1 | /*
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2 | * Project: MoleCuilder
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3 | * Description: creates and alters molecular systems
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4 | * Copyright (C) 2014 Frederik Heber. All rights reserved.
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5 | *
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6 | *
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7 | * This file is part of MoleCuilder.
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8 | *
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9 | * MoleCuilder is free software: you can redistribute it and/or modify
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10 | * it under the terms of the GNU General Public License as published by
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11 | * the Free Software Foundation, either version 2 of the License, or
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12 | * (at your option) any later version.
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13 | *
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14 | * MoleCuilder is distributed in the hope that it will be useful,
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15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 | * GNU General Public License for more details.
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18 | *
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19 | * You should have received a copy of the GNU General Public License
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20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
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21 | */
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22 |
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23 | /*
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24 | * SurfaceRandomInserter.cpp
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25 | *
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26 | * Created on: Sep 03, 2014
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27 | * Author: heber
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28 | */
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29 |
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30 |
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31 | // include config.h
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32 | #ifdef HAVE_CONFIG_H
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33 | #include <config.h>
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34 | #endif
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35 |
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36 | //#include "CodePatterns/MemDebug.hpp"
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37 |
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38 | #include "SurfaceRandomInserter.hpp"
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39 |
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40 | #include "Atom/atom.hpp"
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41 | #include "CodePatterns/Log.hpp"
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42 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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43 | #include "LinearAlgebra/Vector.hpp"
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44 | #include "Shapes/Shape.hpp"
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45 |
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46 | /** Constructor for class SurfaceRandomInserter.
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47 | *
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48 | * @param _s shape on whose surface the insertion nodes lie
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49 | * @param _alignedAxis axis along which to be inserted cluster is aligned to
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50 | * @param _MaxAtomComponent maximum component for random atom translations
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51 | * @param _MaxMoleculeComponent maximum component for random molecule translations
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52 | */
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53 | SurfaceRandomInserter::SurfaceRandomInserter(
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54 | const Shape & _s,
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55 | const Vector &_alignedAxis,
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56 | const double _MaxAtomComponent,
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57 | const double _MaxMoleculeComponent) :
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58 | RandomInserter(_MaxAtomComponent, _MaxMoleculeComponent, false),
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59 | shape(_s),
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60 | alignedAxis(_alignedAxis.getNormalized())
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61 | {}
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62 |
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63 | /** Destructor for class SurfaceRandomInserter.
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64 | *
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65 | */
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66 | SurfaceRandomInserter::~SurfaceRandomInserter()
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67 | {}
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68 |
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69 | /** Inserter operator that rotates the cluster to be perpendicular on surface at
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70 | * desired \a offset and translates it there.
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71 | *
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72 | * \note We assume that cluster is aligned along \a SurfaceRandomInserter::alignedAxis and
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73 | * the translation is done relative to origin.
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74 | *
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75 | * @param offset
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76 | * @return always true
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77 | */
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78 | bool SurfaceRandomInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
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79 | {
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80 | // create rotation matrix, assuming cluster is aligned along z axis
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81 | Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
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82 | LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
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83 | const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
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84 | LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
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85 | SurfaceNormal.VectorProduct(alignedAxis); // get the rotation axis as normal direction to both
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86 | RealSpaceMatrix M;
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87 | if (!SurfaceNormal.IsZero()) {
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88 | SurfaceNormal.Normalize();
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89 | LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
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90 | M.setRotation(SurfaceNormal, alpha);
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91 | } else {
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92 | M.setIdentity();
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93 | }
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94 |
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95 | // rotate cluster
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96 | cluster->transform(M);
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97 |
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98 | // translate
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99 | return RandomInserter::operator()(cluster, offset);
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100 | }
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