/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2010-2012 University of Bonn. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * SetDefaultNameAction.cpp * * Created on: May 8, 2010 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "CodePatterns/Log.hpp" #include "CodePatterns/Verbose.hpp" #include "World.hpp" #include #include #include "Actions/WorldAction/SetDefaultNameAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "SetDefaultNameAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr WorldSetDefaultNameAction::performCall() { string Worldsdefaultname; Worldsdefaultname = World::getInstance().getDefaultName(); WorldSetDefaultNameState *UndoState = new WorldSetDefaultNameState(Worldsdefaultname, params); World::getInstance().setDefaultName(params.newname.get()); LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << "."); return ActionState::ptr(UndoState); } ActionState::ptr WorldSetDefaultNameAction::performUndo(ActionState::ptr _state) { WorldSetDefaultNameState *state = assert_cast(_state.get()); World::getInstance().setDefaultName(state->lastname); LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << "."); return ActionState::ptr(_state); } ActionState::ptr WorldSetDefaultNameAction::performRedo(ActionState::ptr _state){ WorldSetDefaultNameState *state = assert_cast(_state.get()); World::getInstance().setDefaultName(state->params.newname.get()); LOG(0, "Default name of new molecules set to " << World::getInstance().getDefaultName() << "."); return ActionState::ptr(_state); } bool WorldSetDefaultNameAction::canUndo() { return true; } bool WorldSetDefaultNameAction::shouldUndo() { return true; } /** =========== end of function ====================== */