ForceAnnealing_goodresults
        ForceAnnealing_tocheck
      
      
        
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            Last change
 on this file since b94e74 was             93eae36, checked in by Frederik Heber <heber@…>, 14 years ago           | 
        
        
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Added new Inserter working on surfaces of Sphere's. 
 
- We also align the given filler Cluster along the surface normal direction.
 - Note: Filler nodes may only reside on the Sphere's surface.
  
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            File size:
            915 bytes
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| 1 | /*
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| 2 |  * SurfaceInserter.hpp
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| 3 |  *
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| 4 |  *  Created on: Apr 03, 2012
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef SURFACEINSERTER_HPP_
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| 9 | #define SURFACEINSERTER_HPP_
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| 10 | 
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| 11 | 
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| 12 | // include config.h
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| 13 | #ifdef HAVE_CONFIG_H
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| 14 | #include <config.h>
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| 15 | #endif
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| 16 | 
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| 17 | #include "Filling/Inserter/InserterBase.hpp"
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| 18 | 
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| 19 | #include "LinearAlgebra/Vector.hpp"
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| 20 | #include "Shapes/Shape.hpp"
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| 21 | 
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| 22 | /** SurfaceInserter implements Inserter interface such that the given \a Cluster
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| 23 |  * is inserted at the given position in such a way as to be aligned perpendicularly
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| 24 |  * away from the surface.
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| 25 |  *
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| 26 |  * \note We assume that cluster is aligned along the Z axis.
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| 27 |  *
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| 28 |  */
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| 29 | class SurfaceInserter : public InserterBase
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| 30 | {
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| 31 | public:
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| 32 |   SurfaceInserter(const Shape & _s, const Vector &_alignedAxis);
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| 33 |   ~SurfaceInserter();
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| 34 | 
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| 35 |   bool operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const;
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| 36 | 
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| 37 | private:
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| 38 |   const Shape shape;
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| 39 |   const Vector alignedAxis;
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| 40 | };
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| 41 | 
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| 42 | 
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| 43 | 
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| 44 | #endif /* SURFACEINSERTER_HPP_ */
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