source: src/CodePatterns/Clone.hpp@ 084729c

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Last change on this file since 084729c was 084729c, checked in by Frederik Heber <heber@…>, 8 years ago

Squashed 'ThirdParty/CodePatterns/' content from commit c1e1041

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1/*
2 * Clone.hpp
3 *
4 * Created on: Jan 4, 2011
5 * Author: heber
6 */
7
8#ifndef CLONE_HPP_
9#define CLONE_HPP_
10
11/** \section <Clone> (Clone Howto)
12 *
13 * Prototypes serves as templates in object creation, i.e. new objects are
14 * created by coping the prototype. Therefore each prototypical type has to
15 * implement a clone() function.
16 *
17 * By inheriting this pattern and implementing the clone function you make
18 * sure that the prototypes, e.g. to be stored in a factory table, can be
19 * safely copied (the factory just calls clone of the prototype) and can
20 * be handed out by the abstract and common interface.
21 *
22 * <h2> Howto </h2.
23 *
24 * Basically, you if you have your Prototype types, e.g. \a Prototype1 that
25 * all have a common interface, \a IPrototype, you just inherit additionally
26 * the specific Clone<IPrototype> class as follows:
27 *
28 * @code
29 * class Prototype1 :
30 * public IPrototype,
31 * public Clone<IPrototype>
32 * {
33 * public:
34 * IPrototype clone()
35 * {
36 * ... do something to clone the class ...
37 * };
38 * };
39 * @endcode
40 *
41 * \link <ManipulableClone> {See also at ManipulableClones if changes to the
42 * prototype instance can only be accomplished through its constructor. }
43 *
44 */
45template <class interface>
46class Clone
47{
48public:
49 virtual ~Clone() {};
50 virtual interface* clone() const = 0;
51};
52
53#endif /* CLONE_HPP_ */
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