source: src/Actions/RandomNumbersAction/SetRandomNumbersDistributionAction.cpp@ 5e17bf

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Last change on this file since 5e17bf was 9eb71b3, checked in by Frederik Heber <frederik.heber@…>, 8 years ago

Commented out MemDebug include and Memory::ignore.

  • MemDebug clashes with various allocation operators that use a specific placement in memory. It is so far not possible to wrap new/delete fully. Hence, we stop this effort which so far has forced us to put ever more includes (with clashes) into MemDebug and thereby bloat compilation time.
  • MemDebug does not add that much usefulness which is not also provided by valgrind.
  • Property mode set to 100644
File size: 5.5 KB
RevLine 
[3f9eba]1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
[0aa122]4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
[94d5ac6]5 *
6 *
7 * This file is part of MoleCuilder.
8 *
9 * MoleCuilder is free software: you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation, either version 2 of the License, or
12 * (at your option) any later version.
13 *
14 * MoleCuilder is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the GNU General Public License
20 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
[3f9eba]21 */
22
23/*
24 * SetRandomNumbersDistribution.cpp
25 *
26 * Created on: Jan 01, 2011
27 * Author: heber
28 */
29
30// include config.h
31#ifdef HAVE_CONFIG_H
32#include <config.h>
33#endif
34
[9eb71b3]35//#include "CodePatterns/MemDebug.hpp"
[3f9eba]36
37#include "CodePatterns/Log.hpp"
38#include "molecule.hpp"
39#include "CodePatterns/Verbose.hpp"
40#include "World.hpp"
41
[0275ad]42#include "RandomNumbers/RandomNumberDistributionFactory.hpp"
43#include "RandomNumbers/RandomNumberDistribution.hpp"
44#include "RandomNumbers/RandomNumberDistribution_Parameters.hpp"
[3f9eba]45
46#include <iostream>
47#include <fstream>
48#include <string>
49
50#include "SetRandomNumbersDistributionAction.hpp"
51
[ce7fdc]52using namespace MoleCuilder;
53
[3f9eba]54// and construct the stuff
55#include "SetRandomNumbersDistributionAction.def"
56#include "Action_impl_pre.hpp"
57/** =========== define the function ====================== */
[b5b01e]58ActionState::ptr CommandSetRandomNumbersDistributionAction::performCall() {
[0275ad]59 // note down old type
60 std::string oldtype = RandomNumberDistributionFactory::getInstance().getCurrentTypeName();
[47d041]61 LOG(1, "Current distribution is " << oldtype);
[3f9eba]62
[0275ad]63 // set the new default
[f10b0c]64 RandomNumberDistributionFactory::getInstance().setCurrentType(params.distribution_type.get());
[47d041]65 LOG(0, "STATUS: Distribution of random number generator is now: "
66 << RandomNumberDistributionFactory::getInstance().getCurrentTypeName());
[0275ad]67
68 // note down old parameters
69 RandomNumberDistribution_Parameters *oldparameters =
70 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
71 // set each parameter (that is not -1);
[a483e4]72 {
73 std::stringstream input(params.parameters.get());
[c14c78]74 RandomNumberDistribution_Parameters *currentparameters =
[0275ad]75 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
[a483e4]76 input >> *currentparameters; // add new values on top
77 if (!currentparameters->isDefault()) {
78 LOG(1, "Changing prototype's parameters.");
79 RandomNumberDistributionFactory::getInstance().manipulatePrototype(*currentparameters);
80 }
[c14c78]81 delete currentparameters;
[0275ad]82 }
83
84 {
85 RandomNumberDistribution_Parameters *currentparameters =
86 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
[47d041]87 LOG(1, "Its parameters are: " << *currentparameters);
[0275ad]88 delete currentparameters;
89 }
[3f9eba]90
[a483e4]91 std::stringstream output;
92 output << *oldparameters;
[0275ad]93 CommandSetRandomNumbersDistributionState *newstate =
[a483e4]94 new CommandSetRandomNumbersDistributionState(oldtype,output.str(),params);
[0275ad]95 delete oldparameters;
[b5b01e]96 return ActionState::ptr(newstate);
[3f9eba]97}
98
[b5b01e]99ActionState::ptr CommandSetRandomNumbersDistributionAction::performUndo(ActionState::ptr _state) {
[3f9eba]100 CommandSetRandomNumbersDistributionState *state = assert_cast<CommandSetRandomNumbersDistributionState*>(_state.get());
101
[0275ad]102 // note down old type for redo
103 std::string newtype = RandomNumberDistributionFactory::getInstance().getCurrentTypeName();
[47d041]104 LOG(1, "Newly set distribution was " << newtype);
[0275ad]105
106 // note down old parameters for redo
107 RandomNumberDistribution_Parameters *newparameters =
108 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
109
110 // set the new default
111 RandomNumberDistributionFactory::getInstance().setCurrentType(state->old_distribution_type);
[47d041]112 LOG(0, "STATUS: Distribution of random number generator is again: "
113 << RandomNumberDistributionFactory::getInstance().getCurrentTypeName());
[0275ad]114
115 // set each parameter back (that is not -1);
[a483e4]116 {
117 std::stringstream input(state->old_parameters);
118 RandomNumberDistribution_Parameters *currentparameters =
119 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
120 input >> *currentparameters;
121 if (!currentparameters->isDefault()) {
122 LOG(1, "Changing prototype's parameters.");
123 RandomNumberDistributionFactory::getInstance().manipulatePrototype(*currentparameters);
124 }
125 delete currentparameters;
[0275ad]126 }
127
128 {
129 RandomNumberDistribution_Parameters *currentparameters =
130 RandomNumberDistributionFactory::getInstance().getPrototype().getParameterSet();
[47d041]131 LOG(1, "Its parameters are: " << *currentparameters);
[0275ad]132 delete currentparameters;
133 }
[3f9eba]134
[a483e4]135 std::stringstream output;
136 output << *newparameters;
[0275ad]137 CommandSetRandomNumbersDistributionState *newstate =
[a483e4]138 new CommandSetRandomNumbersDistributionState(newtype,output.str(),params);
[0275ad]139 delete newparameters;
[b5b01e]140 return ActionState::ptr(newstate);
[3f9eba]141}
142
[b5b01e]143ActionState::ptr CommandSetRandomNumbersDistributionAction::performRedo(ActionState::ptr _state){
[3f9eba]144 return performUndo(_state);
145}
146
147bool CommandSetRandomNumbersDistributionAction::canUndo() {
148 return true;
149}
150
151bool CommandSetRandomNumbersDistributionAction::shouldUndo() {
152 return true;
153}
154/** =========== end of function ====================== */
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