source: src/Actions/WorldAction/SetWorldTimeAction.cpp@ 536b13

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Last change on this file since 536b13 was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 2.6 KB
RevLine 
[aa04ae]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
[0aa122]4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
[94d5ac6]5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
[aa04ae]21 */
22
23/*
24 * SetWorldTimeAction.cpp
25 *
26 * Created on: May 8, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
[9eb71b3]35//#include "CodePatterns/MemDebug.hpp"
[aa04ae]36
37#include "CodePatterns/Log.hpp"
38#include "CodePatterns/Verbose.hpp"
[2a8731]39#include "World.hpp"
[aa04ae]40#include "WorldTime.hpp"
41
42#include <iostream>
43#include <string>
44
45#include "Actions/WorldAction/SetWorldTimeAction.hpp"
46
[ce7fdc]47using namespace MoleCuilder;
48
[aa04ae]49// and construct the stuff
50#include "SetWorldTimeAction.def"
51#include "Action_impl_pre.hpp"
52/** =========== define the function ====================== */
[b5b01e]53ActionState::ptr WorldSetWorldTimeAction::performCall() {
[aa04ae]54 // create undo state
55 int oldtime;
[6bb605]56 oldtime = WorldTime::getTime();
[aa04ae]57 WorldSetWorldTimeState *UndoState = new WorldSetWorldTimeState(oldtime, params);
58
[2a8731]59 World::getInstance().setTime(params.newtime.get());
[47d041]60 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
[b5b01e]61 return ActionState::ptr(UndoState);
[aa04ae]62}
63
[b5b01e]64ActionState::ptr WorldSetWorldTimeAction::performUndo(ActionState::ptr _state) {
[aa04ae]65 WorldSetWorldTimeState *state = assert_cast<WorldSetWorldTimeState*>(_state.get());
66
[2a8731]67 World::getInstance().setTime(state->oldtime);
[47d041]68 LOG(0, "Current time step is now again: " << WorldTime::getTime() << ".");
[aa04ae]69
[b5b01e]70 return ActionState::ptr(_state);
[aa04ae]71}
72
[b5b01e]73ActionState::ptr WorldSetWorldTimeAction::performRedo(ActionState::ptr _state){
[aa04ae]74 WorldSetWorldTimeState *state = assert_cast<WorldSetWorldTimeState*>(_state.get());
75
[2a8731]76 World::getInstance().setTime(state->params.newtime.get());
[47d041]77 LOG(0, "Current time step is now: " << WorldTime::getTime() << ".");
[aa04ae]78
[b5b01e]79 return ActionState::ptr(_state);
[aa04ae]80}
81
82bool WorldSetWorldTimeAction::canUndo() {
83 return true;
84}
85
86bool WorldSetWorldTimeAction::shouldUndo() {
87 return true;
88}
89/** =========== end of function ====================== */
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