| 1 | /*
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| 2 | * Project: MoleCuilder
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| 3 | * Description: creates and alters molecular systems
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| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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| 6 | */
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| 7 |
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| 8 | /*
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| 9 | * RepeatBoxAction.cpp
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| 10 | *
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| 11 | * Created on: May 12, 2010
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| 12 | * Author: heber
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| 13 | */
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| 14 |
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| 15 | // include config.h
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| 16 | #ifdef HAVE_CONFIG_H
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| 17 | #include <config.h>
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| 18 | #endif
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| 19 |
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| 20 | #include "CodePatterns/MemDebug.hpp"
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| 21 |
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| 22 | #include "Descriptors/MoleculePtrDescriptor.hpp"
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| 23 | #include "Atom/atom.hpp"
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| 24 | #include "CodePatterns/Log.hpp"
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| 25 | #include "molecule.hpp"
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| 26 | #include "MoleculeListClass.hpp"
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| 27 | #include "LinearAlgebra/Vector.hpp"
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| 28 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 29 | #include "CodePatterns/Verbose.hpp"
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| 30 | #include "World.hpp"
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| 31 | #include "Box.hpp"
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| 32 |
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| 33 | #include <iostream>
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| 34 | #include <set>
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| 35 | #include <string>
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| 36 | #include <vector>
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| 37 |
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| 38 | #include "Actions/WorldAction/RepeatBoxAction.hpp"
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| 39 |
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| 40 | using namespace MoleCuilder;
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| 41 |
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| 42 | // and construct the stuff
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| 43 | #include "RepeatBoxAction.def"
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| 44 | #include "Action_impl_pre.hpp"
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| 45 | /** =========== define the function ====================== */
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| 46 |
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| 47 | void repeatMoleculesinDomain(
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| 48 | std::vector< unsigned int > Repeater,
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| 49 | const std::vector<molecule *> &AllMolecules)
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| 50 | {
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| 51 | LOG(0, "STATUS: Repeating box " << Repeater << " times for (x,y,z) axis.");
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| 52 |
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| 53 | // set new domain
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| 54 | RealSpaceMatrix M = World::getInstance().getDomain().getM();
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| 55 | RealSpaceMatrix newM = M;
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| 56 | Vector x,y;
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| 57 | unsigned int n[NDIM];
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| 58 | RealSpaceMatrix repMat;
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| 59 | for (unsigned int axis = 0; axis < NDIM; axis++) {
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| 60 | Repeater[axis] = floor(Repeater[axis]);
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| 61 | if (Repeater[axis] < 1) {
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| 62 | ELOG(1, "Repetition factor must be greater than 1!");
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| 63 | Repeater[axis] = 1;
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| 64 | }
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| 65 | repMat.at(axis,axis) = Repeater[axis];
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| 66 | }
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| 67 | newM *= repMat;
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| 68 | World::getInstance().setDomain(newM);
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| 69 |
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| 70 | // add molecules in each repeated domain part
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| 71 | molecule *newmol = NULL;
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| 72 | std::vector<Vector> vectors;
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| 73 | MoleculeListClass *molecules = World::getInstance().getMolecules();
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| 74 | for (n[0] = 0; n[0] < Repeater[0]; n[0]++) {
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| 75 | y[0] = n[0];
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| 76 | for (n[1] = 0; n[1] < Repeater[1]; n[1]++) {
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| 77 | y[1] = n[1];
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| 78 | for (n[2] = 0; n[2] < Repeater[2]; n[2]++) {
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| 79 | y[2] = n[2];
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| 80 | if ((n[0] == 0) && (n[1] == 0) && (n[2] == 0))
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| 81 | continue;
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| 82 | for (vector<molecule *>::const_iterator MolRunner = AllMolecules.begin(); MolRunner != AllMolecules.end(); ++MolRunner) {
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| 83 | molecule * const mol = *MolRunner;
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| 84 | DoLog(1) && (Log() << Verbose(1) << "Current mol is " << mol->name << "." << endl);
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| 85 | newmol = mol->CopyMolecule();
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| 86 | // TODO: remove this when World does not have MoleculeListClass anymore.
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| 87 | molecules->insert(newmol);
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| 88 | x = y;
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| 89 | x *= M;
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| 90 | // shift each atom into new position
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| 91 | for(molecule::iterator iter = newmol->begin(); iter != newmol->end(); ++iter)
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| 92 | (*iter)->setPosition((*iter)->getPosition() + x);
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| 93 | }
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| 94 | }
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| 95 | }
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| 96 | }
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| 97 | }
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| 98 |
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| 99 | Action::state_ptr WorldRepeatBoxAction::performCall() {
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| 100 | std::vector<molecule *> AllMolecules;
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| 101 | DoLog(0) && (Log() << Verbose(0) << "Using all molecules." << endl);
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| 102 | AllMolecules = World::getInstance().getAllMolecules();
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| 103 |
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| 104 | // prepare undo state
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| 105 | RealSpaceMatrix olddomain = World::getInstance().getDomain().getM();
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| 106 | std::set<molecule *> oldmolecules;
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| 107 | for(std::vector<molecule *>::const_iterator iter = AllMolecules.begin();
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| 108 | iter != AllMolecules.end();
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| 109 | ++iter)
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| 110 | oldmolecules.insert(*iter);
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| 111 | WorldRepeatBoxState *undostate = new WorldRepeatBoxState(olddomain, oldmolecules, params);
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| 112 |
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| 113 | repeatMoleculesinDomain(params.Repeater.get(), AllMolecules);
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| 114 |
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| 115 | // give final box size
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| 116 | LOG(0, "Box domain is now " << World::getInstance().getDomain().getM());
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| 117 |
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| 118 | return Action::state_ptr(undostate);
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| 119 | }
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| 120 |
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| 121 | Action::state_ptr WorldRepeatBoxAction::performUndo(Action::state_ptr _state) {
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| 122 | WorldRepeatBoxState *state = assert_cast<WorldRepeatBoxState*>(_state.get());
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| 123 | MoleculeListClass *molecules = World::getInstance().getMolecules();
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| 124 |
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| 125 | // set old domain
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| 126 | World::getInstance().setDomain(state->olddomain);
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| 127 |
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| 128 | // remove all added molecules (and their atoms)
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| 129 | std::vector<molecule *> allmolecules = World::getInstance().getAllMolecules();
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| 130 | for (std::vector<molecule *>::iterator iter = allmolecules.begin();
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| 131 | iter != allmolecules.end();
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| 132 | ++iter) {
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| 133 | if (state->oldmolecules.find(*iter) == state->oldmolecules.end()) {
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| 134 | (*iter)->removeAtomsinMolecule();
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| 135 | // TODO: Remove this when World don't has deprecated MoleculeListClass anymore
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| 136 | molecules->erase(*iter);
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| 137 | World::getInstance().destroyMolecule(*iter);
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| 138 | }
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| 139 | }
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| 140 |
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| 141 | // give final box size
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| 142 | LOG(0, "Box domain restored to " << World::getInstance().getDomain().getM());
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| 143 |
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| 144 | return Action::state_ptr(_state);
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| 145 | }
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| 146 |
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| 147 | Action::state_ptr WorldRepeatBoxAction::performRedo(Action::state_ptr _state){
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| 148 | WorldRepeatBoxState *state = assert_cast<WorldRepeatBoxState*>(_state.get());
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| 149 |
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| 150 | std::vector<molecule *> originalmolecules;
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| 151 | for(std::set<molecule *>::const_iterator iter = state->oldmolecules.begin();
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| 152 | iter != state->oldmolecules.end();
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| 153 | ++iter)
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| 154 | originalmolecules.push_back(*iter);
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| 155 | repeatMoleculesinDomain(state->params.Repeater.get(), originalmolecules);
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| 156 |
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| 157 | // give final box size
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| 158 | LOG(0, "Box domain is again " << World::getInstance().getDomain().getM());
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| 159 |
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| 160 | return Action::state_ptr(_state);
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| 161 | }
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| 162 |
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| 163 | bool WorldRepeatBoxAction::canUndo() {
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| 164 | return true;
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| 165 | }
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| 166 |
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| 167 | bool WorldRepeatBoxAction::shouldUndo() {
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| 168 | return true;
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| 169 | }
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| 170 | /** =========== end of function ====================== */
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