1 | /*
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2 | * AllAtomsInsideSphereAction.cpp
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3 | *
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4 | * Created on: Aug 9, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include "Actions/SelectionAction/AllAtomsInsideSphereAction.hpp"
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11 | #include "Actions/ActionRegistry.hpp"
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12 | #include "Descriptors/AtomDescriptor.hpp"
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13 | #include "Descriptors/AtomShapeDescriptor.hpp"
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14 | #include "atom.hpp"
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15 | #include "Helpers/Log.hpp"
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16 | #include "Helpers/Verbose.hpp"
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17 | #include "LinearAlgebra/Vector.hpp"
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18 | #include "Shapes/BaseShapes.hpp"
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19 | #include "Shapes/Shape.hpp"
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20 | #include "Shapes/ShapeOps.hpp"
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21 | #include "World.hpp"
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22 |
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23 | #include <iostream>
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24 | #include <string>
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25 |
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26 | using namespace std;
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27 |
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28 | #include "UIElements/UIFactory.hpp"
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29 | #include "UIElements/Dialog.hpp"
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30 | #include "Actions/ValueStorage.hpp"
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31 |
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32 |
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33 | // memento to remember the state when undoing
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34 |
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35 | class SelectionAllAtomsInsideSphereState : public ActionState {
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36 | public:
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37 | SelectionAllAtomsInsideSphereState(std::vector<atom*> _selectedAtoms, const Vector &_position, const double _radius) :
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38 | selectedAtoms(_selectedAtoms),
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39 | position(_position),
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40 | radius(_radius)
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41 | {}
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42 | std::vector<atom*> selectedAtoms;
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43 | Vector position;
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44 | double radius;
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45 | };
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46 |
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47 | const char SelectionAllAtomsInsideSphereAction::NAME[] = "select-atoms-inside-sphere";
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48 |
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49 | SelectionAllAtomsInsideSphereAction::SelectionAllAtomsInsideSphereAction() :
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50 | Action(NAME)
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51 | {}
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52 |
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53 | SelectionAllAtomsInsideSphereAction::~SelectionAllAtomsInsideSphereAction()
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54 | {}
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55 |
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56 | void SelectionAllAtomsInsideSphere(const Vector &position, const double radius) {
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57 | ValueStorage::getInstance().setCurrentValue(SelectionAllAtomsInsideSphereAction::NAME, radius);
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58 | ValueStorage::getInstance().setCurrentValue("position", position);
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59 | ActionRegistry::getInstance().getActionByName(SelectionAllAtomsInsideSphereAction::NAME)->call(Action::NonInteractive);
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60 | };
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61 |
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62 | Dialog* SelectionAllAtomsInsideSphereAction::fillDialog(Dialog *dialog) {
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63 | ASSERT(dialog,"No Dialog given when filling action dialog");
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64 |
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65 | dialog->queryDouble(NAME, ValueStorage::getInstance().getDescription(NAME));
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66 | dialog->queryVector("position", false, ValueStorage::getInstance().getDescription("position"));
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67 |
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68 | return dialog;
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69 | }
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70 |
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71 | Action::state_ptr SelectionAllAtomsInsideSphereAction::performCall() {
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72 | std::vector<atom *> selectedAtoms = World::getInstance().getSelectedAtoms();
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73 | double radius = 0.;
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74 | Vector position;
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75 |
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76 | ValueStorage::getInstance().queryCurrentValue(NAME, radius);
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77 | ValueStorage::getInstance().queryCurrentValue("position", position);
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78 |
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79 | DoLog(1) && (Log() << Verbose(1) << "Selecting all atoms inside a sphere at " << position << " with radius " << radius << "." << endl);
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80 | Shape s = translate(resize(Sphere(),radius),position);
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81 | World::getInstance().selectAllAtoms(AtomByShape(s));
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82 | return Action::state_ptr(new SelectionAllAtomsInsideSphereState(selectedAtoms, position, radius));
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83 | }
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84 |
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85 | Action::state_ptr SelectionAllAtomsInsideSphereAction::performUndo(Action::state_ptr _state) {
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86 | SelectionAllAtomsInsideSphereState *state = assert_cast<SelectionAllAtomsInsideSphereState*>(_state.get());
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87 |
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88 | World::getInstance().clearAtomSelection();
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89 | for(std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter)
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90 | World::getInstance().selectAtom(*iter);
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91 |
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92 | return Action::state_ptr(new SelectionAllAtomsInsideSphereState(state->selectedAtoms, state->position, state->radius));
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93 | }
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94 |
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95 | Action::state_ptr SelectionAllAtomsInsideSphereAction::performRedo(Action::state_ptr _state){
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96 | SelectionAllAtomsInsideSphereState *state = assert_cast<SelectionAllAtomsInsideSphereState*>(_state.get());
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97 |
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98 | Shape s = translate(resize(Sphere(),state->radius),state->position);
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99 | World::getInstance().selectAllAtoms(AtomByShape(s));
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100 |
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101 | return Action::state_ptr(new SelectionAllAtomsInsideSphereState(state->selectedAtoms, state->position, state->radius));
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102 | }
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103 |
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104 | bool SelectionAllAtomsInsideSphereAction::canUndo() {
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105 | return true;
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106 | }
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107 |
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108 | bool SelectionAllAtomsInsideSphereAction::shouldUndo() {
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109 | return true;
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110 | }
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111 |
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112 | const string SelectionAllAtomsInsideSphereAction::getName() {
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113 | return NAME;
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114 | }
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