Action_Thermostats
Add_AtomRandomPerturbation
Add_RotateAroundBondAction
Add_SelectAtomByNameAction
Adding_Graph_to_ChangeBondActions
Adding_MD_integration_tests
Adding_StructOpt_integration_tests
Automaking_mpqc_open
AutomationFragmentation_failures
Candidate_v1.6.0
Candidate_v1.6.1
ChangeBugEmailaddress
ChangingTestPorts
ChemicalSpaceEvaluator
Combining_Subpackages
Debian_Package_split
Debian_package_split_molecuildergui_only
Disabling_MemDebug
Docu_Python_wait
EmpiricalPotential_contain_HomologyGraph_documentation
Enable_parallel_make_install
Enhance_userguide
Enhanced_StructuralOptimization
Enhanced_StructuralOptimization_continued
Example_ManyWaysToTranslateAtom
Exclude_Hydrogens_annealWithBondGraph
FitPartialCharges_GlobalError
Fix_ChronosMutex
Fix_StatusMsg
Fix_StepWorldTime_single_argument
Fix_Verbose_Codepatterns
ForceAnnealing_goodresults
ForceAnnealing_oldresults
ForceAnnealing_tocheck
ForceAnnealing_with_BondGraph
ForceAnnealing_with_BondGraph_continued
ForceAnnealing_with_BondGraph_continued_betteresults
ForceAnnealing_with_BondGraph_contraction-expansion
GeometryObjects
Gui_displays_atomic_force_velocity
IndependentFragmentGrids_IntegrationTest
JobMarket_RobustOnKillsSegFaults
JobMarket_StableWorkerPool
JobMarket_unresolvable_hostname_fix
ODR_violation_mpqc_open
PartialCharges_OrthogonalSummation
PythonUI_with_named_parameters
QtGui_reactivate_TimeChanged_changes
Recreated_GuiChecks
RotateToPrincipalAxisSystem_UndoRedo
StoppableMakroAction
Subpackage_levmar
Subpackage_vmg
ThirdParty_MPQC_rebuilt_buildsystem
TremoloParser_IncreasedPrecision
TremoloParser_MultipleTimesteps
Ubuntu_1604_changes
stable
Last change
on this file since 4464ef was 3f9eba, checked in by Frederik Heber <heber@…>, 14 years ago |
New classes for random number generation.
- we use boost::random as a basis. It implements a lot of pseudo-random engines
and various distributions. However, everything is templated and there are no
base classes to store prototypes of the instances in a map. We need these
such that we are able to offer the user at run-time every choice possible.
- Hence, we need to encapsulate all engines, distributions and (engine,
distribution) tuples: RandomNumber..._Encapsulation classes.
- each with an abstract base class as the interface: RandomNumber... classes.
- RandomNumberGeneratorFactory is then a singleton that contains all the
Maps and tables:
- from string (user input is string) to enum (storing enum is more efficient
that a lengthy string)
- from enum to instance (of the abstract class).
- RandomNumberGeneratorFactory is a singleton to allow for global control of
what kind of numbers are generated, hence there are also two new Actions:
- The user in the end only uses two classes: RandomNumberGeneratorFactory
and RandomNumberGenerator. The first only for obtaining a specific variant
of the latter and the latter to generate the numbers (operator() is passed
on to boost::variate_generator::operator()).
- There is a unit test on the RandomNumberGeneratorFactory that checks some
of the table entries and whether one of the RandomNumberGenerator is
working (uniform_smallint so far).
Details:
- As there are ~25 engines and ~15 distributions this makes an enormous amount
of possible combinations. To automatically construct these, we use some
stuff from boost::preprocessor in order to generate enums, tables and maps
automatically just from a sequence of the typenames.
- we have be-friended the unit test a lot to allow for easier testing, e.g.
we need access to internal ..._type to test whether their type is correct.
- cleanUp() purges the instance of RandomNumberGeneratorFactory.
- in RandomNumber..._Encapsulation::name() functions are only used for the
unit tests.
- this all resides in its own subfolder RandomNumbers. So far, it is completely
independent of everything else.
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File size:
434 bytes
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1 | /*
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2 | * SetRandomNumbersDistributionAction.hpp
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3 | *
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4 | * Created on: Jan 01, 2011
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5 | * Author: heber
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6 | */
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7 |
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8 | #ifndef SETRANDOMNUMBERSDISTRIBUTIONACTION_HPP
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9 | #define SETRANDOMNUMBERSDISTRIBUTIONACTION_HPP
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10 |
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11 | // include config.h
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12 | #ifdef HAVE_CONFIG_H
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13 | #include <config.h>
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14 | #endif
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15 |
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16 |
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17 | #include "Actions/Action.hpp"
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18 |
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19 | #include "SetRandomNumbersDistributionAction.def"
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20 | #include "Action_impl_header.hpp"
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21 |
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22 | #endif // SETRANDOMNUMBERSDISTRIBUTIONACTION_HPP
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