/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2010-2012 University of Bonn. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* SetDefaultNameAction.cpp
*
* Created on: May 8, 2010
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include "CodePatterns/Log.hpp"
#include "CodePatterns/Verbose.hpp"
#include "World.hpp"
#include
#include
#include "Actions/WorldAction/SetDefaultNameAction.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "SetDefaultNameAction.def"
#include "Action_impl_pre.hpp"
/** =========== define the function ====================== */
ActionState::ptr WorldSetDefaultNameAction::performCall() {
string Worldsdefaultname;
Worldsdefaultname = World::getInstance().getDefaultName();
WorldSetDefaultNameState *UndoState = new WorldSetDefaultNameState(Worldsdefaultname, params);
World::getInstance().setDefaultName(params.newname.get());
LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << ".");
return ActionState::ptr(UndoState);
}
ActionState::ptr WorldSetDefaultNameAction::performUndo(ActionState::ptr _state) {
WorldSetDefaultNameState *state = assert_cast(_state.get());
World::getInstance().setDefaultName(state->lastname);
LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << ".");
return ActionState::ptr(_state);
}
ActionState::ptr WorldSetDefaultNameAction::performRedo(ActionState::ptr _state){
WorldSetDefaultNameState *state = assert_cast(_state.get());
World::getInstance().setDefaultName(state->params.newname.get());
LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << ".");
return ActionState::ptr(_state);
}
bool WorldSetDefaultNameAction::canUndo() {
return true;
}
bool WorldSetDefaultNameAction::shouldUndo() {
return true;
}
/** =========== end of function ====================== */