| 1 | /*
|
|---|
| 2 | * Project: MoleCuilder
|
|---|
| 3 | * Description: creates and alters molecular systems
|
|---|
| 4 | * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
|
|---|
| 5 | *
|
|---|
| 6 | *
|
|---|
| 7 | * This file is part of MoleCuilder.
|
|---|
| 8 | *
|
|---|
| 9 | * MoleCuilder is free software: you can redistribute it and/or modify
|
|---|
| 10 | * it under the terms of the GNU General Public License as published by
|
|---|
| 11 | * the Free Software Foundation, either version 2 of the License, or
|
|---|
| 12 | * (at your option) any later version.
|
|---|
| 13 | *
|
|---|
| 14 | * MoleCuilder is distributed in the hope that it will be useful,
|
|---|
| 15 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|---|
| 16 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|---|
| 17 | * GNU General Public License for more details.
|
|---|
| 18 | *
|
|---|
| 19 | * You should have received a copy of the GNU General Public License
|
|---|
| 20 | * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
|
|---|
| 21 | */
|
|---|
| 22 |
|
|---|
| 23 | /*
|
|---|
| 24 | * AtomByRandomAction.cpp
|
|---|
| 25 | *
|
|---|
| 26 | * Created on: Sep 11, 2020
|
|---|
| 27 | * Author: heber
|
|---|
| 28 | */
|
|---|
| 29 |
|
|---|
| 30 | // include config.h
|
|---|
| 31 | #ifdef HAVE_CONFIG_H
|
|---|
| 32 | #include <config.h>
|
|---|
| 33 | #endif
|
|---|
| 34 |
|
|---|
| 35 | //#include "CodePatterns/MemDebug.hpp"
|
|---|
| 36 |
|
|---|
| 37 | #include "Atom/atom.hpp"
|
|---|
| 38 | #include "CodePatterns/Log.hpp"
|
|---|
| 39 | #include "CodePatterns/Verbose.hpp"
|
|---|
| 40 | #include "World.hpp"
|
|---|
| 41 |
|
|---|
| 42 | #include "Descriptors/AtomOrderDescriptor.hpp"
|
|---|
| 43 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
|
|---|
| 44 | #include "RandomNumbers/RandomNumberDistribution.hpp"
|
|---|
| 45 | #include "RandomNumbers/RandomNumberDistribution_Parameters.hpp"
|
|---|
| 46 | #include "RandomNumbers/RandomNumberGenerator.hpp"
|
|---|
| 47 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
|
|---|
| 48 |
|
|---|
| 49 | #include <algorithm>
|
|---|
| 50 | #include <iostream>
|
|---|
| 51 | #include <string>
|
|---|
| 52 |
|
|---|
| 53 | #include <boost/bind.hpp>
|
|---|
| 54 | #include <boost/shared_ptr.hpp>
|
|---|
| 55 |
|
|---|
| 56 | #include "AtomByRandomAction.hpp"
|
|---|
| 57 |
|
|---|
| 58 | using namespace MoleCuilder;
|
|---|
| 59 |
|
|---|
| 60 | // and construct the stuff
|
|---|
| 61 | #include "AtomByRandomAction.def"
|
|---|
| 62 | #include "Action_impl_pre.hpp"
|
|---|
| 63 | /** =========== define the function ====================== */
|
|---|
| 64 | ActionState::ptr SelectionAtomByRandomAction::performCall()
|
|---|
| 65 | {
|
|---|
| 66 | // get range of ids
|
|---|
| 67 | const int number_atoms = World::getConstInstance().numAtoms();
|
|---|
| 68 | LOG(2, "DEBUG: There are " << number_atoms << " to choose from.");
|
|---|
| 69 |
|
|---|
| 70 | // sensibility check: atoms present to select?
|
|---|
| 71 | if (number_atoms <= 0) {
|
|---|
| 72 | STATUS("No atoms are present.");
|
|---|
| 73 | return Action::failure;
|
|---|
| 74 | }
|
|---|
| 75 |
|
|---|
| 76 | const int number_requested = params.number_requested.get();
|
|---|
| 77 |
|
|---|
| 78 | std::vector<atomId_t> atom_ids;
|
|---|
| 79 | if (number_requested >= number_atoms) {
|
|---|
| 80 | STATUS("Desired number is equal or exceeds present atom count, selecting all.");
|
|---|
| 81 |
|
|---|
| 82 | // select all atoms
|
|---|
| 83 | World::getInstance().selectAllAtoms(AllAtoms());
|
|---|
| 84 |
|
|---|
| 85 | // note down set of all ids for undo
|
|---|
| 86 | const std::vector<const atom *> atoms = World::getConstInstance().getAllAtoms(AllAtoms());
|
|---|
| 87 | std::transform(atoms.begin(), atoms.end(),
|
|---|
| 88 | std::back_inserter(atom_ids), boost::bind( &atom::getId, _1) );
|
|---|
| 89 | std::sort(atom_ids.begin(), atom_ids.end());
|
|---|
| 90 | } else {
|
|---|
| 91 | STATUS("Randomly selecting "+toString(number_requested)+" atoms.");
|
|---|
| 92 |
|
|---|
| 93 | // get present type and parameter set for restore
|
|---|
| 94 | const std::string oldtype = RandomNumberDistributionFactory::getConstInstance().getCurrentTypeName();
|
|---|
| 95 | RandomNumberDistributionFactory::getInstance().setCurrentType("uniform_01");
|
|---|
| 96 | const RandomNumberGenerator& rng = RandomNumberGeneratorFactory::getConstInstance().makeRandomNumberGenerator();
|
|---|
| 97 |
|
|---|
| 98 | // randomly generate ids and select
|
|---|
| 99 | std::set<atomId_t> unique_ids;
|
|---|
| 100 | while (unique_ids.size() < number_requested) {
|
|---|
| 101 | const int current_id = (int)(rng()*number_atoms)+1;
|
|---|
| 102 | const atom * const Walker = World::getConstInstance().getAtom(AtomByOrder(current_id));
|
|---|
| 103 | if (Walker != NULL) {
|
|---|
| 104 | LOG(1, "Selecting " << current_id << "th atom " << Walker->getName()
|
|---|
| 105 | << " from [1," << number_atoms << "]");
|
|---|
| 106 | World::getInstance().selectAtom(Walker);
|
|---|
| 107 | unique_ids.insert( Walker->getId() );
|
|---|
| 108 | }
|
|---|
| 109 | }
|
|---|
| 110 | atom_ids.insert(atom_ids.begin(), unique_ids.begin(), unique_ids.end());
|
|---|
| 111 |
|
|---|
| 112 | // restore old type and parameter set
|
|---|
| 113 | RandomNumberDistributionFactory::getInstance().setCurrentType(oldtype);
|
|---|
| 114 | }
|
|---|
| 115 |
|
|---|
| 116 | return ActionState::ptr(new SelectionAtomByRandomState(atom_ids, params));
|
|---|
| 117 | }
|
|---|
| 118 |
|
|---|
| 119 | ActionState::ptr SelectionAtomByRandomAction::performUndo(ActionState::ptr _state) {
|
|---|
| 120 | SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
|
|---|
| 121 |
|
|---|
| 122 | for (atomids_t::const_iterator iter = state->undoatomids.begin();
|
|---|
| 123 | iter != state->undoatomids.end(); ++iter)
|
|---|
| 124 | World::getInstance().unselectAllAtoms(AtomById(*iter));
|
|---|
| 125 |
|
|---|
| 126 | return ActionState::ptr(_state);
|
|---|
| 127 | }
|
|---|
| 128 |
|
|---|
| 129 | ActionState::ptr SelectionAtomByRandomAction::performRedo(ActionState::ptr _state){
|
|---|
| 130 | SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
|
|---|
| 131 |
|
|---|
| 132 | for (atomids_t::const_iterator iter = state->undoatomids.begin();
|
|---|
| 133 | iter != state->undoatomids.end(); ++iter)
|
|---|
| 134 | World::getInstance().selectAllAtoms(AtomById(*iter));
|
|---|
| 135 |
|
|---|
| 136 | return ActionState::ptr(_state);
|
|---|
| 137 | }
|
|---|
| 138 |
|
|---|
| 139 | bool SelectionAtomByRandomAction::canUndo() {
|
|---|
| 140 | return true;
|
|---|
| 141 | }
|
|---|
| 142 |
|
|---|
| 143 | bool SelectionAtomByRandomAction::shouldUndo() {
|
|---|
| 144 | return true;
|
|---|
| 145 | }
|
|---|
| 146 | /** =========== end of function ====================== */
|
|---|