/*
* Project: MoleCuilder
* Description: creates and alters molecular systems
* Copyright (C) 2014 Frederik Heber. All rights reserved.
*
*
* This file is part of MoleCuilder.
*
* MoleCuilder is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* MoleCuilder is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MoleCuilder. If not, see .
*/
/*
* PopMoleculesAction.cpp
*
* Created on: Dec 19, 2014
* Author: heber
*/
// include config.h
#ifdef HAVE_CONFIG_H
#include
#endif
#include "CodePatterns/MemDebug.hpp"
#include
#include "CodePatterns/Log.hpp"
#include "molecule.hpp"
#include "World.hpp"
#include "PopMoleculesAction.hpp"
using namespace MoleCuilder;
// and construct the stuff
#include "PopMoleculesAction.def"
#include "Action_impl_pre.hpp"
/** =========== define the function ====================== */
ActionState::ptr SelectionPopMoleculesAction::performCall() {
// create undo state
const std::vector selectedMolecules =
const_cast(World::getInstance()).getSelectedMolecules();
LOG(1, "Popping molecule selection.");
World::getInstance().popMoleculeSelection();
return ActionState::ptr(new SelectionPopMoleculesState(selectedMolecules, params));
}
ActionState::ptr SelectionPopMoleculesAction::performUndo(ActionState::ptr _state) {
SelectionPopMoleculesState *state = static_cast(_state.get());
LOG(1, "Pushing molecule selection.");
World::getInstance().pushMoleculeSelection();
// re-create old selection
World::getInstance().clearMoleculeSelection();
BOOST_FOREACH(const molecule *_mol, state->selectedMolecules)
World::getInstance().selectMolecule(_mol);
return ActionState::ptr(_state);
}
ActionState::ptr SelectionPopMoleculesAction::performRedo(ActionState::ptr _state){
LOG(1, "Popping molecule selection.");
World::getInstance().popMoleculeSelection();
return ActionState::ptr(_state);
}
bool SelectionPopMoleculesAction::canUndo() {
return true;
}
bool SelectionPopMoleculesAction::shouldUndo() {
return true;
}
/** =========== end of function ====================== */