[bcf653] | 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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[97ebf8] | 8 | /*
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| 9 | * SetDefaultNameAction.cpp
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| 10 | *
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| 11 | * Created on: May 8, 2010
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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[bf3817] | 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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[112b09] | 20 | #include "Helpers/MemDebug.hpp"
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| 21 |
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[97ebf8] | 22 | #include "Actions/WorldAction/SetDefaultNameAction.hpp"
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[0430e3] | 23 | #include "Actions/ActionRegistry.hpp"
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[952f38] | 24 | #include "Helpers/Log.hpp"
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| 25 | #include "Helpers/Verbose.hpp"
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[97ebf8] | 26 | #include "World.hpp"
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| 27 |
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| 28 | #include <iostream>
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| 29 | #include <string>
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| 30 |
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| 31 | using namespace std;
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| 32 |
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| 33 | #include "UIElements/UIFactory.hpp"
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| 34 | #include "UIElements/Dialog.hpp"
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[861874] | 35 | #include "Actions/ValueStorage.hpp"
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[792597] | 36 |
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| 37 |
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| 38 | // memento to remember the state when undoing
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| 39 |
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| 40 | class WorldSetDefaultNameState : public ActionState {
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| 41 | public:
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| 42 | WorldSetDefaultNameState(std::string _lastName) :
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| 43 | lastName(_lastName)
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| 44 | {}
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| 45 | std::string lastName;
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| 46 | };
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[97ebf8] | 47 |
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| 48 | const char WorldSetDefaultNameAction::NAME[] = "default-molname";
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| 49 |
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| 50 | WorldSetDefaultNameAction::WorldSetDefaultNameAction() :
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| 51 | Action(NAME)
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| 52 | {}
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| 53 |
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| 54 | WorldSetDefaultNameAction::~WorldSetDefaultNameAction()
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| 55 | {}
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| 56 |
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[a8f6ae] | 57 | void WorldSetDefaultName(std::string &defaultname) {
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| 58 | ValueStorage::getInstance().setCurrentValue(WorldSetDefaultNameAction::NAME, defaultname);
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| 59 | ActionRegistry::getInstance().getActionByName(WorldSetDefaultNameAction::NAME)->call(Action::NonInteractive);
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| 60 | };
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| 61 |
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[0b2ce9] | 62 | void WorldSetDefaultNameAction::getParametersfromValueStorage()
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| 63 | {};
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| 64 |
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[047878] | 65 | Dialog* WorldSetDefaultNameAction::fillDialog(Dialog *dialog) {
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| 66 | ASSERT(dialog,"No Dialog given when filling action dialog");
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[792597] | 67 |
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| 68 | string defaultname = World::getInstance().getDefaultName();
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| 69 | ValueStorage::getInstance().setCurrentValue(NAME, defaultname);
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[c89fb4] | 70 | dialog->queryString(NAME, ValueStorage::getInstance().getDescription(NAME));
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[792597] | 71 |
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| 72 | return dialog;
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| 73 | }
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| 74 |
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| 75 | Action::state_ptr WorldSetDefaultNameAction::performCall() {
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[97ebf8] | 76 | string defaultname;
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| 77 |
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| 78 | defaultname = World::getInstance().getDefaultName();
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[7aa3cf] | 79 | WorldSetDefaultNameState *UndoState = new WorldSetDefaultNameState(defaultname);
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[792597] | 80 | ValueStorage::getInstance().queryCurrentValue(NAME, defaultname);
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| 81 |
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| 82 | World::getInstance().setDefaultName(defaultname);
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| 83 | DoLog(0) && (Log() << Verbose(0) << "Default name of new molecules set to " << World::getInstance().getDefaultName() << "." << endl);
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[7aa3cf] | 84 | return Action::state_ptr(UndoState);
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[97ebf8] | 85 | }
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| 86 |
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| 87 | Action::state_ptr WorldSetDefaultNameAction::performUndo(Action::state_ptr _state) {
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[792597] | 88 | WorldSetDefaultNameState *state = assert_cast<WorldSetDefaultNameState*>(_state.get());
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| 89 |
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| 90 | string newName = World::getInstance().getDefaultName();
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| 91 | World::getInstance().setDefaultName(state->lastName);
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[7aa3cf] | 92 | DoLog(0) && (Log() << Verbose(0) << "Default name of new molecules set to " << World::getInstance().getDefaultName() << "." << endl);
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[97ebf8] | 93 |
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[792597] | 94 | return Action::state_ptr(new WorldSetDefaultNameState(newName));
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[97ebf8] | 95 | }
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| 96 |
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| 97 | Action::state_ptr WorldSetDefaultNameAction::performRedo(Action::state_ptr _state){
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[680470] | 98 | return performUndo(_state);
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[97ebf8] | 99 | }
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| 100 |
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| 101 | bool WorldSetDefaultNameAction::canUndo() {
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[792597] | 102 | return true;
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[97ebf8] | 103 | }
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| 104 |
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| 105 | bool WorldSetDefaultNameAction::shouldUndo() {
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[792597] | 106 | return true;
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[97ebf8] | 107 | }
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| 108 |
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| 109 | const string WorldSetDefaultNameAction::getName() {
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| 110 | return NAME;
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| 111 | }
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