| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * SurfaceInserter.cpp
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| 10 |  *
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| 11 |  *  Created on: Apr 03, 2012
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| 12 |  *      Author: heber
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| 13 |  */
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| 14 | 
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| 15 | 
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| 16 | // include config.h
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| 17 | #ifdef HAVE_CONFIG_H
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| 18 | #include <config.h>
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| 19 | #endif
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| 20 | 
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| 21 | #include "CodePatterns/MemDebug.hpp"
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| 22 | 
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| 23 | #include "SurfaceInserter.hpp"
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| 24 | 
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| 25 | #include "Atom/atom.hpp"
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| 26 | #include "CodePatterns/Log.hpp"
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| 27 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 28 | #include "LinearAlgebra/Vector.hpp"
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| 29 | #include "Shapes/Shape.hpp"
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| 30 | 
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| 31 | /** Constructor for class SurfaceInserter.
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| 32 |  *
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| 33 |  * @param _s shape on whose surface the insertion nodes lie
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| 34 |  * @param _alignedAxis axis along which to be inserted cluster is aligned to
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| 35 |  */
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| 36 | SurfaceInserter::SurfaceInserter(const Shape & _s, const Vector &_alignedAxis) :
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| 37 |     shape(_s),
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| 38 |     alignedAxis(_alignedAxis)
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| 39 | {}
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| 40 | 
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| 41 | /** Destructor for class SurfaceInserter.
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| 42 |  *
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| 43 |  */
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| 44 | SurfaceInserter::~SurfaceInserter()
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| 45 | {}
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| 46 | 
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| 47 | /** Inserter operator that rotates the cluster to be perpendicular on surface at
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| 48 |  *  desired \a offset and translates it there.
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| 49 |  *
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| 50 |  * \note We assume that cluster is aligned along \a SurfaceInserter::alignedAxis and
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| 51 |  * the translation is done relative to origin.
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| 52 |  *
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| 53 |  * @param offset
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| 54 |  * @return always true
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| 55 |  */
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| 56 | bool SurfaceInserter::operator()(ClusterInterface::Cluster_impl cluster, const Vector &offset) const
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| 57 | {
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| 58 |   // create rotation matrix, assuming cluster is aligned along z axis
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| 59 |   Vector SurfaceNormal = shape.getNormal(offset); // get normal at desired point
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| 60 |   LOG(3, "DEBUG: Normal vector at " << offset << " is " << SurfaceNormal << ".");
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| 61 |   const double alpha = - alignedAxis.Angle(SurfaceNormal); // we have to rotate back
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| 62 |   LOG(4, "DEBUG: Rotation angle is " << alpha << ".");
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| 63 |   SurfaceNormal.VectorProduct(alignedAxis);  // get the rotation axis as normal direction to both
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| 64 |   SurfaceNormal.Normalize();
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| 65 |   LOG(4, "DEBUG: Rotation axis is " << SurfaceNormal << ".");
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| 66 |   RealSpaceMatrix M;
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| 67 |   M.setRotation(SurfaceNormal, alpha);
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| 68 | 
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| 69 |   // rotate cluster
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| 70 |   cluster->transform(M);
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| 71 | 
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| 72 |   // translate
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| 73 |   cluster->translate(offset);
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| 74 | 
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| 75 |   return true;
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| 76 | }
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