| 1 | /*
 | 
|---|
| 2 |  * Project: MoleCuilder
 | 
|---|
| 3 |  * Description: creates and alters molecular systems
 | 
|---|
| 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
 | 
|---|
| 5 |  * 
 | 
|---|
| 6 |  *
 | 
|---|
| 7 |  *   This file is part of MoleCuilder.
 | 
|---|
| 8 |  *
 | 
|---|
| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
 | 
|---|
| 10 |  *    it under the terms of the GNU General Public License as published by
 | 
|---|
| 11 |  *    the Free Software Foundation, either version 2 of the License, or
 | 
|---|
| 12 |  *    (at your option) any later version.
 | 
|---|
| 13 |  *
 | 
|---|
| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
 | 
|---|
| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
|---|
| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
|---|
| 17 |  *    GNU General Public License for more details.
 | 
|---|
| 18 |  *
 | 
|---|
| 19 |  *    You should have received a copy of the GNU General Public License
 | 
|---|
| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
 | 
|---|
| 21 |  */
 | 
|---|
| 22 | 
 | 
|---|
| 23 | /*
 | 
|---|
| 24 |  * CubeMesh.cpp
 | 
|---|
| 25 |  *
 | 
|---|
| 26 |  *  Created on: Jan 20, 2012
 | 
|---|
| 27 |  *      Author: heber
 | 
|---|
| 28 |  */
 | 
|---|
| 29 | 
 | 
|---|
| 30 | // include config.h
 | 
|---|
| 31 | #ifdef HAVE_CONFIG_H
 | 
|---|
| 32 | #include <config.h>
 | 
|---|
| 33 | #endif
 | 
|---|
| 34 | 
 | 
|---|
| 35 | #include "CodePatterns/MemDebug.hpp"
 | 
|---|
| 36 | 
 | 
|---|
| 37 | #include <boost/lambda/lambda.hpp>
 | 
|---|
| 38 | #include <cmath>
 | 
|---|
| 39 | 
 | 
|---|
| 40 | #include "CodePatterns/Log.hpp"
 | 
|---|
| 41 | #include "CubeMesh.hpp"
 | 
|---|
| 42 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
 | 
|---|
| 43 | #include "LinearAlgebra/Vector.hpp"
 | 
|---|
| 44 | 
 | 
|---|
| 45 | /** Constructor for class CubeMesh.
 | 
|---|
| 46 |  *
 | 
|---|
| 47 |  * Here, we generate nodes homogeneously distributed over a cuboid.
 | 
|---|
| 48 |  *
 | 
|---|
| 49 |  * \a offset shifts the coordinates, e.g. if counts = 2, we would set nodes at
 | 
|---|
| 50 |  * 0 and 0.5 with offset = 0 and 0.4999... and 0.9999.. with offset = 0.999...
 | 
|---|
| 51 |  *
 | 
|---|
| 52 |  * @param counts number of points per axis
 | 
|---|
| 53 |  * @param offset offset Vector (coordinates in [0,1))
 | 
|---|
| 54 |  * @param M matrix to transform the default cuboid from (0,0,0) to (1,1,1).
 | 
|---|
| 55 |  */
 | 
|---|
| 56 | CubeMesh::CubeMesh(const Vector &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
| 57 | {
 | 
|---|
| 58 | #ifndef NDEBUG
 | 
|---|
| 59 |   for (size_t i=0;i<NDIM;++i) {
 | 
|---|
| 60 |     ASSERT((offset[i] >= 0.) && (offset[i] < 1.),
 | 
|---|
| 61 |         "CubeMesh::CubeMesh() - offset coordinates must be in [0,1) but offset["
 | 
|---|
| 62 |         +toString(i)+"] is "+toString(offset[i])+".");
 | 
|---|
| 63 |     ASSERT(counts[i] == (int)counts[i],
 | 
|---|
| 64 |         "CubeMesh::CubeMesh() - counts["+toString(i)+"] must be integer: != "+toString(counts[i])+".");
 | 
|---|
| 65 |   }
 | 
|---|
| 66 | #endif
 | 
|---|
| 67 | 
 | 
|---|
| 68 |   std::vector< unsigned int> size_counts;
 | 
|---|
| 69 |   for (size_t i=0;i<NDIM;++i) {
 | 
|---|
| 70 |     size_counts.push_back( (int)counts[i] );
 | 
|---|
| 71 |   }
 | 
|---|
| 72 |   init(size_counts, offset, M);
 | 
|---|
| 73 | }
 | 
|---|
| 74 | 
 | 
|---|
| 75 | /** Constructor for class CubeMesh.
 | 
|---|
| 76 |  *
 | 
|---|
| 77 |  * Here, we generate nodes homogeneously distributed over a cuboid.
 | 
|---|
| 78 |  *
 | 
|---|
| 79 |  * \a offset shifts the coordinates, e.g. if counts = 2, we would set nodes at
 | 
|---|
| 80 |  * 0 and 0.5 with offset = 0 and 0.4999... and 0.9999.. with offset = 0.999...
 | 
|---|
| 81 |  *
 | 
|---|
| 82 |  * @param counts number of points per axis
 | 
|---|
| 83 |  * @param offset offset Vector (coordinates in [0,1))
 | 
|---|
| 84 |  * @param M matrix to transform the default cuboid from (0,0,0) to (1,1,1).
 | 
|---|
| 85 |  */
 | 
|---|
| 86 | CubeMesh::CubeMesh(const std::vector< unsigned int > &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
| 87 | {
 | 
|---|
| 88 |   ASSERT(counts.size() == 3,
 | 
|---|
| 89 |       "CubeMesh::CubeMesh() - counts does not have three but "
 | 
|---|
| 90 |       +toString(counts.size())+" entries.");
 | 
|---|
| 91 | 
 | 
|---|
| 92 |   init(counts, offset, M);
 | 
|---|
| 93 | }
 | 
|---|
| 94 | 
 | 
|---|
| 95 | void CubeMesh::init(const std::vector< unsigned int > &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
| 96 | {
 | 
|---|
| 97 |   RealSpaceMatrix partition;
 | 
|---|
| 98 | 
 | 
|---|
| 99 |   partition.setZero();
 | 
|---|
| 100 |   for(int i=0;i<NDIM;i++)
 | 
|---|
| 101 |     partition.at(i,i) =  1./(double)counts[i];
 | 
|---|
| 102 |   LOG(1, "INFO: partition is " << partition << ".");
 | 
|---|
| 103 | 
 | 
|---|
| 104 |   // go over [0,1]^3 filler grid
 | 
|---|
| 105 |   int n[NDIM];
 | 
|---|
| 106 |   for (n[0] = 0; n[0] < counts[0]; n[0]++)
 | 
|---|
| 107 |     for (n[1] = 0; n[1] < counts[1]; n[1]++)
 | 
|---|
| 108 |       for (n[2] = 0; n[2] < counts[2]; n[2]++) {
 | 
|---|
| 109 |         const Vector CurrentPosition((double)n[0], (double)n[1], (double)n[2]);
 | 
|---|
| 110 |         nodes.push_back(M * partition * (CurrentPosition + offset));
 | 
|---|
| 111 |       }
 | 
|---|
| 112 | }
 | 
|---|
| 113 | 
 | 
|---|
| 114 | /** Destructor for class CubeMesh.
 | 
|---|
| 115 |  *
 | 
|---|
| 116 |  */
 | 
|---|
| 117 | CubeMesh::~CubeMesh()
 | 
|---|
| 118 | {}
 | 
|---|