source: src/Actions/WorldAction/BoundInBoxAction.cpp@ 53d01c

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Last change on this file since 53d01c was 0b2ce9, checked in by Frederik Heber <heber@…>, 15 years ago

Implemented macros for automatically generating repetitive stuff around Actions.

The idea is that only the following items have to be provided for by the user

  • parameters (i.e. for each the following tupel: type, token and reference)
  • perform...(), ...Undo(), ...

Therefore, we have three new files:

  • Action_impl_header.hpp: Is for the declarations in the header
  • Action_impl_pre.hpp: Is before definition of functions
  • Action_impl_post.hpp: is after definition of functions (cleanup)

Changes:

  • Property mode set to 100644
File size: 2.3 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010 University of Bonn. All rights reserved.
5 * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
6 */
7
8/*
9 * BoundInBoxAction.cpp
10 *
11 * Created on: May 8, 2010
12 * Author: heber
13 */
14
15// include config.h
16#ifdef HAVE_CONFIG_H
17#include <config.h>
18#endif
19
20#include "Helpers/MemDebug.hpp"
21
22#include "Actions/WorldAction/BoundInBoxAction.hpp"
23#include "Actions/ActionRegistry.hpp"
24#include "Helpers/Log.hpp"
25#include "molecule.hpp"
26#include "World.hpp"
27
28#include <iostream>
29#include <string>
30#include <vector>
31
32using namespace std;
33
34#include "UIElements/UIFactory.hpp"
35#include "UIElements/Dialog.hpp"
36#include "Actions/ValueStorage.hpp"
37
38const char WorldBoundInBoxAction::NAME[] = "bound-in-box";
39
40WorldBoundInBoxAction::WorldBoundInBoxAction() :
41 Action(NAME)
42{}
43
44WorldBoundInBoxAction::~WorldBoundInBoxAction()
45{}
46
47void WorldBoundInBox() {
48 ActionRegistry::getInstance().getActionByName(WorldBoundInBoxAction::NAME)->call(Action::NonInteractive);
49};
50
51void WorldBoundInBoxAction::getParametersfromValueStorage()
52{};
53
54Dialog* WorldBoundInBoxAction::fillDialog(Dialog *dialog) {
55 ASSERT(dialog,"No Dialog given when filling action dialog");
56
57 dialog->queryEmpty(NAME, ValueStorage::getInstance().getDescription(NAME));
58
59 return dialog;
60}
61
62Action::state_ptr WorldBoundInBoxAction::performCall() {
63
64 // center
65 vector<molecule*> AllMolecules = World::getInstance().getAllMolecules();
66 for (vector<molecule*>::iterator MolRunner = AllMolecules.begin(); MolRunner != AllMolecules.end(); ++MolRunner) {
67 (*MolRunner)->BoundInBox();
68 }
69 return Action::success;
70}
71
72Action::state_ptr WorldBoundInBoxAction::performUndo(Action::state_ptr _state) {
73// ParserLoadXyzState *state = assert_cast<ParserLoadXyzState*>(_state.get());
74
75 return Action::failure;
76// string newName = state->mol->getName();
77// state->mol->setName(state->lastName);
78//
79// return Action::state_ptr(new ParserLoadXyzState(state->mol,newName));
80}
81
82Action::state_ptr WorldBoundInBoxAction::performRedo(Action::state_ptr _state){
83 return Action::failure;
84}
85
86bool WorldBoundInBoxAction::canUndo() {
87 return false;
88}
89
90bool WorldBoundInBoxAction::shouldUndo() {
91 return false;
92}
93
94const string WorldBoundInBoxAction::getName() {
95 return NAME;
96}
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