| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| 5 |  * 
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| 6 |  *
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| 7 |  *   This file is part of MoleCuilder.
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| 8 |  *
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| 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 10 |  *    it under the terms of the GNU General Public License as published by
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| 11 |  *    the Free Software Foundation, either version 2 of the License, or
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| 12 |  *    (at your option) any later version.
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| 13 |  *
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| 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 17 |  *    GNU General Public License for more details.
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| 18 |  *
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| 19 |  *    You should have received a copy of the GNU General Public License
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| 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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| 21 |  */
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| 22 | 
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| 23 | /*
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| 24 |  * AtomByRandomAction.cpp
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| 25 |  *
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| 26 |  *  Created on: Sep 11, 2020
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| 27 |  *      Author: heber
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| 28 |  */
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| 29 | 
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| 30 | // include config.h
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| 31 | #ifdef HAVE_CONFIG_H
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| 32 | #include <config.h>
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| 33 | #endif
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| 34 | 
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| 35 | //#include "CodePatterns/MemDebug.hpp"
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| 36 | 
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| 37 | #include "Atom/atom.hpp"
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| 38 | #include "CodePatterns/Log.hpp"
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| 39 | #include "CodePatterns/Verbose.hpp"
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| 40 | #include "World.hpp"
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| 41 | 
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| 42 | #include "Descriptors/AtomOrderDescriptor.hpp"
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| 43 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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| 44 | #include "RandomNumbers/RandomNumberDistribution.hpp"
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| 45 | #include "RandomNumbers/RandomNumberDistribution_Parameters.hpp"
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| 46 | #include "RandomNumbers/RandomNumberGenerator.hpp"
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| 47 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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| 48 | 
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| 49 | #include <algorithm>
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| 50 | #include <iostream>
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| 51 | #include <string>
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| 52 | 
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| 53 | #include <boost/bind.hpp>
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| 54 | #include <boost/shared_ptr.hpp>
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| 55 | 
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| 56 | #include "AtomByRandomAction.hpp"
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| 57 | 
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| 58 | using namespace MoleCuilder;
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| 59 | 
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| 60 | // and construct the stuff
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| 61 | #include "AtomByRandomAction.def"
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| 62 | #include "Action_impl_pre.hpp"
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| 63 | /** =========== define the function ====================== */
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| 64 | ActionState::ptr SelectionAtomByRandomAction::performCall()
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| 65 | {
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| 66 |   // get range of ids
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| 67 |   const int number_atoms = World::getConstInstance().numAtoms();
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| 68 |   LOG(2, "DEBUG: There are " << number_atoms << " to choose from.");
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| 69 | 
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| 70 |   // sensibility check: atoms present to select?
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| 71 |   if (number_atoms <= 0) {
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| 72 |     STATUS("No atoms are present.");
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| 73 |     return Action::failure;
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| 74 |   }
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| 75 | 
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| 76 |   const int number_requested = params.number_requested.get();
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| 77 | 
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| 78 |   std::vector<atomId_t> atom_ids;
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| 79 |   if (number_requested >= number_atoms) {
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| 80 |     STATUS("Desired number is equal or exceeds present atom count, selecting all.");
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| 81 | 
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| 82 |     // select all atoms
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| 83 |     World::getInstance().selectAllAtoms(AllAtoms());
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| 84 | 
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| 85 |     // note down set of all ids for undo
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| 86 |     const std::vector<const atom *> atoms = World::getConstInstance().getAllAtoms(AllAtoms());
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| 87 |     std::transform(atoms.begin(), atoms.end(),
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| 88 |           std::back_inserter(atom_ids), boost::bind( &atom::getId, _1) );
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| 89 |     std::sort(atom_ids.begin(), atom_ids.end());
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| 90 |   } else {
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| 91 |     STATUS("Randomly selecting "+toString(number_requested)+" atoms.");
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| 92 | 
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| 93 |     // get present type and parameter set for restore
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| 94 |     const std::string oldtype = RandomNumberDistributionFactory::getConstInstance().getCurrentTypeName();
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| 95 |     RandomNumberDistributionFactory::getInstance().setCurrentType("uniform_01");
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| 96 |     const RandomNumberGenerator& rng = RandomNumberGeneratorFactory::getConstInstance().makeRandomNumberGenerator();
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| 97 | 
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| 98 |     // randomly generate ids and select
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| 99 |     std::set<atomId_t> unique_ids;
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| 100 |     while (unique_ids.size() < number_requested) {
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| 101 |       const int current_id = (int)(rng()*number_atoms)+1;
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| 102 |       const atom * const Walker = World::getConstInstance().getAtom(AtomByOrder(current_id));
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| 103 |       if (Walker != NULL) {
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| 104 |         LOG(1, "Selecting " << current_id << "th atom " << Walker->getName()
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| 105 |             << " from [1," << number_atoms << "]");
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| 106 |         World::getInstance().selectAtom(Walker);
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| 107 |         unique_ids.insert( Walker->getId() );
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| 108 |       }
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| 109 |     }
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| 110 |     atom_ids.insert(atom_ids.begin(), unique_ids.begin(), unique_ids.end());
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| 111 | 
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| 112 |     // restore old type and parameter set
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| 113 |     RandomNumberDistributionFactory::getInstance().setCurrentType(oldtype);
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| 114 |   }
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| 115 | 
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| 116 |   return ActionState::ptr(new SelectionAtomByRandomState(atom_ids, params));
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| 117 | }
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| 118 | 
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| 119 | ActionState::ptr SelectionAtomByRandomAction::performUndo(ActionState::ptr _state) {
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| 120 |   SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
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| 121 | 
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| 122 |   for (atomids_t::const_iterator iter = state->undoatomids.begin();
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| 123 |       iter != state->undoatomids.end(); ++iter)
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| 124 |     World::getInstance().unselectAllAtoms(AtomById(*iter));
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| 125 | 
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| 126 |   return ActionState::ptr(_state);
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| 127 | }
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| 128 | 
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| 129 | ActionState::ptr SelectionAtomByRandomAction::performRedo(ActionState::ptr _state){
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| 130 |   SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
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| 131 | 
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| 132 |   for (atomids_t::const_iterator iter = state->undoatomids.begin();
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| 133 |       iter != state->undoatomids.end(); ++iter)
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| 134 |     World::getInstance().selectAllAtoms(AtomById(*iter));
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| 135 | 
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| 136 |   return ActionState::ptr(_state);
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| 137 | }
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| 138 | 
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| 139 | bool SelectionAtomByRandomAction::canUndo() {
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| 140 |   return true;
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| 141 | }
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| 142 | 
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| 143 | bool SelectionAtomByRandomAction::shouldUndo() {
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| 144 |   return true;
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| 145 | }
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| 146 | /** =========== end of function ====================== */
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