| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2012 University of Bonn. All rights reserved. | 
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /* | 
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| 9 | * SurfaceInserter.cpp | 
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| 10 | * | 
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| 11 | *  Created on: Apr 03, 2012 | 
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| 12 | *      Author: heber | 
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| 13 | */ | 
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| 14 |  | 
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| 15 |  | 
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| 16 | // include config.h | 
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| 17 | #ifdef HAVE_CONFIG_H | 
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| 18 | #include <config.h> | 
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| 19 | #endif | 
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| 20 |  | 
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| 21 | #include "CodePatterns/MemDebug.hpp" | 
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| 22 |  | 
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| 23 | #include "SurfaceInserter.hpp" | 
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| 24 |  | 
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| 25 | #include "Atom/atom.hpp" | 
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| 26 | #include "CodePatterns/Log.hpp" | 
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| 27 | #include "LinearAlgebra/RealSpaceMatrix.hpp" | 
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| 28 | #include "LinearAlgebra/Vector.hpp" | 
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| 29 | #include "Shapes/Shape.hpp" | 
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| 30 |  | 
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| 31 | /** Constructor for class SurfaceInserter. | 
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| 32 | * | 
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| 33 | * @param _s shape on whose surface the insertion nodes lie | 
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| 34 | * @param _alignedAxis axis along which to be inserted cluster is aligned to | 
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| 35 | */ | 
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| 36 | SurfaceInserter::SurfaceInserter(const Shape & _s, const Vector &_alignedAxis) : | 
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| 37 | shape(_s), | 
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| 38 | alignedAxis(_alignedAxis) | 
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| 39 | {} | 
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| 40 |  | 
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| 41 | /** Destructor for class SurfaceInserter. | 
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| 42 | * | 
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| 43 | */ | 
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| 44 | SurfaceInserter::~SurfaceInserter() | 
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| 45 | {} | 
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| 46 |  | 
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| 47 | /** Inserter operator that rotates the cluster to be perpendicular on surface at | 
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| 48 | *  desired \a offset and translates it there. | 
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| 49 | * | 
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| 50 | * \note We assume that cluster is aligned along \a SurfaceInserter::alignedAxis and | 
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| 51 | * the translation is done relative to origin. | 
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| 52 | * | 
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| 53 | * @param offset | 
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| 54 | * @return always true | 
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| 55 | */ | 
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| 56 | bool SurfaceInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const | 
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| 57 | { | 
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| 58 | // create rotation matrix, assuming cluster is aligned along z axis | 
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| 59 | Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point | 
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| 60 | LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << "."); | 
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| 61 | const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back | 
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| 62 | LOG(4, "DEBUG: Rotation angle is " << alpha << "."); | 
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| 63 | SurfaceNormal.VectorProduct(alignedAxis);  // get the rotation axis as normal direction to both | 
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| 64 | SurfaceNormal.Normalize(); | 
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| 65 | LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << "."); | 
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| 66 | RealSpaceMatrix M; | 
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| 67 | M.setRotation(SurfaceNormal, alpha); | 
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| 68 |  | 
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| 69 | // rotate cluster | 
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| 70 | cluster->transform(M); | 
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| 71 |  | 
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| 72 | // translate | 
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| 73 | cluster->translate(offset); | 
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| 74 |  | 
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| 75 | return true; | 
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| 76 | } | 
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