/* * Project: MoleCuilder * Description: creates and alters molecular systems * Copyright (C) 2014 Frederik Heber. All rights reserved. * * * This file is part of MoleCuilder. * * MoleCuilder is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * MoleCuilder is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MoleCuilder. If not, see . */ /* * PopMoleculesAction.cpp * * Created on: Dec 19, 2014 * Author: heber */ // include config.h #ifdef HAVE_CONFIG_H #include #endif #include "CodePatterns/MemDebug.hpp" #include #include "CodePatterns/Log.hpp" #include "molecule.hpp" #include "World.hpp" #include "PopMoleculesAction.hpp" using namespace MoleCuilder; // and construct the stuff #include "PopMoleculesAction.def" #include "Action_impl_pre.hpp" /** =========== define the function ====================== */ ActionState::ptr SelectionPopMoleculesAction::performCall() { // create undo state const std::vector selectedMolecules = const_cast(World::getInstance()).getSelectedMolecules(); LOG(1, "Popping molecule selection."); World::getInstance().popMoleculeSelection(); return ActionState::ptr(new SelectionPopMoleculesState(selectedMolecules, params)); } ActionState::ptr SelectionPopMoleculesAction::performUndo(ActionState::ptr _state) { SelectionPopMoleculesState *state = static_cast(_state.get()); LOG(1, "Pushing molecule selection."); World::getInstance().pushMoleculeSelection(); // re-create old selection World::getInstance().clearMoleculeSelection(); BOOST_FOREACH(const molecule *_mol, state->selectedMolecules) World::getInstance().selectMolecule(_mol); return ActionState::ptr(_state); } ActionState::ptr SelectionPopMoleculesAction::performRedo(ActionState::ptr _state){ LOG(1, "Popping molecule selection."); World::getInstance().popMoleculeSelection(); return ActionState::ptr(_state); } bool SelectionPopMoleculesAction::canUndo() { return true; } bool SelectionPopMoleculesAction::shouldUndo() { return true; } /** =========== end of function ====================== */