| 1 | /*
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| 2 |  * MapOfActions.hpp
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| 3 |  *
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| 4 |  *  Created on: 10.05.2010
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef MAPOFACTIONS_HPP_
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| 9 | #define MAPOFACTIONS_HPP_
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| 10 | 
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| 11 | #include "Helpers/Assert.hpp"
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| 12 | #include <boost/program_options.hpp>
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| 13 | 
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| 14 | #include <map>
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| 15 | #include <set>
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| 16 | 
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| 17 | class MapOfActionsTest;
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| 18 | 
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| 19 | #include "Patterns/Singleton.hpp"
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| 20 | 
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| 21 | namespace po = boost::program_options;
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| 22 | 
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| 23 | /** Central class for adding functionality to the code.
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| 24 |  *
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| 25 |  * In Molecuilder everything that can be done - such as adding atoms,
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| 26 |  * translating molecules, saving bind information - is an Action.
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| 27 |  *
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| 28 |  * In order to reference Action's with what the user sees, this class is the
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| 29 |  * mediator.
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| 30 |  *
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| 31 |  * An Action is described to the user by:
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| 32 |  * -# a name (this is the most important information)
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| 33 |  * -# a description
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| 34 |  * -# a shortform (single letter for use on the command line)
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| 35 |  * -# a text menu it resides in
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| 36 |  * -# the type of its argument
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| 37 |  * -# the command line category
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| 38 |  *
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| 39 |  * The Action::NAME is the most important information because every Action
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| 40 |  * registers itself automatically with the ActionRegistry and can be retrieved
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| 41 |  * therefrom and from this MapOfActions simply by knowing its name alone.
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| 42 |  *
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| 43 |  * In the constructor of MapOfActions all this is set.
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| 44 |  *
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| 45 |  * Note that Action will require input from the user. This is done via class
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| 46 |  * Query.
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| 47 |  *
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| 48 |  * And note also that MapOfActions actually contains more than just all
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| 49 |  * Actions: There are a number of names that actually are just arguments to
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| 50 |  * actions (e.g. "output-file").
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| 51 |  *
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| 52 |  * <h1> Howto add an Action</h1>
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| 53 |  *
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| 54 |  * Let us assume your new action (class) is called SuperDuperAction, consisting
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| 55 |  * of two files SuperDuperAction.cpp and SuperDuperAction.hpp.
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| 56 |  *
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| 57 |  * Furthermore, let's say you Action needs two values: a double value as a
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| 58 |  * upper threshold and a string which is the name of the output file.
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| 59 |  *
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| 60 |  * <h2> Command Line preliminaries </h2>
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| 61 |  *
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| 62 |  * You have to decide whether (for the command line) it makes sense to have an
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| 63 |  * extra argument requesting the arguments, or one should be the argument of
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| 64 |  * your action. I.e. your action name is "super-duper", then the use may
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| 65 |  * call your action like this:
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| 66 |  *
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| 67 |  * ./molecuilder --super-duper 4 --output-file test.dat
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| 68 |  *
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| 69 |  * Here, we have picked the threshold as the value for your action and the
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| 70 |  * name of the output file is given by an additional argument. Of course,
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| 71 |  * it can be the other way round or by two arguments such as here:
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| 72 |  *
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| 73 |  * ./molecuilder --super-duper --threshold 4 --output-file test.dat
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| 74 |  *
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| 75 |  * It depends on what possible arguments are already there (don't make up
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| 76 |  * new ones if present ones actually make sense for your action) and which
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| 77 |  * argument is more natural or closer to what your action does.
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| 78 |  *
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| 79 |  * <h2> Menu preliminaries </h2>
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| 80 |  *
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| 81 |  * Whatever you decide, your action will need some Query dialogs to request
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| 82 |  * the necessary information from the user, either via a command line
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| 83 |  * argument (--output-file) via a text dialog (referenced by "output-file")
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| 84 |  * or via a graphical dialog (same reference). And therein, the names
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| 85 |  * of the arguments have to re-appear.
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| 86 |  *
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| 87 |  * Then, the following steps have to be done to incorporate your Action:
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| 88 |  * -# create a unique name for your action (no capital letters) to reference
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| 89 |  *    it, this name has to appear in the file SuperDuperAction.cpp, e.g.
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| 90 |  *    "super-duper"
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| 91 |  * -# pick names the other required arguments, best if they are already
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| 92 |  *    present in the MapOfActions. They have to appear in Query's in the
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| 93 |  *    code of your Action.
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| 94 |  * -# With this name create entries in the following maps for the action
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| 95 |  *    name and for each names of a desired addtional argument if not present:
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| 96 |  *   -# DescriptionMap, a catchy description of what your action does
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| 97 |  *   -# TypeMap, see MapOfActions::OptionTypes for possible types of the single
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| 98 |  *      argument it takes.
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| 99 |  *   -# MenuContainsActionMap, in which menu should your action appear
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| 100 |  *   -# ShortFormMap (optional), single letter for command line call
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| 101 |  *   -# DefaultValueMap (optional), the default value (always a string)
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| 102 |  * -# add to one of the command line sets by the following categories
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| 103 |  *   -# generic - generic options (i.e. not one of the others)
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| 104 |  *   -# config - action/argument only considers internal bevahior, user
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| 105 |  *      does not have to see it while still having full functionality
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| 106 |  *   -# hidden - this should be hidden from the user
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| 107 |  *   -# visible - this should be visible to the user
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| 108 |  *   -# inputfile - this should only be parsed from an input file, not
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| 109 |  *      from command line
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| 110 |  * -# add to a menu, i.e. make an entry in MenuContainsActionMap.
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| 111 |  * -# add header file SuperDuperAction.hpp to MapOfActions.cpp and instantiate
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| 112 |  *    your action in populateMenu() (mind the sorting: 1. menu,
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| 113 |  *    2. alphabetical)
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| 114 |  *
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| 115 |  *  And that's.
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| 116 |  *
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| 117 |  *  Now, your action can be called from the command line, within the text
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| 118 |  *  menu and the graphical user interface.
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| 119 |  *
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| 120 |  */
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| 121 | class MapOfActions : public Singleton<MapOfActions> {
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| 122 |   friend class Singleton<MapOfActions>;
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| 123 |   friend class MapOfActionsTest;
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| 124 | public:
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| 125 |   enum OptionTypes { None, Boolean, Integer, ListOfInts, Double, ListOfDoubles, String, Axis, Vector, Box, Molecule, ListOfMolecules, Atom, ListOfAtoms, Element, ListOfElements };
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| 126 | 
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| 127 |   // getter for the action descriptions and short forms
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| 128 |   std::string getDescription(std::string actionname);
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| 129 |   std::string getKeyAndShortForm(std::string actionname);
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| 130 |   std::string getShortForm(std::string actionname);
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| 131 |   std::map <std::string, std::string> getShortFormToActionMap();
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| 132 | 
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| 133 |   void AddOptionsToParser();
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| 134 | 
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| 135 |   // check presence and getter for action type
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| 136 |   bool hasValue(std::string actionname);
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| 137 |   bool isShortFormPresent(std::string shortform);
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| 138 |   enum OptionTypes getValueType(std::string actionname);
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| 139 | 
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| 140 |   std::set<std::string> generic;
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| 141 |   std::set<std::string> config;
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| 142 |   std::set<std::string> hidden;
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| 143 |   std::set<std::string> visible;
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| 144 |   std::set<std::string> inputfile;
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| 145 | 
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| 146 |   std::multimap <std::string, std::string> MenuContainsActionMap;
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| 147 | 
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| 148 |   // instantiates and puts all known actions into the ActionRegistry
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| 149 |   void populateActions();
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| 150 | 
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| 151 | private:
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| 152 |   // private constructor and destructor
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| 153 |   MapOfActions();
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| 154 |   virtual ~MapOfActions();
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| 155 | 
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| 156 |   // lookup list from our configs to the ones of CommandLineParser
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| 157 |   std::map< std::set<std::string> *, po::options_description *> CmdParserLookup;
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| 158 | 
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| 159 |   // map of the action names and their description
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| 160 |   std::map<std::string, std::string> DefaultValue;
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| 161 |   std::map<std::string, std::string> DescriptionMap;
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| 162 |   std::map<std::string, std::string> ShortFormMap;
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| 163 |   std::map<std::string, enum OptionTypes > TypeMap;
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| 164 | };
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| 165 | 
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| 166 | 
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| 167 | #endif /* MAPOFACTIONS_HPP_ */
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