| [5d81e5] | 1 | /*
 | 
|---|
 | 2 |  * Project: MoleCuilder
 | 
|---|
 | 3 |  * Description: creates and alters molecular systems
 | 
|---|
 | 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
 | 
|---|
| [94d5ac6] | 5 |  * 
 | 
|---|
 | 6 |  *
 | 
|---|
 | 7 |  *   This file is part of MoleCuilder.
 | 
|---|
 | 8 |  *
 | 
|---|
 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
 | 
|---|
 | 10 |  *    it under the terms of the GNU General Public License as published by
 | 
|---|
 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
 | 
|---|
 | 12 |  *    (at your option) any later version.
 | 
|---|
 | 13 |  *
 | 
|---|
 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
 | 
|---|
 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
|---|
 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
|---|
 | 17 |  *    GNU General Public License for more details.
 | 
|---|
 | 18 |  *
 | 
|---|
 | 19 |  *    You should have received a copy of the GNU General Public License
 | 
|---|
 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
 | 
|---|
| [5d81e5] | 21 |  */
 | 
|---|
 | 22 | 
 | 
|---|
 | 23 | /*
 | 
|---|
 | 24 |  * CubeMesh.cpp
 | 
|---|
 | 25 |  *
 | 
|---|
 | 26 |  *  Created on: Jan 20, 2012
 | 
|---|
 | 27 |  *      Author: heber
 | 
|---|
 | 28 |  */
 | 
|---|
 | 29 | 
 | 
|---|
 | 30 | // include config.h
 | 
|---|
 | 31 | #ifdef HAVE_CONFIG_H
 | 
|---|
 | 32 | #include <config.h>
 | 
|---|
 | 33 | #endif
 | 
|---|
 | 34 | 
 | 
|---|
 | 35 | #include "CodePatterns/MemDebug.hpp"
 | 
|---|
 | 36 | 
 | 
|---|
 | 37 | #include <boost/lambda/lambda.hpp>
 | 
|---|
 | 38 | #include <cmath>
 | 
|---|
 | 39 | 
 | 
|---|
 | 40 | #include "CodePatterns/Log.hpp"
 | 
|---|
 | 41 | #include "CubeMesh.hpp"
 | 
|---|
 | 42 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
 | 
|---|
 | 43 | #include "LinearAlgebra/Vector.hpp"
 | 
|---|
 | 44 | 
 | 
|---|
 | 45 | /** Constructor for class CubeMesh.
 | 
|---|
 | 46 |  *
 | 
|---|
 | 47 |  * Here, we generate nodes homogeneously distributed over a cuboid.
 | 
|---|
 | 48 |  *
 | 
|---|
 | 49 |  * \a offset shifts the coordinates, e.g. if counts = 2, we would set nodes at
 | 
|---|
 | 50 |  * 0 and 0.5 with offset = 0 and 0.4999... and 0.9999.. with offset = 0.999...
 | 
|---|
 | 51 |  *
 | 
|---|
 | 52 |  * @param counts number of points per axis
 | 
|---|
 | 53 |  * @param offset offset Vector (coordinates in [0,1))
 | 
|---|
 | 54 |  * @param M matrix to transform the default cuboid from (0,0,0) to (1,1,1).
 | 
|---|
 | 55 |  */
 | 
|---|
 | 56 | CubeMesh::CubeMesh(const Vector &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
 | 57 | {
 | 
|---|
 | 58 | #ifndef NDEBUG
 | 
|---|
 | 59 |   for (size_t i=0;i<NDIM;++i) {
 | 
|---|
 | 60 |     ASSERT((offset[i] >= 0.) && (offset[i] < 1.),
 | 
|---|
 | 61 |         "CubeMesh::CubeMesh() - offset coordinates must be in [0,1) but offset["
 | 
|---|
 | 62 |         +toString(i)+"] is "+toString(offset[i])+".");
 | 
|---|
| [2382d7] | 63 |     ASSERT(counts[i] == (int)counts[i],
 | 
|---|
 | 64 |         "CubeMesh::CubeMesh() - counts["+toString(i)+"] must be integer: != "+toString(counts[i])+".");
 | 
|---|
| [5d81e5] | 65 |   }
 | 
|---|
 | 66 | #endif
 | 
|---|
 | 67 | 
 | 
|---|
| [2382d7] | 68 |   std::vector< unsigned int> size_counts;
 | 
|---|
 | 69 |   for (size_t i=0;i<NDIM;++i) {
 | 
|---|
 | 70 |     size_counts.push_back( (int)counts[i] );
 | 
|---|
 | 71 |   }
 | 
|---|
 | 72 |   init(size_counts, offset, M);
 | 
|---|
 | 73 | }
 | 
|---|
 | 74 | 
 | 
|---|
 | 75 | /** Constructor for class CubeMesh.
 | 
|---|
 | 76 |  *
 | 
|---|
 | 77 |  * Here, we generate nodes homogeneously distributed over a cuboid.
 | 
|---|
 | 78 |  *
 | 
|---|
 | 79 |  * \a offset shifts the coordinates, e.g. if counts = 2, we would set nodes at
 | 
|---|
 | 80 |  * 0 and 0.5 with offset = 0 and 0.4999... and 0.9999.. with offset = 0.999...
 | 
|---|
 | 81 |  *
 | 
|---|
 | 82 |  * @param counts number of points per axis
 | 
|---|
 | 83 |  * @param offset offset Vector (coordinates in [0,1))
 | 
|---|
 | 84 |  * @param M matrix to transform the default cuboid from (0,0,0) to (1,1,1).
 | 
|---|
 | 85 |  */
 | 
|---|
 | 86 | CubeMesh::CubeMesh(const std::vector< unsigned int > &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
 | 87 | {
 | 
|---|
 | 88 |   ASSERT(counts.size() == 3,
 | 
|---|
 | 89 |       "CubeMesh::CubeMesh() - counts does not have three but "
 | 
|---|
 | 90 |       +toString(counts.size())+" entries.");
 | 
|---|
 | 91 | 
 | 
|---|
 | 92 |   init(counts, offset, M);
 | 
|---|
 | 93 | }
 | 
|---|
 | 94 | 
 | 
|---|
 | 95 | void CubeMesh::init(const std::vector< unsigned int > &counts, const Vector &offset, const RealSpaceMatrix &M)
 | 
|---|
 | 96 | {
 | 
|---|
 | 97 |   RealSpaceMatrix partition;
 | 
|---|
 | 98 | 
 | 
|---|
| [5d81e5] | 99 |   partition.setZero();
 | 
|---|
 | 100 |   for(int i=0;i<NDIM;i++)
 | 
|---|
 | 101 |     partition.at(i,i) =  1./(double)counts[i];
 | 
|---|
 | 102 |   LOG(1, "INFO: partition is " << partition << ".");
 | 
|---|
 | 103 | 
 | 
|---|
 | 104 |   // go over [0,1]^3 filler grid
 | 
|---|
| [2382d7] | 105 |   int n[NDIM];
 | 
|---|
| [5d81e5] | 106 |   for (n[0] = 0; n[0] < counts[0]; n[0]++)
 | 
|---|
 | 107 |     for (n[1] = 0; n[1] < counts[1]; n[1]++)
 | 
|---|
 | 108 |       for (n[2] = 0; n[2] < counts[2]; n[2]++) {
 | 
|---|
 | 109 |         const Vector CurrentPosition((double)n[0], (double)n[1], (double)n[2]);
 | 
|---|
 | 110 |         nodes.push_back(M * partition * (CurrentPosition + offset));
 | 
|---|
 | 111 |       }
 | 
|---|
 | 112 | }
 | 
|---|
 | 113 | 
 | 
|---|
 | 114 | /** Destructor for class CubeMesh.
 | 
|---|
 | 115 |  *
 | 
|---|
 | 116 |  */
 | 
|---|
 | 117 | CubeMesh::~CubeMesh()
 | 
|---|
 | 118 | {}
 | 
|---|