1 | /*
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2 | * AllAtomsAction.cpp
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3 | *
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4 | * Created on: May 12, 2010
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5 | * Author: heber
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6 | */
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7 |
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8 | #include "Helpers/MemDebug.hpp"
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9 |
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10 | #include "Actions/SelectionAction/AllAtomsAction.hpp"
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11 | #include "Actions/ActionRegistry.hpp"
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12 | #include "Descriptors/AtomDescriptor.hpp"
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13 | #include "atom.hpp"
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14 | #include "log.hpp"
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15 | #include "verbose.hpp"
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16 | #include "World.hpp"
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17 |
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18 | #include <iostream>
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19 | #include <string>
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20 |
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21 | using namespace std;
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22 |
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23 | #include "UIElements/UIFactory.hpp"
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24 | #include "UIElements/Dialog.hpp"
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25 | #include "Actions/ValueStorage.hpp"
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26 |
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27 |
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28 | // memento to remember the state when undoing
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29 |
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30 | class SelectionAllAtomsState : public ActionState {
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31 | public:
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32 | SelectionAllAtomsState(std::vector<atom*> _selectedAtoms) :
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33 | selectedAtoms(_selectedAtoms)
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34 | {}
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35 | std::vector<atom*> selectedAtoms;
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36 | };
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37 |
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38 | const char SelectionAllAtomsAction::NAME[] = "select-all-atoms";
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39 |
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40 | SelectionAllAtomsAction::SelectionAllAtomsAction() :
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41 | Action(NAME)
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42 | {}
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43 |
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44 | SelectionAllAtomsAction::~SelectionAllAtomsAction()
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45 | {}
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46 |
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47 | void SelectionAllAtoms() {
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48 | ActionRegistry::getInstance().getActionByName(SelectionAllAtomsAction::NAME)->call(Action::NonInteractive);
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49 | };
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50 |
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51 | Dialog* SelectionAllAtomsAction::fillDialog(Dialog *dialog) {
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52 | ASSERT(dialog,"No Dialog given when filling action dialog");
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53 |
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54 | dialog->queryEmpty(NAME, ValueStorage::getInstance().getDescription(NAME));
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55 |
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56 | return dialog;
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57 | }
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58 |
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59 | Action::state_ptr SelectionAllAtomsAction::performCall() {
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60 | std::vector<atom *> selectedAtoms = World::getInstance().getSelectedAtoms();
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61 | DoLog(1) && (Log() << Verbose(1) << "Selecting all atoms." << endl);
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62 | World::getInstance().selectAllAtoms(AllAtoms());
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63 | return Action::state_ptr(new SelectionAllAtomsState(selectedAtoms));
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64 | }
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65 |
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66 | Action::state_ptr SelectionAllAtomsAction::performUndo(Action::state_ptr _state) {
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67 | SelectionAllAtomsState *state = assert_cast<SelectionAllAtomsState*>(_state.get());
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68 |
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69 | World::getInstance().clearAtomSelection();
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70 | for(std::vector<atom *>::iterator iter = state->selectedAtoms.begin(); iter != state->selectedAtoms.end(); ++iter)
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71 | World::getInstance().selectAtom(*iter);
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72 |
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73 | return Action::state_ptr(new SelectionAllAtomsState(state->selectedAtoms));
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74 | }
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75 |
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76 | Action::state_ptr SelectionAllAtomsAction::performRedo(Action::state_ptr _state){
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77 | SelectionAllAtomsState *state = assert_cast<SelectionAllAtomsState*>(_state.get());
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78 |
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79 | World::getInstance().selectAllAtoms(AllAtoms());
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80 |
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81 | return Action::state_ptr(new SelectionAllAtomsState(state->selectedAtoms));
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82 | }
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83 |
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84 | bool SelectionAllAtomsAction::canUndo() {
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85 | return true;
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86 | }
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87 |
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88 | bool SelectionAllAtomsAction::shouldUndo() {
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89 | return true;
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90 | }
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91 |
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92 | const string SelectionAllAtomsAction::getName() {
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93 | return NAME;
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94 | }
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