
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| 39 | entry_t *next;
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| 40 | };
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| 41 |
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| 42 | // start and end of the doubly-linked list
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| 43 | entry_t *begin=0;
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| 44 | entry_t *end=0;
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| 45 |
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| 46 | // current amount of allocated memory
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| 47 | size_t state = 0;
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| 48 | // maximum amount of allocated memory
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| 49 | size_t max = 0;
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| 50 | // number of allocations that have been done so far
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| 51 | unsigned int allocs = 0;
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| 52 |
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| 53 |
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| 54 | // this sets the alignment of the returned memory block
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| 55 | // malloc guarantees an alignment at the 8 byte border,
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| 56 | // so we just do the same
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| 57 | const int alignment = 8;
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| 58 |
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| 59 | // calculates a simple checksum for the info block
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| 60 | // the checksum is used to find memory corruptions
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| 61 | inline char calcChecksum(entry_t::info_t *info){
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| 62 | char *buffer = (char*)info;
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| 63 | char checksum =0;
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| 64 | for(size_t i=0;i<sizeof(entry_t::info_t);i++){
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| 65 | checksum+=buffer[i];
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| 66 | }
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| 67 | return checksum;
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| 68 | }
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| 69 |
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| 70 | // gets the next alignet point which is greater than nbytes
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| 71 | // this function is only called a fixed number of times, so
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| 72 | // there is no need to optimize
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| 73 | inline size_t doAlign(size_t nbytes){
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| 74 | int nonaligned = nbytes % alignment;
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| 75 | if(nonaligned) {
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| 76 | return(nbytes - nonaligned + alignment);
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| 77 | }
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| 78 | else{
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| 79 | return nbytes;
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| 80 | }
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| 81 | }
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| 82 |
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| 83 | // Output some state information
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| 84 | void getState(){
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| 85 | cout << "Maximum allocated Memory: " << max << " bytes" << endl;
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| 86 | cout << "Currently allocated Memory: " << state <<" bytes" << endl;
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| 87 | cout << allocs << " allocated chunks total" << endl;
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| 88 |
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| 89 | // simple traversal of the chunk list
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| 90 | for(entry_t *pos=begin;pos;pos=pos->next){
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| 91 | cout << "\nChunk of " << pos->info.nbytes << " bytes" << " still available" << endl;
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| 92 | cout << "Chunk reserved at: " << pos->info.file << ":" << pos->info.line << endl;
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| 93 | }
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| 94 | }
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| 95 |
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| 96 | // Deletes an entry from the linked list
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| 97 | void deleteEntry(entry_t *entry){
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| 98 | if(entry->isIgnored)
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| 99 | return;
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| 100 |
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| 101 | if(entry->prev){
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| 102 | entry->prev->next = entry->next;
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| 103 | }
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| 104 | else{
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| 105 | // this node was the beginning of the list
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| 106 | begin = entry->next;
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| 107 | }
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| 108 |
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| 109 | if(entry->next){
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| 110 | entry->next->prev = entry->prev;
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| 111 | }
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| 112 | else{
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| 113 | // this node was the end of the list
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| 114 | end = entry->prev;
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| 115 | }
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| 116 | entry->isIgnored = true;
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| 117 | Memory::state -= entry->info.nbytes;
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| 118 | }
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| 119 |
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| 120 | void _ignore(void *ptr){
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| 121 | // just deletes the node from the list, but leaves the info intact
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| 122 | static const size_t entrySpace = Memory::doAlign(sizeof(Memory::entry_t));
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| 123 | entry_t *entry = (Memory::entry_t*)((char*)ptr-entrySpace);
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| 124 | deleteEntry(entry);
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| 125 | }
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| 126 | }
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| 127 |
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| 128 | void *operator new(size_t nbytes,const char* file, int line) throw(std::bad_alloc) {
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| 129 |
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| 130 | // to avoid allocations of 0 bytes if someone screws up
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| 131 | // allocation with 0 byte size are undefined behavior, so we are
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| 132 | // free to handle it this way
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| 133 | if(!nbytes) {
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| 134 | nbytes = 1;
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| 135 | }
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| 136 |
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| 137 | // get the size of the entry, including alignment
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| 138 | static const size_t entrySpace = Memory::doAlign(sizeof(Memory::entry_t));
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| 139 |
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| 140 | void *res;
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| 141 | if(!(res=malloc(entrySpace + nbytes))){
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| 142 | // new must throw, when space is low
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| 143 | throw std::bad_alloc();
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| 144 | }
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| 145 |
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| 146 | // we got the space, so update the global info
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| 147 | Memory::state += nbytes;
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| 148 | if(Memory::state>Memory::max){
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| 149 | Memory::max = Memory::state;
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| 150 | }
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| 151 | Memory::allocs++;
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| 152 |
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| 153 | // build the entry in front of the space
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| 154 | Memory::entry_t *entry = (Memory::entry_t*) res;
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| 155 | memset(res,0,entrySpace);
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| 156 | entry->info.nbytes = nbytes;
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| 157 | entry->info.isUsed = true;
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| 158 | strncpy(entry->info.file,file,Memory::entry_t::info_t::length);
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| 159 | entry->info.file[Memory::entry_t::info_t::length] = '\0';
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| 160 | entry->info.line=line;
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| 161 | // the space starts behind the info
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| 162 | entry->info.location = (char*)res + entrySpace;
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| 163 |
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| 164 | // add the entry at the end of the list
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| 165 | entry->next=0; // the created block is last in the list
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| 166 | entry->prev=Memory::end; // the created block is last in the list
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| 167 | if(!Memory::begin){
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| 168 | // the list was empty... start a new one
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| 169 | Memory::begin=entry;
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| 170 | }
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| 171 | else {
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| 172 | // other blocks present... we can add to the last one
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| 173 | Memory::end->next=entry;
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| 174 | }
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| 175 | Memory::end=entry;
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| 176 |
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| 177 | // get the checksum...
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| 178 | entry->checksum = Memory::calcChecksum(&entry->info);
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| 179 | // this will be set to true, when the block is removed from
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| 180 | // the list for any reason
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| 181 | entry->isIgnored = false;
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| 182 |
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| 183 | // ok, space is prepared... the user can have it.
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| 184 | // the rest (constructor, deleting when something is thrown etc)
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| 185 | // is handled automatically
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| 186 | return entry->info.location;
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| 187 | }
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| 188 |
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| 189 | void *operator new(size_t nbytes) throw(std::bad_alloc) {
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| 190 | // Just forward to the other operator, when we do not know from
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| 191 | // where the allocation came
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| 192 | return operator new(nbytes,"Unknown",0);
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| 193 | }
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| 194 |
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| 195 | void *operator new[] (size_t nbytes,const char* file, int line) throw(std::bad_alloc) {
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| 196 | // The difference between new and new[] is just for compiler bookkeeping.
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| 197 | return operator new(nbytes,file,line);
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| 198 | }
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| 199 |
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| 200 | void *operator new[] (size_t nbytes) throw(std::bad_alloc) {
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| 201 | // Forward again
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| 202 | return operator new[] (nbytes,"Unknown",0);
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| 203 | }
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| 204 |
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| 205 | void operator delete(void *ptr) throw() {
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| 206 | // get the size for the entry, including alignment
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| 207 | static const size_t entrySpace = Memory::doAlign(sizeof(Memory::entry_t));
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| 208 |
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| 209 | // get the position for the entry from the pointer the user gave us
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| 210 | Memory::entry_t *entry = (Memory::entry_t*)((char*)ptr-entrySpace);
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| 211 |
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| 212 | // let's see if the checksum is still matching
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| 213 | if(Memory::calcChecksum(&entry->info)!=entry->checksum){
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| 214 | cout << "Possible memory corruption detected!" << endl;
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| 215 | cout << "Trying to recover allocation information..." << endl;
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| 216 | cout << "Memory was allocated at " << entry->info.file << ":" << entry->info.line << endl;
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| 217 | terminate();
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| 218 | }
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| 219 |
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| 220 | // this will destroy the checksum, so double deletes are caught
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| 221 | entry->info.isUsed = false;
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| 222 | Memory::deleteEntry(entry);
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| 223 |
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| 224 | // delete the space reserved by malloc
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| 225 | free((char*)ptr-entrySpace);
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| 226 | }
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| 227 |
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| 228 | // operator that is called when the constructor throws
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| 229 | // do not call manually
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| 230 | void operator delete(void *ptr,const char*, int) throw() {
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| 231 | operator delete(ptr);
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| 232 | }
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| 233 |
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| 234 | void operator delete[](void *ptr){
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| 235 | // again difference between delete and delete[] is just in compiler bookkeeping
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| 236 | operator delete(ptr);
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| 237 | }
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| 238 |
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| 239 | // and another operator that can be called when a constructor throws
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| 240 | void operator delete[](void *ptr,const char*, int) throw(){
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| 241 | operator delete(ptr);
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| 242 | }
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