| [595cfd] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| [94d5ac6] | 5 |  * 
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 | 6 |  *
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 | 7 |  *   This file is part of MoleCuilder.
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 | 8 |  *
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 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 10 |  *    it under the terms of the GNU General Public License as published by
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 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 12 |  *    (at your option) any later version.
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 | 13 |  *
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 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 17 |  *    GNU General Public License for more details.
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 | 18 |  *
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 | 19 |  *    You should have received a copy of the GNU General Public License
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 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| [595cfd] | 21 |  */
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 | 22 | 
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 | 23 | /*
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 | 24 |  * NodeGenerator.cpp
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 | 25 |  *
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 | 26 |  *
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 | 27 |  *  Created on: Jan 16, 2012
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 | 28 |  *      Author: heber
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 | 29 |  */
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 | 30 | 
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 | 31 | 
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 | 32 | // include config.h
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 | 33 | #ifdef HAVE_CONFIG_H
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 | 34 | #include <config.h>
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 | 35 | #endif
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 | 36 | 
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| [9eb71b3] | 37 | //#include "CodePatterns/MemDebug.hpp"
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| [595cfd] | 38 | 
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 | 39 | #include "NodeGenerator.hpp"
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 | 40 | 
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 | 41 | #include <cmath>
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 | 42 | #include <vector>
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 | 43 | 
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 | 44 | #include "Shapes/Shape.hpp"
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 | 45 | #include "Shapes/ShapeOps.hpp"
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 | 46 | 
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 | 47 | /** Constructor for NodeGenerator.
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 | 48 |  *
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 | 49 |  * @param _shape Shape which is to be filled with nodes
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 | 50 |  */
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 | 51 | NodeGenerator::NodeGenerator(const Shape &_shape) :
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 | 52 |         shape(_shape)
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 | 53 | {}
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 | 54 | 
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 | 55 | /** Destructor for NodeGenerator.
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 | 56 |  *
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 | 57 |  */
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 | 58 | NodeGenerator::~NodeGenerator()
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 | 59 | {}
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 | 60 | 
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 | 61 | /** Returns a set of points contained in the \a NodeGenerator::_shape
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 | 62 |  * with a homogeneous density.
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 | 63 |  *
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 | 64 |  * The central idea of the algorithm is to make use of the present function
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 | 65 |  * for obtaining homogeneously distributed points on all surfaces of
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 | 66 |  * presently implemented Shape's.
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 | 67 |  *
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 | 68 |  * The given \a _shape is shrinked such that eventually the volume is filled
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 | 69 |  * with points. Points filled in that actually reside outside the given
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 | 70 |  * Shape are eventually extracted as all are checked for inclusion.
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 | 71 |  *
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 | 72 |  * \note Although a certain density of points given as it has to be converted
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 | 73 |  * to an discrete regime this density can in general be matched only
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 | 74 |  * approximately.
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 | 75 |  *
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 | 76 |  * @param density desired density of points, the unit is the inverse of the
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 | 77 |  * required volume per point
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 | 78 |  * @return set of nodes
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 | 79 |  */
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 | 80 | NodeSet  NodeGenerator::operator()(const double density)
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 | 81 | {
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 | 82 |         // calculate volume and surface of the given Shape
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 | 83 |         const double volume = shape.getVolume();
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 | 84 |         const double surface = shape.getSurfaceArea();
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 | 85 | 
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 | 86 |         // calculate the number of shrinking operations
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 | 87 |         const double radius = shape.getRadius();
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 | 88 |         const double fraction = surface/volume;
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 | 89 |         const int factor = floor(radius * fraction);
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 | 90 | 
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 | 91 |         // calculate correction for surface density due to discrete number of layers
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 | 92 |         const double surfaceDensity = volume/(double)factor;
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 | 93 | 
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 | 94 |         // fill the shrinking vector
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 | 95 |         std::vector<double> shrinking_factors;
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 | 96 |         for(int f=0; f < factor; ++f)
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 | 97 |                 shrinking_factors.push_back(radius*((double)f/(double)factor));
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 | 98 | 
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 | 99 |         // go through the shrinking operations
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 | 100 |         NodeSet nodes;
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 | 101 |         for (std::vector<double>::const_iterator iter = shrinking_factors.begin();
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 | 102 |                         iter != shrinking_factors.end(); ++iter) {
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 | 103 |                 const Shape currentShape = resize(shape, *iter);
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 | 104 |                 std::vector<Vector> pointsOnSurface =
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 | 105 |                                 currentShape.getHomogeneousPointsOnSurface(surfaceDensity);
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 | 106 |                 nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end());
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 | 107 |         }
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 | 108 | 
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 | 109 |         // check each point whether its inside the surface
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 | 110 |         return filterOutsidePoints(nodes);
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 | 111 | }
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 | 112 | 
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 | 113 | /** Filters out all points that are not contained inside NodeGenerator::shape.
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 | 114 |  *
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 | 115 |  * @param nodes nodes to check
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 | 116 |  * @return subset of nodes that fulfill Shape::isInisde().
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 | 117 |  */
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 | 118 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const
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 | 119 | {
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 | 120 |         NodeSet return_nodes;
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 | 121 |         return_nodes.reserve(nodes.size());
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 | 122 |         for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) {
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 | 123 |                 if (shape.isInside(*iter))
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 | 124 |                         return_nodes.push_back(*iter);
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 | 125 |         }
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 | 126 | 
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 | 127 |         return return_nodes;
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 | 128 | }
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