1 | /*
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2 | * SetGaussianBasisAction.cpp
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3 | *
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4 | * Created on: May 8, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include "Actions/WorldAction/SetGaussianBasisAction.hpp"
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11 | #include "Actions/ActionRegistry.hpp"
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12 | #include "config.hpp"
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13 | #include "log.hpp"
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14 | #include "verbose.hpp"
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15 | #include "World.hpp"
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16 |
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17 | #include <iostream>
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18 | #include <string>
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19 |
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20 | using namespace std;
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21 |
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22 | #include "UIElements/UIFactory.hpp"
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23 | #include "UIElements/Dialog.hpp"
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24 | #include "UIElements/ValueStorage.hpp"
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25 |
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26 |
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27 | // memento to remember the state when undoing
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28 |
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29 | class WorldSetGaussianBasisState : public ActionState {
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30 | public:
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31 | WorldSetGaussianBasisState(std::string _lastName) :
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32 | lastName(_lastName)
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33 | {}
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34 | std::string lastName;
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35 | };
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36 |
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37 |
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38 | const char WorldSetGaussianBasisAction::NAME[] = "set-basis";
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39 |
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40 | WorldSetGaussianBasisAction::WorldSetGaussianBasisAction() :
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41 | Action(NAME)
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42 | {}
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43 |
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44 | WorldSetGaussianBasisAction::~WorldSetGaussianBasisAction()
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45 | {}
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46 |
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47 | void WorldSetGaussianBasis(std::string &basisname) {
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48 | ValueStorage::getInstance().setCurrentValue(WorldSetGaussianBasisAction::NAME, basisname);
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49 | ActionRegistry::getInstance().getActionByName(WorldSetGaussianBasisAction::NAME)->call(Action::NonInteractive);
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50 | };
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51 |
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52 | Dialog* WorldSetGaussianBasisAction::fillDialog(Dialog *dialog) {
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53 | ASSERT(dialog,"No Dialog given when filling action dialog");
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54 |
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55 | dialog->queryString(NAME, ValueStorage::getInstance().getDescription(NAME));
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56 |
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57 | return dialog;
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58 | }
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59 |
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60 | Action::state_ptr WorldSetGaussianBasisAction::performCall() {
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61 | config *configuration = World::getInstance().getConfig();
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62 |
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63 | string lastname = configuration->basis;
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64 | ValueStorage::getInstance().queryCurrentValue(NAME, configuration->basis);
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65 |
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66 | DoLog(1) && (Log() << Verbose(1) << "Setting MPQC basis to " << configuration->basis << "." << endl);
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67 | return Action::success;
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68 | }
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69 |
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70 | Action::state_ptr WorldSetGaussianBasisAction::performUndo(Action::state_ptr _state) {
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71 | WorldSetGaussianBasisState *state = assert_cast<WorldSetGaussianBasisState*>(_state.get());
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72 |
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73 | config *configuration = World::getInstance().getConfig();
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74 | string newName = configuration->basis;
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75 | configuration->basis = state->lastName;
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76 |
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77 | return Action::state_ptr(new WorldSetGaussianBasisState(newName));
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78 | }
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79 |
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80 | Action::state_ptr WorldSetGaussianBasisAction::performRedo(Action::state_ptr _state){
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81 | performUndo(_state);
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82 | }
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83 |
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84 | bool WorldSetGaussianBasisAction::canUndo() {
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85 | return true;
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86 | }
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87 |
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88 | bool WorldSetGaussianBasisAction::shouldUndo() {
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89 | return true;
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90 | }
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91 |
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92 | const string WorldSetGaussianBasisAction::getName() {
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93 | return NAME;
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94 | }
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