source: src/Actions/WorldAction/SetDefaultNameAction.cpp@ 1024cb

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Last change on this file since 1024cb was 97ebf8, checked in by Frederik Heber <heber@…>, 15 years ago

Added all commands defined in ParseCommandLineOptions() as Actions.

  • Actions are not yet used, except verbose, version and help.
  • Files are present and included in Makefile.am
  • not unit tests written so far
  • no action has been tested so far (except for MapOfActions)
  • structure introduced to to transition from ParseCommandLineOptions to actions.
  • program name and config file are fixed arguments.

Signed-off-by: Frederik Heber <heber@…>

  • Property mode set to 100644
File size: 1.8 KB
Line 
1/*
2 * SetDefaultNameAction.cpp
3 *
4 * Created on: May 8, 2010
5 * Author: heber
6 */
7
8#include "Actions/WorldAction/SetDefaultNameAction.hpp"
9#include "CommandLineParser.hpp"
10#include "log.hpp"
11#include "World.hpp"
12
13#include <iostream>
14#include <string>
15
16using namespace std;
17
18#include "UIElements/UIFactory.hpp"
19#include "UIElements/Dialog.hpp"
20#include "Actions/MapOfActions.hpp"
21
22const char WorldSetDefaultNameAction::NAME[] = "default-molname";
23
24WorldSetDefaultNameAction::WorldSetDefaultNameAction() :
25 Action(NAME)
26{}
27
28WorldSetDefaultNameAction::~WorldSetDefaultNameAction()
29{}
30
31Action::state_ptr WorldSetDefaultNameAction::performCall() {
32 Dialog *dialog = UIFactory::getInstance().makeDialog();
33 string defaultname;
34
35 defaultname = World::getInstance().getDefaultName();
36 dialog->queryString(NAME, &defaultname, MapOfActions::getInstance().getDescription(NAME));
37
38 if(dialog->display()) {
39 char outputname[MAXSTRINGSIZE];
40 strcpy(outputname, defaultname.c_str());
41 World::getInstance().setDefaultName(outputname);
42 delete dialog;
43 return Action::success;
44 } else {
45 delete dialog;
46 return Action::failure;
47 }
48}
49
50Action::state_ptr WorldSetDefaultNameAction::performUndo(Action::state_ptr _state) {
51// ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
52
53 return Action::failure;
54// string newName = state->mol->getName();
55// state->mol->setName(state->lastName);
56//
57// return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
58}
59
60Action::state_ptr WorldSetDefaultNameAction::performRedo(Action::state_ptr _state){
61 return Action::failure;
62}
63
64bool WorldSetDefaultNameAction::canUndo() {
65 return false;
66}
67
68bool WorldSetDefaultNameAction::shouldUndo() {
69 return false;
70}
71
72const string WorldSetDefaultNameAction::getName() {
73 return NAME;
74}
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