/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2014 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * PushMoleculesAction.cpp * * Created on: Dec 19, 2014 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include "CodePatterns/Log.hpp" #include "World.hpp" #include "PushMoleculesAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "PushMoleculesAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr SelectionPushMoleculesAction::performCall() { LOG(1, "Pushing molecule selection."); World::getInstance().pushMoleculeSelection(); return Action::success; } ActionState::ptr SelectionPushMoleculesAction::performUndo(ActionState::ptr _state) { LOG(1, "Pushing molecule selection."); World::getInstance().popMoleculeSelection(); return Action::success; } ActionState::ptr SelectionPushMoleculesAction::performRedo(ActionState::ptr _state){ return performCall(); } bool SelectionPushMoleculesAction::canUndo() { return true; } bool SelectionPushMoleculesAction::shouldUndo() { return true; } /** =========== end of function ====================== */