| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 |  */
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| 7 | 
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| 8 | /*
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| 9 |  * NodeGenerator.cpp
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| 10 |  *
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| 11 |  *
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| 12 |  *  Created on: Jan 16, 2012
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| 13 |  *      Author: heber
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| 14 |  */
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| 15 | 
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| 16 | 
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| 17 | // include config.h
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| 18 | #ifdef HAVE_CONFIG_H
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| 19 | #include <config.h>
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| 20 | #endif
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| 21 | 
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| 22 | #include "CodePatterns/MemDebug.hpp"
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| 23 | 
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| 24 | #include "NodeGenerator.hpp"
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| 25 | 
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| 26 | #include <cmath>
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| 27 | #include <vector>
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| 28 | 
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| 29 | #include "Shapes/Shape.hpp"
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| 30 | #include "Shapes/ShapeOps.hpp"
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| 31 | 
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| 32 | /** Constructor for NodeGenerator.
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| 33 |  *
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| 34 |  * @param _shape Shape which is to be filled with nodes
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| 35 |  */
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| 36 | NodeGenerator::NodeGenerator(const Shape &_shape) :
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| 37 |         shape(_shape)
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| 38 | {}
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| 39 | 
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| 40 | /** Destructor for NodeGenerator.
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| 41 |  *
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| 42 |  */
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| 43 | NodeGenerator::~NodeGenerator()
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| 44 | {}
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| 45 | 
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| 46 | /** Returns a set of points contained in the \a NodeGenerator::_shape
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| 47 |  * with a homogeneous density.
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| 48 |  *
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| 49 |  * The central idea of the algorithm is to make use of the present function
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| 50 |  * for obtaining homogeneously distributed points on all surfaces of
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| 51 |  * presently implemented Shape's.
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| 52 |  *
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| 53 |  * The given \a _shape is shrinked such that eventually the volume is filled
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| 54 |  * with points. Points filled in that actually reside outside the given
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| 55 |  * Shape are eventually extracted as all are checked for inclusion.
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| 56 |  *
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| 57 |  * \note Although a certain density of points given as it has to be converted
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| 58 |  * to an discrete regime this density can in general be matched only
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| 59 |  * approximately.
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| 60 |  *
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| 61 |  * @param density desired density of points, the unit is the inverse of the
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| 62 |  * required volume per point
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| 63 |  * @return set of nodes
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| 64 |  */
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| 65 | NodeSet  NodeGenerator::operator()(const double density)
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| 66 | {
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| 67 |         // calculate volume and surface of the given Shape
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| 68 |         const double volume = shape.getVolume();
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| 69 |         const double surface = shape.getSurfaceArea();
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| 70 | 
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| 71 |         // calculate the number of shrinking operations
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| 72 |         const double radius = shape.getRadius();
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| 73 |         const double fraction = surface/volume;
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| 74 |         const int factor = floor(radius * fraction);
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| 75 | 
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| 76 |         // calculate correction for surface density due to discrete number of layers
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| 77 |         const double surfaceDensity = volume/(double)factor;
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| 78 | 
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| 79 |         // fill the shrinking vector
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| 80 |         std::vector<double> shrinking_factors;
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| 81 |         for(int f=0; f < factor; ++f)
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| 82 |                 shrinking_factors.push_back(radius*((double)f/(double)factor));
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| 83 | 
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| 84 |         // go through the shrinking operations
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| 85 |         NodeSet nodes;
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| 86 |         for (std::vector<double>::const_iterator iter = shrinking_factors.begin();
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| 87 |                         iter != shrinking_factors.end(); ++iter) {
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| 88 |                 const Shape currentShape = resize(shape, *iter);
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| 89 |                 std::vector<Vector> pointsOnSurface =
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| 90 |                                 currentShape.getHomogeneousPointsOnSurface(surfaceDensity);
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| 91 |                 nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end());
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| 92 |         }
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| 93 | 
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| 94 |         // check each point whether its inside the surface
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| 95 |         return filterOutsidePoints(nodes);
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| 96 | }
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| 97 | 
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| 98 | /** Filters out all points that are not contained inside NodeGenerator::shape.
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| 99 |  *
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| 100 |  * @param nodes nodes to check
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| 101 |  * @return subset of nodes that fulfill Shape::isInisde().
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| 102 |  */
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| 103 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const
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| 104 | {
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| 105 |         NodeSet return_nodes;
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| 106 |         return_nodes.reserve(nodes.size());
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| 107 |         for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) {
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| 108 |                 if (shape.isInside(*iter))
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| 109 |                         return_nodes.push_back(*iter);
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| 110 |         }
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| 111 | 
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| 112 |         return return_nodes;
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| 113 | }
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