| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * SurfaceInserter.cpp
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| 25 |  *
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| 26 |  *  Created on: Apr 03, 2012
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| 27 |  *      Author: heber
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| 28 |  */
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| 29 | 
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| 30 | 
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| 31 | // include config.h
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| 32 | #ifdef HAVE_CONFIG_H
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| 33 | #include <config.h>
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| 34 | #endif
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| 35 | 
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| 36 | #include "CodePatterns/MemDebug.hpp"
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| 37 | 
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| 38 | #include "SurfaceInserter.hpp"
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| 39 | 
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| 40 | #include "Atom/atom.hpp"
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| 41 | #include "CodePatterns/Log.hpp"
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| 42 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 43 | #include "LinearAlgebra/Vector.hpp"
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| 44 | #include "Shapes/Shape.hpp"
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| 45 | 
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| 46 | /** Constructor for class SurfaceInserter.
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| 47 |  *
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| 48 |  * @param _s shape on whose surface the insertion nodes lie
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| 49 |  * @param _alignedAxis axis along which to be inserted cluster is aligned to
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| 50 |  */
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| 51 | SurfaceInserter::SurfaceInserter(const Shape & _s, const Vector &_alignedAxis) :
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| 52 |     shape(_s),
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| 53 |     alignedAxis(_alignedAxis.getNormalized())
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| 54 | {}
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| 55 | 
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| 56 | /** Destructor for class SurfaceInserter.
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| 57 |  *
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| 58 |  */
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| 59 | SurfaceInserter::~SurfaceInserter()
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| 60 | {}
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| 61 | 
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| 62 | /** Inserter operator that rotates the cluster to be perpendicular on surface at
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| 63 |  *  desired \a offset and translates it there.
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| 64 |  *
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| 65 |  * \note We assume that cluster is aligned along \a SurfaceInserter::alignedAxis and
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| 66 |  * the translation is done relative to origin.
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| 67 |  *
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| 68 |  * @param offset
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| 69 |  * @return always true
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| 70 |  */
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| 71 | bool SurfaceInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
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| 72 | {
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| 73 |   // create rotation matrix, assuming cluster is aligned along z axis
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| 74 |   Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
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| 75 |   LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
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| 76 |   const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
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| 77 |   LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
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| 78 |   SurfaceNormal.VectorProduct(alignedAxis);  // get the rotation axis as normal direction to both
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| 79 |   SurfaceNormal.Normalize();
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| 80 |   LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
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| 81 |   RealSpaceMatrix M;
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| 82 |   M.setRotation(SurfaceNormal, alpha);
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| 83 | 
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| 84 |   // rotate cluster
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| 85 |   cluster->transform(M);
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| 86 | 
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| 87 |   // translate
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| 88 |   cluster->translate(offset);
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| 89 | 
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| 90 |   return true;
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| 91 | }
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