[084729c] | 1 | /*
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| 2 | * Registry.hpp
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| 3 | *
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| 4 | * Based on initial ActionRegistry code by Till Crueger.
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| 5 | *
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| 6 | * The registry pattern is basically just a singleton map, wherein instantiations
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| 7 | * of a class can be registered, unregistered and retrieved.
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| 8 | *
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| 9 | * Created on: Jul 28, 2010
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| 10 | * Author: heber
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| 11 | */
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| 12 |
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| 13 | #ifndef REGISTRY_HPP_
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| 14 | #define REGISTRY_HPP_
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| 15 |
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| 16 | // include config.h
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| 17 | #ifdef HAVE_CONFIG_H
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| 18 | #include <config.h>
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| 19 | #endif
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| 20 |
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| 21 | #include <map>
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| 22 | #include <string>
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| 23 |
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| 24 | /**
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| 25 | * This template produces a generic registry pattern.
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| 26 | *
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| 27 | * <h1> Registry Howto </h1>
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| 28 | *
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| 29 | * The Registry is a class where instances of other classes are stored and be retrieved
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| 30 | * by a string token when desired. For this purpose a Registry should always be a singleton
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| 31 | * (i.e. use both this Registry and the Singleton pattern to declare a Registry class). It
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| 32 | * basically is simply a singleton container of a map, where the pointers to the class
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| 33 | * instances are stored by a string key and can be retrieved thereby.
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| 34 | *
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| 35 | * The available functions are as follows if your class instances to be stored in Registry
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| 36 | * are of type 'foo':
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| 37 | *
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| 38 | * - <code>foo* Registry<foo>::getByName()</code> : returns the instance of a specific
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| 39 | * class foo instance as a pointer associated with the given name
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| 40 | * - <code>bool Registry<foo>::isPresentByName()</code> : returns whether an instance
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| 41 | * of class foo is present under the given name.
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| 42 | * - <code>map<string,foo*>::iterator Registry<foo>::getBeginIter()</code> : returns an
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| 43 | * iterator to the beginning of the storage map (STL).
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| 44 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getBeginIter()</code> : returns a
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| 45 | * constant iterator to the beginning of the storage map (STL).
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| 46 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getEndIter()</code> : returns an
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| 47 | * iterator to the one step past the last element of the storage map (STL).
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| 48 | * - <code>map<string,foo*>::const_iterator Registry<foo>::getEndIter()</code> : returns a
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| 49 | * constant iterator to the one step past the last element of the storage map (STL).
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| 50 | *
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| 51 | * In order to use this pattern, additionally to the requirements of the Singleton pattern,
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| 52 | * do this:
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| 53 | * -# in the declaration derive your class from Registry<foo>, where foo is the class to be
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| 54 | * stored
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| 55 | * -# in the definition add CONSTRUCT_REGISTRY(foo) to the code such that the templated
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| 56 | * functions get instantiated there (otherwise you'll get undefined reference errors).
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| 57 | * -# The type stored in the registry needs to have a std::string getName() function that
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| 58 | * returns the name under which the instance is stored.
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| 59 | *
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| 60 | */
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| 61 |
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| 62 | template <class T>
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| 63 | class Registry
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| 64 | {
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| 65 | public:
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| 66 | Registry();
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| 67 | ~Registry();
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| 68 |
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| 69 | typedef typename std::map<const std::string,T*> instance_map;
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| 70 | typedef typename std::map<const std::string,T*>::iterator iterator;
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| 71 | typedef typename std::map<const std::string,T*>::const_iterator const_iterator;
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| 72 |
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| 73 | T* getByName(const std::string name) const;
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| 74 | bool isPresentByName(const std::string name) const;
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| 75 | void registerInstance(T*);
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| 76 | void unregisterInstance(T*);
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| 77 | void cleanup();
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| 78 |
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| 79 | iterator getBeginIter();
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| 80 | const_iterator getBeginIter() const;
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| 81 | iterator getEndIter();
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| 82 | const_iterator getEndIter() const;
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| 83 |
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| 84 | private:
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| 85 | instance_map InstanceMap;
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| 86 | };
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| 87 |
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| 88 | template <class T> std::ostream& operator<<(std::ostream& ost, const Registry<T>& m);
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| 89 |
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| 90 | #endif /* REGISTRY_HPP_ */
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