source: src/Actions/WorldAction/SetOutputFormatsAction.cpp@ 53d01c

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Last change on this file since 53d01c was 0b2ce9, checked in by Frederik Heber <heber@…>, 15 years ago

Implemented macros for automatically generating repetitive stuff around Actions.

The idea is that only the following items have to be provided for by the user

  • parameters (i.e. for each the following tupel: type, token and reference)
  • perform...(), ...Undo(), ...

Therefore, we have three new files:

  • Action_impl_header.hpp: Is for the declarations in the header
  • Action_impl_pre.hpp: Is before definition of functions
  • Action_impl_post.hpp: is after definition of functions (cleanup)

Changes:

  • Property mode set to 100644
File size: 3.3 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * SetOutputFormatsAction.cpp
10 *
11 * Created on: May 8, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include "Actions/WorldAction/SetOutputFormatsAction.hpp"
23#include "Actions/ActionRegistry.hpp"
24#include "Parser/ChangeTracker.hpp"
25#include "Parser/FormatParserStorage.hpp"
26#include "Helpers/Log.hpp"
27#include "Helpers/Verbose.hpp"
28#include "World.hpp"
29
30#include <iostream>
31#include <string>
32
33using namespace std;
34
35#include "UIElements/UIFactory.hpp"
36#include "UIElements/Dialog.hpp"
37#include "Actions/ValueStorage.hpp"
38
39const char WorldSetOutputFormatsAction::NAME[] = "set-output";
40
41WorldSetOutputFormatsAction::WorldSetOutputFormatsAction() :
42 Action(NAME)
43{}
44
45WorldSetOutputFormatsAction::~WorldSetOutputFormatsAction()
46{}
47
48void WorldSetOutputFormats(vector<std::string> &FormatList) {
49 ValueStorage::getInstance().setCurrentValue(WorldSetOutputFormatsAction::NAME, FormatList);
50 ActionRegistry::getInstance().getActionByName(WorldSetOutputFormatsAction::NAME)->call(Action::NonInteractive);
51};
52
53void WorldSetOutputFormatsAction::getParametersfromValueStorage()
54{};
55
56Dialog* WorldSetOutputFormatsAction::fillDialog(Dialog *dialog) {
57 ASSERT(dialog,"No Dialog given when filling action dialog");
58
59 dialog->queryStrings(NAME, ValueStorage::getInstance().getDescription(NAME));
60
61 return dialog;
62}
63
64Action::state_ptr WorldSetOutputFormatsAction::performCall() {
65 vector<std::string> FormatList;
66
67 ValueStorage::getInstance().queryCurrentValue(NAME, FormatList);
68
69 for (vector<std::string>::iterator iter = FormatList.begin(); iter != FormatList.end(); ++iter) {
70 if (*iter == "mpqc") {
71 FormatParserStorage::getInstance().addMpqc();
72 DoLog(0) && (Log() << Verbose(0) << "Adding mpqc type to output." << endl);
73 } else if (*iter == "pcp") {
74 FormatParserStorage::getInstance().addPcp();
75 DoLog(0) && (Log() << Verbose(0) << "Adding pcp type to output." << endl);
76 } else if (*iter == "tremolo") {
77 FormatParserStorage::getInstance().addTremolo();
78 DoLog(0) && (Log() << Verbose(0) << "Adding tremolo type to output." << endl);
79 } else if (*iter == "xyz") {
80 FormatParserStorage::getInstance().addXyz();
81 DoLog(0) && (Log() << Verbose(0) << "Adding xyz type to output." << endl);
82 } else {
83 DoeLog(1) && (eLog() << Verbose(1) << "Unknown format:" << *iter << endl);
84 }
85 }
86 ChangeTracker::getInstance().saveStatus();
87 return Action::success;
88}
89
90Action::state_ptr WorldSetOutputFormatsAction::performUndo(Action::state_ptr _state) {
91// ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
92
93 return Action::failure;
94// string newName = state->mol->getName();
95// state->mol->setName(state->lastName);
96//
97// return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
98}
99
100Action::state_ptr WorldSetOutputFormatsAction::performRedo(Action::state_ptr _state){
101 return Action::failure;
102}
103
104bool WorldSetOutputFormatsAction::canUndo() {
105 return false;
106}
107
108bool WorldSetOutputFormatsAction::shouldUndo() {
109 return false;
110}
111
112const string WorldSetOutputFormatsAction::getName() {
113 return NAME;
114}
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