1 | /*
|
---|
2 | * Project: MoleCuilder
|
---|
3 | * Description: creates and alters molecular systems
|
---|
4 | * Copyright (C) 2012 University of Bonn. All rights reserved.
|
---|
5 | *
|
---|
6 | *
|
---|
7 | * This file is part of MoleCuilder.
|
---|
8 | *
|
---|
9 | * MoleCuilder is free software: you can redistribute it and/or modify
|
---|
10 | * it under the terms of the GNU General Public License as published by
|
---|
11 | * the Free Software Foundation, either version 2 of the License, or
|
---|
12 | * (at your option) any later version.
|
---|
13 | *
|
---|
14 | * MoleCuilder is distributed in the hope that it will be useful,
|
---|
15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
17 | * GNU General Public License for more details.
|
---|
18 | *
|
---|
19 | * You should have received a copy of the GNU General Public License
|
---|
20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
|
---|
21 | */
|
---|
22 |
|
---|
23 | /*
|
---|
24 | * NodeGenerator.cpp
|
---|
25 | *
|
---|
26 | *
|
---|
27 | * Created on: Jan 16, 2012
|
---|
28 | * Author: heber
|
---|
29 | */
|
---|
30 |
|
---|
31 |
|
---|
32 | // include config.h
|
---|
33 | #ifdef HAVE_CONFIG_H
|
---|
34 | #include <config.h>
|
---|
35 | #endif
|
---|
36 |
|
---|
37 | //#include "CodePatterns/MemDebug.hpp"
|
---|
38 |
|
---|
39 | #include "NodeGenerator.hpp"
|
---|
40 |
|
---|
41 | #include <cmath>
|
---|
42 | #include <vector>
|
---|
43 |
|
---|
44 | #include "Shapes/Shape.hpp"
|
---|
45 | #include "Shapes/ShapeOps.hpp"
|
---|
46 |
|
---|
47 | /** Constructor for NodeGenerator.
|
---|
48 | *
|
---|
49 | * @param _shape Shape which is to be filled with nodes
|
---|
50 | */
|
---|
51 | NodeGenerator::NodeGenerator(const Shape &_shape) :
|
---|
52 | shape(_shape)
|
---|
53 | {}
|
---|
54 |
|
---|
55 | /** Destructor for NodeGenerator.
|
---|
56 | *
|
---|
57 | */
|
---|
58 | NodeGenerator::~NodeGenerator()
|
---|
59 | {}
|
---|
60 |
|
---|
61 | /** Returns a set of points contained in the \a NodeGenerator::_shape
|
---|
62 | * with a homogeneous density.
|
---|
63 | *
|
---|
64 | * The central idea of the algorithm is to make use of the present function
|
---|
65 | * for obtaining homogeneously distributed points on all surfaces of
|
---|
66 | * presently implemented Shape's.
|
---|
67 | *
|
---|
68 | * The given \a _shape is shrinked such that eventually the volume is filled
|
---|
69 | * with points. Points filled in that actually reside outside the given
|
---|
70 | * Shape are eventually extracted as all are checked for inclusion.
|
---|
71 | *
|
---|
72 | * \note Although a certain density of points given as it has to be converted
|
---|
73 | * to an discrete regime this density can in general be matched only
|
---|
74 | * approximately.
|
---|
75 | *
|
---|
76 | * @param density desired density of points, the unit is the inverse of the
|
---|
77 | * required volume per point
|
---|
78 | * @return set of nodes
|
---|
79 | */
|
---|
80 | NodeSet NodeGenerator::operator()(const double density)
|
---|
81 | {
|
---|
82 | // calculate volume and surface of the given Shape
|
---|
83 | const double volume = shape.getVolume();
|
---|
84 | const double surface = shape.getSurfaceArea();
|
---|
85 |
|
---|
86 | // calculate the number of shrinking operations
|
---|
87 | const double radius = shape.getRadius();
|
---|
88 | const double fraction = surface/volume;
|
---|
89 | const int factor = floor(radius * fraction);
|
---|
90 |
|
---|
91 | // calculate correction for surface density due to discrete number of layers
|
---|
92 | const double surfaceDensity = volume/(double)factor;
|
---|
93 |
|
---|
94 | // fill the shrinking vector
|
---|
95 | std::vector<double> shrinking_factors;
|
---|
96 | for(int f=0; f < factor; ++f)
|
---|
97 | shrinking_factors.push_back(radius*((double)f/(double)factor));
|
---|
98 |
|
---|
99 | // go through the shrinking operations
|
---|
100 | NodeSet nodes;
|
---|
101 | for (std::vector<double>::const_iterator iter = shrinking_factors.begin();
|
---|
102 | iter != shrinking_factors.end(); ++iter) {
|
---|
103 | const Shape currentShape = resize(shape, *iter);
|
---|
104 | std::vector<Vector> pointsOnSurface =
|
---|
105 | currentShape.getHomogeneousPointsOnSurface(surfaceDensity);
|
---|
106 | nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end());
|
---|
107 | }
|
---|
108 |
|
---|
109 | // check each point whether its inside the surface
|
---|
110 | return filterOutsidePoints(nodes);
|
---|
111 | }
|
---|
112 |
|
---|
113 | /** Filters out all points that are not contained inside NodeGenerator::shape.
|
---|
114 | *
|
---|
115 | * @param nodes nodes to check
|
---|
116 | * @return subset of nodes that fulfill Shape::isInisde().
|
---|
117 | */
|
---|
118 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const
|
---|
119 | {
|
---|
120 | NodeSet return_nodes;
|
---|
121 | return_nodes.reserve(nodes.size());
|
---|
122 | for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) {
|
---|
123 | if (shape.isInside(*iter))
|
---|
124 | return_nodes.push_back(*iter);
|
---|
125 | }
|
---|
126 |
|
---|
127 | return return_nodes;
|
---|
128 | }
|
---|