source: src/Box.cpp@ 435065

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Last change on this file since 435065 was 528b3e, checked in by Frederik Heber <heber@…>, 14 years ago

Added conversion functions to VectorValue and BoxValue and changed internals.

  • Property mode set to 100644
File size: 7.8 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * Box.cpp
10 *
11 * Created on: Jun 30, 2010
12 * Author: crueger
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "Box.hpp"
23
24#include <cmath>
25#include <iostream>
26#include <cstdlib>
27
28#include "LinearAlgebra/RealSpaceMatrix.hpp"
29#include "LinearAlgebra/Vector.hpp"
30#include "LinearAlgebra/Plane.hpp"
31#include "Shapes/BaseShapes.hpp"
32#include "Shapes/ShapeOps.hpp"
33
34#include "CodePatterns/Assert.hpp"
35#include "CodePatterns/Log.hpp"
36#include "CodePatterns/Verbose.hpp"
37
38using namespace std;
39
40Box::Box() :
41 M(new RealSpaceMatrix()),
42 Minv(new RealSpaceMatrix())
43{
44 M->setIdentity();
45 Minv->setIdentity();
46 conditions.resize(3);
47 conditions[0] = conditions[1] = conditions[2] = Wrap;
48}
49
50Box::Box(const Box& src) :
51 conditions(src.conditions),
52 M(new RealSpaceMatrix(*src.M)),
53 Minv(new RealSpaceMatrix(*src.Minv))
54{}
55
56Box::Box(RealSpaceMatrix _M) :
57 M(new RealSpaceMatrix(_M)),
58 Minv(new RealSpaceMatrix())
59{
60 ASSERT(M->determinant()!=0,"Matrix in Box construction was not invertible");
61 *Minv = M->invert();
62}
63
64Box::~Box()
65{
66 delete M;
67 delete Minv;
68}
69
70const RealSpaceMatrix &Box::getM() const{
71 return *M;
72}
73const RealSpaceMatrix &Box::getMinv() const{
74 return *Minv;
75}
76
77void Box::setM(RealSpaceMatrix _M){
78 ASSERT(_M.determinant()!=0,"Matrix in Box construction was not invertible");
79 *M =_M;
80 *Minv = M->invert();
81}
82
83Vector Box::translateIn(const Vector &point) const{
84 return (*M) * point;
85}
86
87Vector Box::translateOut(const Vector &point) const{
88 return (*Minv) * point;
89}
90
91Vector Box::WrapPeriodically(const Vector &point) const{
92 Vector helper = translateOut(point);
93 for(int i=NDIM;i--;){
94
95 switch(conditions[i]){
96 case Wrap:
97 helper.at(i)=fmod(helper.at(i),1);
98 helper.at(i)+=(helper.at(i)>=0)?0:1;
99 break;
100 case Bounce:
101 {
102 // there probably is a better way to handle this...
103 // all the fabs and fmod modf probably makes it very slow
104 double intpart,fracpart;
105 fracpart = modf(fabs(helper.at(i)),&intpart);
106 helper.at(i) = fabs(fracpart-fmod(intpart,2));
107 }
108 break;
109 case Ignore:
110 break;
111 default:
112 ASSERT(0,"No default case for this");
113 }
114
115 }
116 return translateIn(helper);
117}
118
119bool Box::isInside(const Vector &point) const
120{
121 bool result = true;
122 Vector tester = translateOut(point);
123
124 for(int i=0;i<NDIM;i++)
125 result = result &&
126 ((conditions[i] == Ignore) ||
127 ((tester[i] >= -MYEPSILON) &&
128 ((tester[i] - 1.) < MYEPSILON)));
129
130 return result;
131}
132
133
134VECTORSET(std::list) Box::explode(const Vector &point,int n) const{
135 ASSERT(isInside(point),"Exploded point not inside Box");
136 VECTORSET(std::list) res;
137
138 Vector translater = translateOut(point);
139 Vector mask; // contains the ignored coordinates
140
141 // count the number of coordinates we need to do
142 int dims = 0; // number of dimensions that are not ignored
143 vector<int> coords;
144 vector<int> index;
145 for(int i=0;i<NDIM;++i){
146 if(conditions[i]==Ignore){
147 mask[i]=translater[i];
148 continue;
149 }
150 coords.push_back(i);
151 index.push_back(-n);
152 dims++;
153 } // there are max vectors in total we need to create
154
155 if(!dims){
156 // all boundaries are ignored
157 res.push_back(point);
158 return res;
159 }
160
161 bool done = false;
162 while(!done){
163 // create this vector
164 Vector helper;
165 for(int i=0;i<dims;++i){
166 switch(conditions[coords[i]]){
167 case Wrap:
168 helper[coords[i]] = index[i]+translater[coords[i]];
169 break;
170 case Bounce:
171 {
172 // Bouncing the coordinate x produces the series:
173 // 0 -> x
174 // 1 -> 2-x
175 // 2 -> 2+x
176 // 3 -> 4-x
177 // 4 -> 4+x
178 // the first number is the next bigger even number (n+n%2)
179 // the next number is the value with alternating sign (x-2*(n%2)*x)
180 // the negative numbers produce the same sequence reversed and shifted
181 int n = abs(index[i]) + ((index[i]<0)?-1:0);
182 int sign = (index[i]<0)?-1:+1;
183 int even = n%2;
184 helper[coords[i]]=n+even+translater[coords[i]]-2*even*translater[coords[i]];
185 helper[coords[i]]*=sign;
186 }
187 break;
188 case Ignore:
189 ASSERT(0,"Ignored coordinate handled in generation loop");
190 default:
191 ASSERT(0,"No default case for this switch-case");
192 }
193
194 }
195 // add back all ignored coordinates (not handled in above loop)
196 helper+=mask;
197 res.push_back(translateIn(helper));
198 // set the new indexes
199 int pos=0;
200 ++index[pos];
201 while(index[pos]>n){
202 index[pos++]=-n;
203 if(pos>=dims) { // it's trying to increase one beyond array... all vectors generated
204 done = true;
205 break;
206 }
207 ++index[pos];
208 }
209 }
210 return res;
211}
212
213VECTORSET(std::list) Box::explode(const Vector &point) const{
214 ASSERT(isInside(point),"Exploded point not inside Box");
215 return explode(point,1);
216}
217
218double Box::periodicDistanceSquared(const Vector &point1,const Vector &point2) const{
219 Vector helper1 = WrapPeriodically(point1);
220 Vector helper2 = WrapPeriodically(point2);
221 VECTORSET(std::list) expansion = explode(helper1);
222 double res = expansion.minDistSquared(helper2);
223 return res;
224}
225
226double Box::periodicDistance(const Vector &point1,const Vector &point2) const{
227 double res;
228 res = sqrt(periodicDistanceSquared(point1,point2));
229 return res;
230}
231
232double Box::DistanceToBoundary(const Vector &point) const
233{
234 std::map<double, Plane> DistanceSet;
235 std::vector<std::pair<Plane,Plane> > Boundaries = getBoundingPlanes();
236 for (int i=0;i<NDIM;++i) {
237 const double tempres1 = Boundaries[i].first.distance(point);
238 const double tempres2 = Boundaries[i].second.distance(point);
239 DistanceSet.insert( make_pair(tempres1, Boundaries[i].first) );
240 DoLog(1) && (Log() << Verbose(1) << "Inserting distance " << tempres1 << " and " << tempres2 << "." << std::endl);
241 DistanceSet.insert( make_pair(tempres2, Boundaries[i].second) );
242 }
243 ASSERT(!DistanceSet.empty(), "Box::DistanceToBoundary() - no distances in map!");
244 return (DistanceSet.begin())->first;
245}
246
247Shape Box::getShape() const{
248 return transform(Cuboid(Vector(0,0,0),Vector(1,1,1)),(*M));
249}
250
251const Box::Conditions_t Box::getConditions() const
252{
253 return conditions;
254}
255
256void Box::setCondition(int i,Box::BoundaryCondition_t condition){
257 conditions[i]=condition;
258}
259
260const vector<pair<Plane,Plane> > Box::getBoundingPlanes() const
261{
262 vector<pair<Plane,Plane> > res;
263 for(int i=0;i<NDIM;++i){
264 Vector base1,base2,base3;
265 base2[(i+1)%NDIM] = 1.;
266 base3[(i+2)%NDIM] = 1.;
267 Plane p1(translateIn(base1),
268 translateIn(base2),
269 translateIn(base3));
270 Vector offset;
271 offset[i]=1;
272 Plane p2(translateIn(base1+offset),
273 translateIn(base2+offset),
274 translateIn(base3+offset));
275 res.push_back(make_pair(p1,p2));
276 }
277 ASSERT(res.size() == 3, "Box::getBoundingPlanes() - does not have three plane pairs!");
278 return res;
279}
280
281void Box::setCuboid(const Vector &endpoint){
282 ASSERT(endpoint[0]>0 && endpoint[1]>0 && endpoint[2]>0,"Vector does not define a full cuboid");
283 M->setIdentity();
284 M->diagonal()=endpoint;
285 Vector &dinv = Minv->diagonal();
286 for(int i=NDIM;i--;)
287 dinv[i]=1/endpoint[i];
288}
289
290Box &Box::operator=(const Box &src){
291 if(&src!=this){
292 delete M;
293 delete Minv;
294 M = new RealSpaceMatrix(*src.M);
295 Minv = new RealSpaceMatrix(*src.Minv);
296 conditions = src.conditions;
297 }
298 return *this;
299}
300
301Box &Box::operator=(const RealSpaceMatrix &mat){
302 setM(mat);
303 return *this;
304}
305
306ostream & operator << (ostream& ost, const Box &m)
307{
308 ost << m.getM();
309 return ost;
310}
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