source: src/Actions/UndoAction.cpp

Candidate_v1.6.1
Last change on this file was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 1.9 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
21 */
22
23/*
24 * UndoAction.cpp
25 *
26 * Created on: Oct 27, 2010
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
35//#include "CodePatterns/MemDebug.hpp"
36
37#include "ActionQueue.hpp"
38
39#include <iostream>
40
41#include "CodePatterns/Assert.hpp"
42
43using namespace MoleCuilder;
44
45#include "Actions/UndoAction.hpp"
46
47// and construct the stuff
48#include "UndoAction.def"
49#include "Action_impl_pre.hpp"
50
51/** =========== define the function ====================== */
52ActionState::ptr UndoAction::performCall(){
53 std::cout << "Undo" << std::endl;
54 ActionQueue::getInstance().undoLast();
55 return Action::success;
56}
57
58ActionState::ptr UndoAction::performUndo(ActionState::ptr){
59 ASSERT(0,"Cannot undo an undo (should use redo for this");
60 return Action::success;
61}
62
63ActionState::ptr UndoAction::performRedo(ActionState::ptr){
64 ASSERT(0,"Cannot redo an undo");
65 return Action::success;
66}
67
68bool UndoAction::canUndo(){
69 return false;
70}
71
72bool UndoAction::shouldUndo(){
73 return false;
74}
75/** =========== end of function ====================== */
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