source: src/Actions/MoleculeAction/VerletIntegrationAction.cpp@ f01769

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Last change on this file since f01769 was 8cc22f, checked in by Frederik Heber <heber@…>, 10 years ago

Changed how trajectories are stored, not as vecor but as map.

  • Property mode set to 100644
File size: 5.8 KB
Line 
1/*
2 * Project: MoleCuilder
3 * Description: creates and alters molecular systems
4 * Copyright (C) 2010-2012 University of Bonn. All rights reserved.
5 * Copyright (C) 2013-2014 Frederik Heber. All rights reserved.
6 *
7 *
8 * This file is part of MoleCuilder.
9 *
10 * MoleCuilder is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 2 of the License, or
13 * (at your option) any later version.
14 *
15 * MoleCuilder is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with MoleCuilder. If not, see <http://www.gnu.org/licenses/>.
22 */
23
24/*
25 * VerletIntegrationAction.cpp
26 *
27 * Created on: May 10, 2010
28 * Author: heber
29 */
30
31// include config.h
32#ifdef HAVE_CONFIG_H
33#include <config.h>
34#endif
35
36#include "CodePatterns/MemDebug.hpp"
37
38#include "Actions/UndoRedoHelpers.hpp"
39#include "Atom/atom.hpp"
40#include "Atom/AtomicInfo.hpp"
41#include "Atom/AtomSet.hpp"
42#include "CodePatterns/Log.hpp"
43#include "CodePatterns/Verbose.hpp"
44#include "Dynamics/VerletForceIntegration.hpp"
45#include "molecule.hpp"
46#include "World.hpp"
47#include "WorldTime.hpp"
48
49#include <vector>
50#include <iostream>
51#include <fstream>
52#include <string>
53
54#include "Actions/MoleculeAction/VerletIntegrationAction.hpp"
55
56using namespace MoleCuilder;
57
58enum VectorIndexType {
59 PositionIndex=0,
60 VelocityIndex=1,
61 ForceIndex=2,
62 MAXINDEX
63};
64
65// and construct the stuff
66#include "VerletIntegrationAction.def"
67#include "Action_impl_pre.hpp"
68/** =========== define the function ====================== */
69ActionState::ptr MoleculeVerletIntegrationAction::performCall() {
70 AtomSetMixin<std::vector<atom *> > set(World::getInstance().getSelectedAtoms());
71 if (set.empty()) {
72 LOG(0, "STATUS: No atoms selected.");
73 return Action::failure;
74 }
75 // we always operate relative to current time step
76 const size_t CurrentStep = WorldTime::getInstance().getTime();
77 VerletForceIntegration<std::vector<atom *> > Verlet(set, params.Deltat.get(), true);
78 // parse forces into next step
79 if (!params.forcesfile.get().string().empty()) {
80 LOG(1, "Parsing forces file.");
81 if (!Verlet.parseForcesFile(params.forcesfile.get().string().c_str(), CurrentStep))
82 LOG(2, "File " << params.forcesfile.get() << " not found.");
83 else
84 LOG(2, "File " << params.forcesfile.get() << " found and parsed.");
85 }
86
87 // create undo state for all selected atoms (undo info)
88 std::vector<AtomicInfo> UndoInfo;
89 UndoInfo.reserve(set.size());
90 {
91 for (World::AtomSelectionConstIterator iter = World::getInstance().beginAtomSelection();
92 iter != World::getInstance().endAtomSelection();
93 ++iter)
94 UndoInfo.push_back(AtomicInfo(*(iter->second)));
95 }
96
97 // perform velocity verlet update
98 Verlet(CurrentStep+1, 1, 0, params.FixedCenterOfMass.get());
99 LOG(0, "STATUS: Successfully performed updates on velocity and position.");
100 // increment to next time step: re-creates bond graph
101 World::getInstance().setTime(CurrentStep+1);
102
103 // create undo state for all selected atoms (redo info):
104 // we need:
105 // -# forces from last step (possible parsing forces file, already in UndoInfo)
106 // -# velocities from last step (..UpdateU(), already in UndoInfo)
107 // -# current position (..UpdateX())
108 std::vector<Vectors_t> UpdatedStep(MAXINDEX);
109 UpdatedStep[PositionIndex].reserve(set.size());
110 UpdatedStep[VelocityIndex].reserve(set.size());
111 UpdatedStep[ForceIndex].reserve(set.size());
112 {
113 for (World::AtomSelectionConstIterator iter = World::getInstance().beginAtomSelection();
114 iter != World::getInstance().endAtomSelection();
115 ++iter) {
116 UpdatedStep[PositionIndex].push_back(iter->second->getPositionAtStep(CurrentStep+1));
117 UpdatedStep[VelocityIndex].push_back(iter->second->getAtomicVelocityAtStep(CurrentStep));
118 UpdatedStep[ForceIndex].push_back(iter->second->getAtomicForceAtStep(CurrentStep));
119 }
120 }
121 MoleculeVerletIntegrationState *UndoState =
122 new MoleculeVerletIntegrationState(UndoInfo, UpdatedStep, params);
123
124 return ActionState::ptr(UndoState);
125}
126
127ActionState::ptr MoleculeVerletIntegrationAction::performUndo(ActionState::ptr _state) {
128 MoleculeVerletIntegrationState *state =
129 assert_cast<MoleculeVerletIntegrationState*>(_state.get());
130
131 // go back one step
132 const size_t CurrentStep = WorldTime::getInstance().getTime();
133 World::getInstance().setTime(CurrentStep-1);
134
135 // remove current step for all modified atoms
136 removeLastStep(getIdsFromAtomicInfo(state->UndoInfo), CurrentStep);
137
138 // and set back the old step (forces have been changed)
139 SetAtomsFromAtomicInfo(state->UndoInfo);
140
141 return ActionState::ptr(_state);
142}
143
144ActionState::ptr MoleculeVerletIntegrationAction::performRedo(ActionState::ptr _state){
145 MoleculeVerletIntegrationState *state =
146 assert_cast<MoleculeVerletIntegrationState*>(_state.get());
147
148 // set forces and velocities
149 ResetAtomVelocity(state->UndoInfo, state->UpdatedStep[VelocityIndex]);
150 ResetAtomForce(state->UndoInfo, state->UpdatedStep[ForceIndex]);
151
152 // set stored new state
153 size_t CurrentStep = WorldTime::getInstance().getTime()+1;
154 addNewStep(state->UndoInfo, CurrentStep);
155
156 // add a new time step
157 World::getInstance().setTime(CurrentStep);
158
159 // and set positions of the new step
160 ResetAtomPosition(state->UndoInfo, state->UpdatedStep[PositionIndex]);
161
162 return ActionState::ptr(_state);
163}
164
165bool MoleculeVerletIntegrationAction::canUndo() {
166 return true;
167}
168
169bool MoleculeVerletIntegrationAction::shouldUndo() {
170 return true;
171}
172/** =========== end of function ====================== */
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