source: src/Actions/WorldAction/SetWorldTimeAction.cpp@ f10b0c

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Last change on this file since f10b0c was f10b0c, checked in by Frederik Heber <heber@…>, 13 years ago

disastrously big and ugly commit

  • using new Parameter<T> classes:
    • Actions
    • Queries (all UIs)
  • TODO:
    • actions crash cause Value is unset
    • no query<BoxVector>
  • Property mode set to 100644
File size: 2.0 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SetWorldTimeAction.cpp
10 *
11 * Created on: May 8, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "CodePatterns/MemDebug.hpp"
21
22#include "CodePatterns/Log.hpp"
23#include "CodePatterns/Verbose.hpp"
24#include "WorldTime.hpp"
25
26#include <iostream>
27#include <string>
28
29#include "Actions/WorldAction/SetWorldTimeAction.hpp"
30
31using namespace MoleCuilder;
32
33// and construct the stuff
34#include "SetWorldTimeAction.def"
35#include "Action_impl_pre.hpp"
36/** =========== define the function ====================== */
37Action::state_ptr WorldSetWorldTimeAction::performCall() {
38 // create undo state
39 int oldtime;
40 oldtime = WorldTime::getTime();
41 WorldSetWorldTimeState *UndoState = new WorldSetWorldTimeState(oldtime, params);
42
43 WorldTime::getInstance().setTime(params.newtime.get());
44 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
45 return Action::state_ptr(UndoState);
46}
47
48Action::state_ptr WorldSetWorldTimeAction::performUndo(Action::state_ptr _state) {
49 WorldSetWorldTimeState *state = assert_cast<WorldSetWorldTimeState*>(_state.get());
50
51 WorldTime::getInstance().setTime(state->oldtime);
52 LOG(0, "Current time step is now again: " << WorldTime::getTime() << ".");
53
54 return Action::state_ptr(_state);
55}
56
57Action::state_ptr WorldSetWorldTimeAction::performRedo(Action::state_ptr _state){
58 WorldSetWorldTimeState *state = assert_cast<WorldSetWorldTimeState*>(_state.get());
59
60 WorldTime::getInstance().setTime(state->params.newtime.get());
61 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
62
63 return Action::state_ptr(_state);
64}
65
66bool WorldSetWorldTimeAction::canUndo() {
67 return true;
68}
69
70bool WorldSetWorldTimeAction::shouldUndo() {
71 return true;
72}
73/** =========== end of function ====================== */
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