source: src/Actions/WorldAction/SetDefaultNameAction.cpp@ b6da28

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Last change on this file since b6da28 was 680470, checked in by Tillmann Crueger <crueger@…>, 14 years ago

Fixed some missing return statements

  • Property mode set to 100644
File size: 2.5 KB
Line 
1/*
2 * SetDefaultNameAction.cpp
3 *
4 * Created on: May 8, 2010
5 * Author: heber
6 */
7
8#include "Helpers/MemDebug.hpp"
9
10#include "Actions/WorldAction/SetDefaultNameAction.hpp"
11#include "Actions/ActionRegistry.hpp"
12#include "log.hpp"
13#include "verbose.hpp"
14#include "World.hpp"
15
16#include <iostream>
17#include <string>
18
19using namespace std;
20
21#include "UIElements/UIFactory.hpp"
22#include "UIElements/Dialog.hpp"
23#include "UIElements/ValueStorage.hpp"
24
25
26// memento to remember the state when undoing
27
28class WorldSetDefaultNameState : public ActionState {
29public:
30 WorldSetDefaultNameState(std::string _lastName) :
31 lastName(_lastName)
32 {}
33 std::string lastName;
34};
35
36const char WorldSetDefaultNameAction::NAME[] = "default-molname";
37
38WorldSetDefaultNameAction::WorldSetDefaultNameAction() :
39 Action(NAME)
40{}
41
42WorldSetDefaultNameAction::~WorldSetDefaultNameAction()
43{}
44
45void WorldSetDefaultName(std::string &defaultname) {
46 ValueStorage::getInstance().setCurrentValue(WorldSetDefaultNameAction::NAME, defaultname);
47 ActionRegistry::getInstance().getActionByName(WorldSetDefaultNameAction::NAME)->call(Action::NonInteractive);
48};
49
50Dialog* WorldSetDefaultNameAction::fillDialog(Dialog *dialog) {
51 ASSERT(dialog,"No Dialog given when filling action dialog");
52
53 string defaultname = World::getInstance().getDefaultName();
54 ValueStorage::getInstance().setCurrentValue(NAME, defaultname);
55 dialog->queryString(NAME, MapOfActions::getInstance().getDescription(NAME));
56
57 return dialog;
58}
59
60Action::state_ptr WorldSetDefaultNameAction::performCall() {
61 string defaultname;
62
63 defaultname = World::getInstance().getDefaultName();
64 ValueStorage::getInstance().queryCurrentValue(NAME, defaultname);
65
66 World::getInstance().setDefaultName(defaultname);
67 DoLog(0) && (Log() << Verbose(0) << "Default name of new molecules set to " << World::getInstance().getDefaultName() << "." << endl);
68 return Action::success;
69}
70
71Action::state_ptr WorldSetDefaultNameAction::performUndo(Action::state_ptr _state) {
72 WorldSetDefaultNameState *state = assert_cast<WorldSetDefaultNameState*>(_state.get());
73
74 string newName = World::getInstance().getDefaultName();
75 World::getInstance().setDefaultName(state->lastName);
76
77 return Action::state_ptr(new WorldSetDefaultNameState(newName));
78}
79
80Action::state_ptr WorldSetDefaultNameAction::performRedo(Action::state_ptr _state){
81 return performUndo(_state);
82}
83
84bool WorldSetDefaultNameAction::canUndo() {
85 return true;
86}
87
88bool WorldSetDefaultNameAction::shouldUndo() {
89 return true;
90}
91
92const string WorldSetDefaultNameAction::getName() {
93 return NAME;
94}
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