source: src/Filling/Inserter/SurfaceRandomInserter.cpp@ 70f2a1

Action_Thermostats Adding_Graph_to_ChangeBondActions Adding_MD_integration_tests Adding_StructOpt_integration_tests AutomationFragmentation_failures Candidate_v1.6.1 ChemicalSpaceEvaluator Enhanced_StructuralOptimization Enhanced_StructuralOptimization_continued Example_ManyWaysToTranslateAtom Exclude_Hydrogens_annealWithBondGraph Fix_Verbose_Codepatterns ForceAnnealing_with_BondGraph ForceAnnealing_with_BondGraph_continued ForceAnnealing_with_BondGraph_continued_betteresults ForceAnnealing_with_BondGraph_contraction-expansion Gui_displays_atomic_force_velocity JobMarket_RobustOnKillsSegFaults JobMarket_StableWorkerPool PythonUI_with_named_parameters Recreated_GuiChecks StoppableMakroAction TremoloParser_IncreasedPrecision TremoloParser_MultipleTimesteps
Last change on this file since 70f2a1 was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 3.2 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2014 Frederik Heber. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * SurfaceRandomInserter.cpp
25 *
26 * Created on: Sep 03, 2014
27 * Author: heber
28 */
29
30
31// include config.h
32#ifdef HAVE_CONFIG_H
33#include <config.h>
34#endif
35
36//#include "CodePatterns/MemDebug.hpp"
37
38#include "SurfaceRandomInserter.hpp"
39
40#include "Atom/atom.hpp"
41#include "CodePatterns/Log.hpp"
42#include "LinearAlgebra/RealSpaceMatrix.hpp"
43#include "LinearAlgebra/Vector.hpp"
44#include "Shapes/Shape.hpp"
45
46/** Constructor for class SurfaceRandomInserter.
47 *
48 * @param _s shape on whose surface the insertion nodes lie
49 * @param _alignedAxis axis along which to be inserted cluster is aligned to
50 * @param _MaxAtomComponent maximum component for random atom translations
51 * @param _MaxMoleculeComponent maximum component for random molecule translations
52 */
53SurfaceRandomInserter::SurfaceRandomInserter(
54 const Shape & _s,
55 const Vector &_alignedAxis,
56 const double _MaxAtomComponent,
57 const double _MaxMoleculeComponent) :
58 RandomInserter(_MaxAtomComponent, _MaxMoleculeComponent, false),
59 shape(_s),
60 alignedAxis(_alignedAxis.getNormalized())
61{}
62
63/** Destructor for class SurfaceRandomInserter.
64 *
65 */
66SurfaceRandomInserter::~SurfaceRandomInserter()
67{}
68
69/** Inserter operator that rotates the cluster to be perpendicular on surface at
70 * desired \a offset and translates it there.
71 *
72 * \note We assume that cluster is aligned along \a SurfaceRandomInserter::alignedAxis and
73 * the translation is done relative to origin.
74 *
75 * @param offset
76 * @return always true
77 */
78bool SurfaceRandomInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
79{
80 // create rotation matrix, assuming cluster is aligned along z axis
81 Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
82 LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
83 const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
84 LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
85 SurfaceNormal.VectorProduct(alignedAxis); // get the rotation axis as normal direction to both
86 RealSpaceMatrix M;
87 if (!SurfaceNormal.IsZero()) {
88 SurfaceNormal.Normalize();
89 LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
90 M.setRotation(SurfaceNormal, alpha);
91 } else {
92 M.setIdentity();
93 }
94
95 // rotate cluster
96 cluster->transform(M);
97
98 // translate
99 return RandomInserter::operator()(cluster, offset);
100}
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